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Blender
V3.3
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Public Attributes | |
| SculptSession * | ss |
| const float * | ray_start |
| const float * | ray_normal |
| bool | hit |
| float | depth |
| float | dist_sq_to_ray |
| bool | original |
| float SculptFindNearestToRayData::depth |
Definition at line 2843 of file sculpt.c.
Referenced by sculpt_find_nearest_to_ray_cb(), and SCULPT_stroke_get_location().
| float SculptFindNearestToRayData::dist_sq_to_ray |
Definition at line 2844 of file sculpt.c.
Referenced by sculpt_find_nearest_to_ray_cb().
| bool SculptFindNearestToRayData::hit |
Definition at line 2842 of file sculpt.c.
Referenced by sculpt_find_nearest_to_ray_cb(), and SCULPT_stroke_get_location().
| bool SculptFindNearestToRayData::original |
Definition at line 2845 of file sculpt.c.
Referenced by sculpt_find_nearest_to_ray_cb(), and SCULPT_stroke_get_location().
| const float * SculptFindNearestToRayData::ray_normal |
Definition at line 2841 of file sculpt.c.
Referenced by sculpt_find_nearest_to_ray_cb().
| const float* SculptFindNearestToRayData::ray_start |
Definition at line 2841 of file sculpt.c.
Referenced by sculpt_find_nearest_to_ray_cb().
| SculptSession* SculptFindNearestToRayData::ss |
Definition at line 2840 of file sculpt.c.
Referenced by sculpt_find_nearest_to_ray_cb().