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Blender V4.3
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#include <Python.h>#include "BLI_math_vector.h"#include "BLI_noise.h"#include "BLI_utildefines.h"#include "DNA_texture_types.h"#include "../generic/py_capi_utils.hh"#include "mathutils.hh"#include "mathutils_noise.hh"Go to the source code of this file.
Macros | |
| #define | N 624 |
| #define | M 397 |
| #define | MATRIX_A 0x9908b0dfUL /* constant vector a */ |
| #define | UMASK 0x80000000UL /* most significant w-r bits */ |
| #define | LMASK 0x7fffffffUL /* least significant r bits */ |
| #define | MIXBITS(u, v) (((u) & UMASK) | ((v) & LMASK)) |
| #define | TWIST(u, v) ((MIXBITS(u, v) >> 1) ^ ((v) & 1UL ? MATRIX_A : 0UL)) |
| #define | BPY_NOISE_BASIS_ENUM_DOC |
| #define | BPY_NOISE_METRIC_ENUM_DOC |
| #define | DEFAULT_NOISE_TYPE TEX_STDPERLIN |
| #define | DEFAULT_METRIC_TYPE TEX_DISTANCE |
Functions | |
| static void | init_genrand (ulong s) |
| static void | next_state () |
| static void | setRndSeed (int seed) |
| static float | frand () |
| static void | rand_vn (float *array_tar, const int size) |
| static void | noise_vector (float x, float y, float z, int nb, float v[3]) |
| static float | turb (float x, float y, float z, int oct, int hard, int nb, float ampscale, float freqscale) |
| static void | vTurb (float x, float y, float z, int oct, int hard, int nb, float ampscale, float freqscale, float v[3]) |
| PyDoc_STRVAR (M_Noise_doc, "The Blender noise module") | |
| PyDoc_STRVAR (M_Noise_random_doc, ".. function:: random()\n" "\n" " Returns a random number in the range [0, 1).\n" "\n" " :return: The random number.\n" " :rtype: float\n") | |
| static PyObject * | M_Noise_random (PyObject *) |
| PyDoc_STRVAR (M_Noise_random_unit_vector_doc, ".. function:: random_unit_vector(size=3)\n" "\n" " Returns a unit vector with random entries.\n" "\n" " :arg size: The size of the vector to be produced, in the range [2, 4].\n" " :type size: int\n" " :return: The random unit vector.\n" " :rtype: :class:`mathutils.Vector`\n") | |
| static PyObject * | M_Noise_random_unit_vector (PyObject *, PyObject *args, PyObject *kw) |
| PyDoc_STRVAR (M_Noise_random_vector_doc, ".. function:: random_vector(size=3)\n" "\n" " Returns a vector with random entries in the range (-1, 1).\n" "\n" " :arg size: The size of the vector to be produced.\n" " :type size: int\n" " :return: The random vector.\n" " :rtype: :class:`mathutils.Vector`\n") | |
| static PyObject * | M_Noise_random_vector (PyObject *, PyObject *args, PyObject *kw) |
| PyDoc_STRVAR (M_Noise_seed_set_doc, ".. function:: seed_set(seed)\n" "\n" " Sets the random seed used for random_unit_vector, and random.\n" "\n" " :arg seed: Seed used for the random generator.\n" " When seed is zero, the current time will be used instead.\n" " :type seed: int\n") | |
| static PyObject * | M_Noise_seed_set (PyObject *, PyObject *args) |
| PyDoc_STRVAR (M_Noise_noise_doc, ".. function:: noise(position, noise_basis='PERLIN_ORIGINAL')\n" "\n" " Returns noise value from the noise basis at the position specified.\n" "\n" " :arg position: The position to evaluate the selected noise function.\n" " :type position: :class:`mathutils.Vector`\n" BPY_NOISE_BASIS_ENUM_DOC " :return: The noise value.\n" " :rtype: float\n") | |
| static PyObject * | M_Noise_noise (PyObject *, PyObject *args, PyObject *kw) |
