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Blender
V3.3
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#include <DNA_node_types.h>
Public Attributes | |
| int | type |
| int | convert_from |
| int | convert_to |
| char | _pad [4] |
Definition at line 1009 of file DNA_node_types.h.
| char NodeShaderVectTransform::_pad[4] |
Definition at line 1012 of file DNA_node_types.h.
| int NodeShaderVectTransform::convert_from |
Definition at line 1011 of file DNA_node_types.h.
Referenced by blender::nodes::node_shader_vector_transform_cc::gpu_shader_vect_transform().
| int NodeShaderVectTransform::convert_to |
Definition at line 1011 of file DNA_node_types.h.
Referenced by blender::nodes::node_shader_vector_transform_cc::gpu_shader_vect_transform(), and blender::nodes::node_shader_vector_transform_cc::node_shader_init_vect_transform().
| int NodeShaderVectTransform::type |
Definition at line 1010 of file DNA_node_types.h.
Referenced by blender::nodes::node_shader_vector_transform_cc::gpu_shader_vect_transform().