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Blender
V3.3
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#include <string.h>#include "scene/geometry.h"#include "scene/scene.h"#include "util/map.h"#include "util/set.h"#include "util/vector.h"Go to the source code of this file.
Classes | |
| class | id_map< K, T > |
| struct | ObjectKey |
| struct | GeometryKey |
| struct | ParticleSystemKey |
Enumerations | |
| enum | { OBJECT_PERSISTENT_ID_SIZE = 8 } |