| PyDoc_STRVAR (M_Noise_noise_vector_doc, ".. function:: noise_vector(position, noise_basis='PERLIN_ORIGINAL')\n" "\n" " Returns the noise vector from the noise basis at the specified position.\n" "\n" " :arg position: The position to evaluate the selected noise function.\n" " :type position: :class:`mathutils.Vector`\n" BPY_NOISE_BASIS_ENUM_DOC " :return: The noise vector.\n" " :rtype: :class:`mathutils.Vector`\n") | |
| static PyObject * | M_Noise_noise_vector (PyObject *, PyObject *args, PyObject *kw) |
| PyDoc_STRVAR (M_Noise_turbulence_doc, ".. function:: turbulence(position, octaves, hard, noise_basis='PERLIN_ORIGINAL', " "amplitude_scale=0.5, frequency_scale=2.0)\n" "\n" " Returns the turbulence value from the noise basis at the specified position.\n" "\n" " :arg position: The position to evaluate the selected noise function.\n" " :type position: :class:`mathutils.Vector`\n" " :arg octaves: The number of different noise frequencies used.\n" " :type octaves: int\n" " :arg hard: Specifies whether returned turbulence is hard (sharp transitions) or " "soft (smooth transitions).\n" " :type hard: bool\n" BPY_NOISE_BASIS_ENUM_DOC " :arg amplitude_scale: The amplitude scaling factor.\n" " :type amplitude_scale: float\n" " :arg frequency_scale: The frequency scaling factor\n" " :type frequency_scale: float\n" " :return: The turbulence value.\n" " :rtype: float\n") | |
| static PyObject * | M_Noise_turbulence (PyObject *, PyObject *args, PyObject *kw) |
| PyDoc_STRVAR (M_Noise_turbulence_vector_doc, ".. function:: turbulence_vector(position, octaves, hard, " "noise_basis='PERLIN_ORIGINAL', amplitude_scale=0.5, frequency_scale=2.0)\n" "\n" " Returns the turbulence vector from the noise basis at the specified position.\n" "\n" " :arg position: The position to evaluate the selected noise function.\n" " :type position: :class:`mathutils.Vector`\n" " :arg octaves: The number of different noise frequencies used.\n" " :type octaves: int\n" " :arg hard: Specifies whether returned turbulence is hard (sharp transitions) or " "soft (smooth transitions).\n" " :type hard: bool\n" BPY_NOISE_BASIS_ENUM_DOC " :arg amplitude_scale: The amplitude scaling factor.\n" " :type amplitude_scale: float\n" " :arg frequency_scale: The frequency scaling factor\n" " :type frequency_scale: float\n" " :return: The turbulence vector.\n" " :rtype: :class:`mathutils.Vector`\n") | |
| static PyObject * | M_Noise_turbulence_vector (PyObject *, PyObject *args, PyObject *kw) |
| PyDoc_STRVAR (M_Noise_fractal_doc, ".. function:: fractal(position, H, lacunarity, octaves, noise_basis='PERLIN_ORIGINAL')\n" "\n" " Returns the fractal Brownian motion (fBm) noise value from the noise basis at the " "specified position.\n" "\n" " :arg position: The position to evaluate the selected noise function.\n" " :type position: :class:`mathutils.Vector`\n" " :arg H: The fractal increment factor.\n" " :type H: float\n" " :arg lacunarity: The gap between successive frequencies.\n" " :type lacunarity: float\n" " :arg octaves: The number of different noise frequencies used.\n" " :type octaves: int\n" BPY_NOISE_BASIS_ENUM_DOC " :return: The fractal Brownian motion noise value.\n" " :rtype: float\n") | |
| static PyObject * | M_Noise_fractal (PyObject *, PyObject *args, PyObject *kw) |
