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Blender
V3.3
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#include "BKE_global.h"#include "DNA_userdef_types.h"#include "GPU_batch.h"#include "GPU_batch_presets.h"#include "GPU_capabilities.h"#include "GPU_framebuffer.h"#include "GPU_platform.h"#include "GPU_state.h"#include "mtl_backend.hh"#include "mtl_common.hh"#include "mtl_context.hh"#include "mtl_debug.hh"#include "mtl_texture.hh"#include "GHOST_C-api.h"Go to the source code of this file.
Namespaces | |
| blender | |
| blender::gpu | |
Functions | |
Operations | |
| static MTLTextureSwizzle | blender::gpu::swizzle_to_mtl (const char swizzle) |