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Blender
V3.3
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#include "node_shader_util.hh"Go to the source code of this file.
Namespaces | |
| blender | |
| blender::nodes | |
| blender::nodes::node_shader_hair_info_cc | |
Functions | |
| static void | blender::nodes::node_shader_hair_info_cc::node_declare (NodeDeclarationBuilder &b) |
| static int | blender::nodes::node_shader_hair_info_cc::node_shader_gpu_hair_info (GPUMaterial *mat, bNode *node, bNodeExecData *UNUSED(execdata), GPUNodeStack *in, GPUNodeStack *out) |
| void | register_node_type_sh_hair_info () |
Definition at line 34 of file node_shader_hair_info.cc.
References bNodeType::declare, NODE_CLASS_INPUT, blender::nodes::node_shader_hair_info_cc::node_declare(), blender::nodes::node_shader_hair_info_cc::node_shader_gpu_hair_info(), node_type_gpu(), nodeRegisterType(), SH_NODE_HAIR_INFO, and sh_node_type_base().
Referenced by registerTextureNodes().