| PyDoc_STRVAR (M_Noise_multi_fractal_doc, ".. function:: multi_fractal(position, H, lacunarity, octaves, " "noise_basis='PERLIN_ORIGINAL')\n" "\n" " Returns multifractal noise value from the noise basis at the specified position.\n" "\n" " :arg position: The position to evaluate the selected noise function.\n" " :type position: :class:`mathutils.Vector`\n" " :arg H: The fractal increment factor.\n" " :type H: float\n" " :arg lacunarity: The gap between successive frequencies.\n" " :type lacunarity: float\n" " :arg octaves: The number of different noise frequencies used.\n" " :type octaves: int\n" BPY_NOISE_BASIS_ENUM_DOC " :return: The multifractal noise value.\n" " :rtype: float\n") | |
| static PyObject * | M_Noise_multi_fractal (PyObject *, PyObject *args, PyObject *kw) |
| PyDoc_STRVAR (M_Noise_variable_lacunarity_doc, ".. function:: variable_lacunarity(position, distortion, " "noise_type1='PERLIN_ORIGINAL', noise_type2='PERLIN_ORIGINAL')\n" "\n" " Returns variable lacunarity noise value, a distorted variety of noise, from " "noise type 1 distorted by noise type 2 at the specified position.\n" "\n" " :arg position: The position to evaluate the selected noise function.\n" " :type position: :class:`mathutils.Vector`\n" " :arg distortion: The amount of distortion.\n" " :type distortion: float\n" " :arg noise_type1: Enumerator in ['BLENDER', 'PERLIN_ORIGINAL', 'PERLIN_NEW', " "'VORONOI_F1', 'VORONOI_F2', " "'VORONOI_F3', 'VORONOI_F4', 'VORONOI_F2F1', 'VORONOI_CRACKLE', " "'CELLNOISE'].\n" " :type noise_type1: str\n" " :arg noise_type2: Enumerator in ['BLENDER', 'PERLIN_ORIGINAL', 'PERLIN_NEW', " "'VORONOI_F1', 'VORONOI_F2', " "'VORONOI_F3', 'VORONOI_F4', 'VORONOI_F2F1', 'VORONOI_CRACKLE', " "'CELLNOISE'].\n" " :type noise_type2: str\n" " :return: The variable lacunarity noise value.\n" " :rtype: float\n") | |
| static PyObject * | M_Noise_variable_lacunarity (PyObject *, PyObject *args, PyObject *kw) |
| PyDoc_STRVAR (M_Noise_hetero_terrain_doc, ".. function:: hetero_terrain(position, H, lacunarity, octaves, offset, " "noise_basis='PERLIN_ORIGINAL')\n" "\n" " Returns the heterogeneous terrain value from the noise basis at the specified position.\n" "\n" " :arg position: The position to evaluate the selected noise function.\n" " :type position: :class:`mathutils.Vector`\n" " :arg H: The fractal dimension of the roughest areas.\n" " :type H: float\n" " :arg lacunarity: The gap between successive frequencies.\n" " :type lacunarity: float\n" " :arg octaves: The number of different noise frequencies used.\n" " :type octaves: int\n" " :arg offset: The height of the terrain above 'sea level'.\n" " :type offset: float\n" BPY_NOISE_BASIS_ENUM_DOC " :return: The heterogeneous terrain value.\n" " :rtype: float\n") | |
| static PyObject * | M_Noise_hetero_terrain (PyObject *, PyObject *args, PyObject *kw) |
| PyDoc_STRVAR (M_Noise_hybrid_multi_fractal_doc, ".. function:: hybrid_multi_fractal(position, H, lacunarity, octaves, offset, gain, " "noise_basis='PERLIN_ORIGINAL')\n" "\n" " Returns hybrid multifractal value from the noise basis at the specified position.\n" "\n" " :arg position: The position to evaluate the selected noise function.\n" " :type position: :class:`mathutils.Vector`\n" " :arg H: The fractal dimension of the roughest areas.\n" " :type H: float\n" " :arg lacunarity: The gap between successive frequencies.\n" " :type lacunarity: float\n" " :arg octaves: The number of different noise frequencies used.\n" " :type octaves: int\n" " :arg offset: The height of the terrain above 'sea level'.\n" " :type offset: float\n" " :arg gain: Scaling applied to the values.\n" " :type gain: float\n" BPY_NOISE_BASIS_ENUM_DOC " :return: The hybrid multifractal value.\n" " :rtype: float\n") | |
