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Blender
V3.3
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#include <bsdf_hair_principled.h>
Public Attributes | |
| SHADER_CLOSURE_BASE | |
| float3 | sigma |
| float | v |
| float | s |
| float | alpha |
| float | eta |
| float | m0_roughness |
| ccl_private PrincipledHairExtra * | extra |
Definition at line 19 of file bsdf_hair_principled.h.
| float PrincipledHairBSDF::alpha |
Definition at line 29 of file bsdf_hair_principled.h.
| float PrincipledHairBSDF::eta |
Definition at line 31 of file bsdf_hair_principled.h.
| ccl_private PrincipledHairExtra* PrincipledHairBSDF::extra |
Definition at line 36 of file bsdf_hair_principled.h.
Referenced by PrincipledHairClosure::alloc().
| float PrincipledHairBSDF::m0_roughness |
Definition at line 33 of file bsdf_hair_principled.h.
| float PrincipledHairBSDF::s |
Definition at line 27 of file bsdf_hair_principled.h.
| PrincipledHairBSDF::SHADER_CLOSURE_BASE |
Definition at line 20 of file bsdf_hair_principled.h.
| float3 PrincipledHairBSDF::sigma |
Definition at line 23 of file bsdf_hair_principled.h.
| float PrincipledHairBSDF::v |
Definition at line 25 of file bsdf_hair_principled.h.
Referenced by bsdf_principled_hair_blur().