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Blender
V3.3
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#include <iostream>#include "GHOST_C-api.h"#include "GPU_context.h"#include "GPU_init_exit.h"#include "gpu_shader_create_info_private.hh"#include "CLG_log.h"Go to the source code of this file.
Classes | |
| class | blender::gpu::shader_builder::ShaderBuilder |
Namespaces | |
| blender | |
| blender::gpu | |
| blender::gpu::shader_builder | |
Functions | |
| int | main (int argc, const char *argv[]) |
| Entry point for the shader_builder. More... | |
Compile time automation of shader compilation and validation.
Definition in file gpu_shader_builder.cc.
| int main | ( | int | argc, |
| const char * | argv[] | ||
| ) |
Entry point for the shader_builder.
Definition at line 67 of file gpu_shader_builder.cc.
References blender::gpu::shader_builder::ShaderBuilder::bake_create_infos(), blender::gpu::shader_builder::ShaderBuilder::exit(), and blender::gpu::shader_builder::ShaderBuilder::init().