| static PyObject * | M_Noise_hybrid_multi_fractal (PyObject *, PyObject *args, PyObject *kw) |
| PyDoc_STRVAR (M_Noise_ridged_multi_fractal_doc, ".. function:: ridged_multi_fractal(position, H, lacunarity, octaves, offset, gain, " "noise_basis='PERLIN_ORIGINAL')\n" "\n" " Returns ridged multifractal value from the noise basis at the specified position.\n" "\n" " :arg position: The position to evaluate the selected noise function.\n" " :type position: :class:`mathutils.Vector`\n" " :arg H: The fractal dimension of the roughest areas.\n" " :type H: float\n" " :arg lacunarity: The gap between successive frequencies.\n" " :type lacunarity: float\n" " :arg octaves: The number of different noise frequencies used.\n" " :type octaves: int\n" " :arg offset: The height of the terrain above 'sea level'.\n" " :type offset: float\n" " :arg gain: Scaling applied to the values.\n" " :type gain: float\n" BPY_NOISE_BASIS_ENUM_DOC " :return: The ridged multifractal value.\n" " :rtype: float\n") | |
| static PyObject * | M_Noise_ridged_multi_fractal (PyObject *, PyObject *args, PyObject *kw) |
| PyDoc_STRVAR (M_Noise_voronoi_doc, ".. function:: voronoi(position, distance_metric='DISTANCE', exponent=2.5)\n" "\n" " Returns a list of distances to the four closest features and their locations.\n" "\n" " :arg position: The position to evaluate the selected noise function.\n" " :type position: :class:`mathutils.Vector`\n" BPY_NOISE_METRIC_ENUM_DOC " :arg exponent: The exponent for Minkowski distance metric.\n" " :type exponent: float\n" " :return: A list of distances to the four closest features and their locations.\n" " :rtype: list[list[float], list[:class:`mathutils.Vector`]]\n") | |
| static PyObject * | M_Noise_voronoi (PyObject *, PyObject *args, PyObject *kw) |
| PyDoc_STRVAR (M_Noise_cell_doc, ".. function:: cell(position)\n" "\n" " Returns cell noise value at the specified position.\n" "\n" " :arg position: The position to evaluate the selected noise function.\n" " :type position: :class:`mathutils.Vector`\n" " :return: The cell noise value.\n" " :rtype: float\n") | |
| static PyObject * | M_Noise_cell (PyObject *, PyObject *args) |
| PyDoc_STRVAR (M_Noise_cell_vector_doc, ".. function:: cell_vector(position)\n" "\n" " Returns cell noise vector at the specified position.\n" "\n" " :arg position: The position to evaluate the selected noise function.\n" " :type position: :class:`mathutils.Vector`\n" " :return: The cell noise vector.\n" " :rtype: :class:`mathutils.Vector`\n") | |
| static PyObject * | M_Noise_cell_vector (PyObject *, PyObject *args) |
| PyMODINIT_FUNC | PyInit_mathutils_noise () |
Variables | |
| static ulong | state [N] |
| static int | left = 1 |
| static int | initf = 0 |
| static ulong * | next |
| static float | state_offset_vector [3 *3] |
| static PyC_FlagSet | bpy_noise_types [] |
| static PyC_FlagSet | bpy_noise_metrics [] |
| static PyMethodDef | M_Noise_methods [] |
| static PyModuleDef | M_Noise_module_def |
This file defines the 'noise' module, a general purpose module to access blenders noise functions.
Definition in file mathutils_noise.cc.
| #define BPY_NOISE_BASIS_ENUM_DOC |
Definition at line 148 of file mathutils_noise.cc.
| #define BPY_NOISE_METRIC_ENUM_DOC |
Definition at line 155 of file mathutils_noise.cc.
| #define DEFAULT_METRIC_TYPE TEX_DISTANCE |
Definition at line 179 of file mathutils_noise.cc.
Referenced by M_Noise_voronoi().
| #define DEFAULT_NOISE_TYPE TEX_STDPERLIN |
Definition at line 162 of file mathutils_noise.cc.
