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Blender
V3.3
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#include <node_texture_util.h>
Public Attributes | |
| TexCallData * | cdata |
| TexFn | fn |
| bNode * | node |
| bNodePreview * | preview |
| bNodeStack * | in [MAX_SOCKET] |
| int | type |
Definition at line 83 of file node_texture_util.h.
| TexCallData* TexDelegate::cdata |
Definition at line 84 of file node_texture_util.h.
Referenced by tex_output().
| TexFn TexDelegate::fn |
Definition at line 85 of file node_texture_util.h.
Referenced by tex_call_delegate(), and tex_output().
| bNodeStack* TexDelegate::in[MAX_SOCKET] |
Definition at line 88 of file node_texture_util.h.
Referenced by tex_call_delegate(), and tex_output().
| bNode* TexDelegate::node |
Definition at line 86 of file node_texture_util.h.
Referenced by tex_call_delegate(), and tex_output().
| bNodePreview* TexDelegate::preview |
Definition at line 87 of file node_texture_util.h.
Referenced by tex_output().
| int TexDelegate::type |
Definition at line 89 of file node_texture_util.h.
Referenced by tex_output().