Referenced by M_Noise_fractal(), M_Noise_hetero_terrain(), M_Noise_hybrid_multi_fractal(), M_Noise_multi_fractal(), M_Noise_noise(), M_Noise_noise_vector(), M_Noise_ridged_multi_fractal(), M_Noise_turbulence(), M_Noise_turbulence_vector(), and M_Noise_variable_lacunarity().
| #define LMASK 0x7fffffffUL /* least significant r bits */ |
Definition at line 52 of file mathutils_noise.cc.
| #define M 397 |
Definition at line 49 of file mathutils_noise.cc.
Referenced by btDeformableNeoHookeanForce::addScaledCofactorMatrixDifferential(), iTaSC::Armature::addSegment(), adjoint_m2_m2(), adjoint_m3_m3(), adjoint_m4_m4(), bsdf_hair_huang_eval_residual(), Freestyle::SilhouetteGeomEngine::CameraToImage(), CreateMatrix(), dot_m3_v3_row_x(), dot_m3_v3_row_y(), dot_m3_v3_row_z(), dot_m4_v3_row_x(), dot_m4_v3_row_y(), dot_m4_v3_row_z(), EIG_invert_m4_m4(), EIG_linear_solver_solve(), libmv::euclidean_resection::EuclideanResectionAnsarDaniilidis(), libmv::euclidean_resection::EuclideanResectionEPnP(), eulO_to_mat3(), KDL::Frame::Frame(), KDL::Frame::Frame(), KDL::Frame::Frame(), KDL::FrameAcc::GetAccTwist(), KDL::FrameAcc::GetFrame(), KDL::FrameVel::GetFrame(), KDL::Segment::getInertia(), KDL::FrameAcc::GetTwist(), KDL::FrameVel::GetTwist(), KDL::Frame::Inverse(), KDL::Frame::Inverse(), KDL::Frame::Inverse(), KDL::Frame::Inverse(), KDL::FrameAcc::Inverse(), KDL::FrameAcc::Inverse(), KDL::FrameAcc::Inverse(), KDL::FrameAcc::Inverse(), KDL::FrameAcc::Inverse(), KDL::FrameVel::Inverse(), KDL::FrameVel::Inverse(), KDL::FrameVel::Inverse(), KDL::FrameVel::Inverse(), KDL::FrameVel::Inverse(), blender::math::invert(), Freestyle::NodeTransform::isScaled(), mat3_to_size(), mat3_to_size_2d(), mat3_to_size_max_axis(), mat4_to_size(), mat4_to_size_fix_shear(), mat4_to_size_max_axis(), Freestyle::VecMat::Matrix< T, M, N >::Matrix(), mul_m3_v3(), mul_m3_v3_db(), mul_m3_v3_double(), mul_m4_v3(), mul_transposed_m3_v3(), mul_transposed_mat3_m4_v3(), mul_v2_m3v3(), mul_v3_m3v3(), mul_v3_m3v3_db(), mul_v3m3_dq(), mul_v4_m4v3(), next_state(), normalize_m2_m2(), normalize_m2_m2_ex(), normalize_m3_m3(), normalize_m3_m3_ex(), Freestyle::VecMat::operator*(), KDL::Frame::operator*(), KDL::Frame::operator*(), KDL::Frame::operator*(), KDL::FrameAcc::operator*(), KDL::FrameAcc::operator*(), KDL::FrameAcc::operator*(), KDL::FrameAcc::operator*(), KDL::FrameVel::operator*(), KDL::FrameVel::operator*(), KDL::FrameVel::operator*(), KDL::FrameVel::operator*(), Freestyle::VecMat::Matrix< T, M, N >::operator*=(), Freestyle::VecMat::Matrix< T, M, N >::operator+=(), Freestyle::VecMat::Matrix< T, M, N >::operator-=(), Freestyle::VecMat::Matrix< T, M, N >::operator/=(), Freestyle::VecMat::operator<<(), Freestyle::VecMat::Matrix< T, M, N >::operator=(), KDL::Frame::operator=(), KDL::FrameAcc::operator=(), KDL::FrameAcc::operator=(), KDL::FrameVel::operator=(), KDL::FrameVel::operator=(), blender::geometry::p_chart_correct_degenerate_triangle_point(), blender::geometry::p_chart_correct_degenerate_triangles2(), projection_inverse(), projection_matrix4_inverse(), Freestyle::VecMat::Matrix< T, M, N >::rows(), SIM_mass_spring_add_block(), iTaSC::WSDLSSolver::solve(), btLemkeSolver::solveMLCP(), Freestyle::SphericalGrid::Transform::sphericalProjection(), transform_decompose(), blender::math::transform_point(), Freestyle::VecMat::Matrix< T, M, N >::transpose(), transpose_m3_m3(), transpose_m3_m4(), transpose_m4_m4(), IK_QSphericalSegment::UpdateAngle(), IK_QSwingSegment::UpdateAngle(), Freestyle::SilhouetteGeomEngine::WorldToImage(), and Freestyle::VecMat::Matrix< T, M, N >::~Matrix().
Definition at line 50 of file mathutils_noise.cc.
Definition at line 53 of file mathutils_noise.cc.
| #define N 624 |
Definition at line 48 of file mathutils_noise.cc.
Referenced by init_genrand(), and next_state().
Definition at line 54 of file mathutils_noise.cc.
Referenced by next_state().
Definition at line 51 of file mathutils_noise.cc.
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Definition at line 126 of file mathutils_noise.cc.
References float, next, next_state(), and y.
Referenced by M_Noise_random(), rand_vn(), and blender::math::tests::TEST().
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Definition at line 63 of file mathutils_noise.cc.
References ARRAY_SIZE, float, initf, N, range, state, and state_offset_vector.
Referenced by next_state(), and setRndSeed().
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Definition at line 1040 of file mathutils_noise.cc.
References BLI_noise_cell(), and mathutils_array_parse().
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Definition at line 1067 of file mathutils_noise.cc.
References BLI_noise_cell_v3(), mathutils_array_parse(), and Vector_CreatePyObject().
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Definition at line 619 of file mathutils_noise.cc.
References BLI_noise_mg_fbm(), bpy_noise_types, DEFAULT_NOISE_TYPE, H, mathutils_array_parse(), and PyC_FlagSet_ValueFromID().
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Definition at line 801 of file mathutils_noise.cc.
References BLI_noise_mg_hetero_terrain(), bpy_noise_types, DEFAULT_NOISE_TYPE, H, mathutils_array_parse(), and PyC_FlagSet_ValueFromID().
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Definition at line 863 of file mathutils_noise.cc.
References BLI_noise_mg_hybrid_multi_fractal(), bpy_noise_types, DEFAULT_NOISE_TYPE, H, mathutils_array_parse(), and PyC_FlagSet_ValueFromID().
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Definition at line 669 of file mathutils_noise.cc.
References BLI_noise_mg_multi_fractal(), bpy_noise_types, DEFAULT_NOISE_TYPE, H, mathutils_array_parse(), and PyC_FlagSet_ValueFromID().
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Definition at line 401 of file mathutils_noise.cc.
References BLI_noise_generic_noise(), bpy_noise_types, DEFAULT_NOISE_TYPE, mathutils_array_parse(), and PyC_FlagSet_ValueFromID().
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Definition at line 444 of file mathutils_noise.cc.
References bpy_noise_types, DEFAULT_NOISE_TYPE, mathutils_array_parse(), noise_vector(), PyC_FlagSet_ValueFromID(), and Vector_CreatePyObject().
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Definition at line 296 of file mathutils_noise.cc.
References frand().
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Definition at line 312 of file mathutils_noise.cc.
References norm(), normalize_vn(), rand_vn(), and Vector_CreatePyObject().
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Definition at line 348 of file mathutils_noise.cc.
References rand_vn(), and Vector_CreatePyObject_alloc().
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Definition at line 928 of file mathutils_noise.cc.
References BLI_noise_mg_ridged_multi_fractal(), bpy_noise_types, DEFAULT_NOISE_TYPE, H, mathutils_array_parse(), and PyC_FlagSet_ValueFromID().
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Definition at line 380 of file mathutils_noise.cc.
References setRndSeed().
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Definition at line 497 of file mathutils_noise.cc.
References bpy_noise_types, DEFAULT_NOISE_TYPE, mathutils_array_parse(), PyC_FlagSet_ValueFromID(), and turb().
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Definition at line 558 of file mathutils_noise.cc.
References bpy_noise_types, DEFAULT_NOISE_TYPE, mathutils_array_parse(), PyC_FlagSet_ValueFromID(), Vector_CreatePyObject(), and vTurb().
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Definition at line 733 of file mathutils_noise.cc.
References BLI_noise_mg_variable_lacunarity(), bpy_noise_types, DEFAULT_NOISE_TYPE, mathutils_array_parse(), and PyC_FlagSet_ValueFromID().
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Definition at line 984 of file mathutils_noise.cc.
References BLI_noise_voronoi(), bpy_noise_metrics, DEFAULT_METRIC_TYPE, mathutils_array_parse(), PyC_FlagSet_ValueFromID(), ret, v, and Vector_CreatePyObject().
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Definition at line 89 of file mathutils_noise.cc.
References init_genrand(), initf, M, N, next, state, and TWIST.
Referenced by frand(), blender::nodes::node_geo_bake_cc::LazyFunctionForBakeNode::output_mixed_cached_state(), and blender::nodes::node_geo_simulation_cc::sim_output_node::LazyFunctionForSimulationOutputNode::output_mixed_cached_state().
Definition at line 203 of file mathutils_noise.cc.
References BLI_noise_generic_noise(), state_offset_vector, v, and z().
Referenced by M_Noise_noise_vector(), and vTurb().
| PyDoc_STRVAR | ( | M_Noise_cell_doc | , |
| ".. function:: cell(position)\n" "\n" " Returns cell noise value at the specified position.\n" "\n" " :arg position: The position to evaluate the selected noise function.\n" " :type position: :class:`mathutils.Vector`\n" " :return: The cell noise value.\n" " :rtype: float\n" | ) |
| PyDoc_STRVAR | ( | M_Noise_cell_vector_doc | , |
| ".. function:: cell_vector(position)\n" "\n" " Returns cell noise vector at the specified position.\n" "\n" " :arg position: The position to evaluate the selected noise function.\n" " :type position: :class:`mathutils.Vector`\n" " :return: The cell noise vector.\n" " :rtype: :class:`mathutils.Vector`\n" | ) |
| PyDoc_STRVAR | ( | M_Noise_doc | , |
| "The Blender noise module" | ) |
| PyDoc_STRVAR | ( | M_Noise_fractal_doc | , |
| ".. function:: fractal(position, H, lacunarity, octaves, noise_basis='PERLIN_ORIGINAL')\n" "\n" " Returns the fractal Brownian motion (fBm) noise value from the noise basis at the " "specified position.\n" "\n" " :arg position: The position to evaluate the selected noise function.\n" " :type position: :class:`mathutils.Vector`\n" " :arg H: The fractal increment factor.\n" " :type H: float\n" " :arg lacunarity: The gap between successive frequencies.\n" " :type lacunarity: float\n" " :arg octaves: The number of different noise frequencies used.\n" " :type octaves: int\n" BPY_NOISE_BASIS_ENUM_DOC " :return: The fractal Brownian motion noise value.\n" " :rtype: float\n" | ) |
| PyDoc_STRVAR | ( | M_Noise_hetero_terrain_doc | , |
| ".. function:: hetero_terrain(position, H, lacunarity, octaves, offset, " "noise_basis='PERLIN_ORIGINAL')\n" "\n" " Returns the heterogeneous terrain value from the noise basis at the specified position.\n" "\n" " :arg position: The position to evaluate the selected noise function.\n" " :type position: :class:`mathutils.Vector`\n" " :arg H: The fractal dimension of the roughest areas.\n" " :type H: float\n" " :arg lacunarity: The gap between successive frequencies.\n" " :type lacunarity: float\n" " :arg octaves: The number of different noise frequencies used.\n" " :type octaves: int\n" " :arg offset: The height of the terrain above 'sea level'.\n" " :type offset: float\n" BPY_NOISE_BASIS_ENUM_DOC " :return: The heterogeneous terrain value.\n" " :rtype: float\n" | ) |
| PyDoc_STRVAR | ( | M_Noise_hybrid_multi_fractal_doc | , |
| ".. function:: hybrid_multi_fractal(position, H, lacunarity, octaves, offset, gain, " "noise_basis='PERLIN_ORIGINAL')\n" "\n" " Returns hybrid multifractal value from the noise basis at the specified position.\n" "\n" " :arg position: The position to evaluate the selected noise function.\n" " :type position: :class:`mathutils.Vector`\n" " :arg H: The fractal dimension of the roughest areas.\n" " :type H: float\n" " :arg lacunarity: The gap between successive frequencies.\n" " :type lacunarity: float\n" " :arg octaves: The number of different noise frequencies used.\n" " :type octaves: int\n" " :arg offset: The height of the terrain above 'sea level'.\n" " :type offset: float\n" " :arg gain: Scaling applied to the values.\n" " :type gain: float\n" BPY_NOISE_BASIS_ENUM_DOC " :return: The hybrid multifractal value.\n" " :rtype: float\n" | ) |
| PyDoc_STRVAR | ( | M_Noise_multi_fractal_doc | , |
| ".. function:: multi_fractal(position, H, lacunarity, octaves, " "noise_basis='PERLIN_ORIGINAL')\n" "\n" " Returns multifractal noise value from the noise basis at the specified position.\n" "\n" " :arg position: The position to evaluate the selected noise function.\n" " :type position: :class:`mathutils.Vector`\n" " :arg H: The fractal increment factor.\n" " :type H: float\n" " :arg lacunarity: The gap between successive frequencies.\n" " :type lacunarity: float\n" " :arg octaves: The number of different noise frequencies used.\n" " :type octaves: int\n" BPY_NOISE_BASIS_ENUM_DOC " :return: The multifractal noise value.\n" " :rtype: float\n" | ) |
| PyDoc_STRVAR | ( | M_Noise_noise_doc | , |
| ".. function:: noise(position, noise_basis='PERLIN_ORIGINAL')\n" "\n" " Returns noise value from the noise basis at the position specified.\n" "\n" " :arg position: The position to evaluate the selected noise function.\n" " :type position: :class:`mathutils.Vector`\n" BPY_NOISE_BASIS_ENUM_DOC " :return: The noise value.\n" " :rtype: float\n" | ) |
| PyDoc_STRVAR | ( | M_Noise_noise_vector_doc | , |
| ".. function:: noise_vector(position, noise_basis='PERLIN_ORIGINAL')\n" "\n" " Returns the noise vector from the noise basis at the specified position.\n" "\n" " :arg position: The position to evaluate the selected noise function.\n" " :type position: :class:`mathutils.Vector`\n" BPY_NOISE_BASIS_ENUM_DOC " :return: The noise vector.\n" " :rtype: :class:`mathutils.Vector`\n" | ) |
| PyDoc_STRVAR | ( | M_Noise_random_doc | ) |
| PyDoc_STRVAR | ( | M_Noise_random_unit_vector_doc | , |
| ".. function:: random_unit_vector(size=3)\n" "\n" " Returns a unit vector with random entries.\n" "\n" " :arg size: The size of the vector to be | produced, | ||
| in the range .\n" " :type size:int\n" " :return:The random unit vector.\n" " :rtype::class:`mathutils.Vector`\n" | [2, 4] ) |
| PyDoc_STRVAR | ( | M_Noise_random_vector_doc | , |
| ".. function:: random_vector(size=3)\n" "\n" " Returns a vector with random entries in the range (-1, 1).\n" "\n" " :arg size: The size of the vector to be produced.\n" " :type size: int\n" " :return: The random vector.\n" " :rtype: :class:`mathutils.Vector`\n" | ) |
| PyDoc_STRVAR | ( | M_Noise_ridged_multi_fractal_doc | , |
| ".. function:: ridged_multi_fractal(position, H, lacunarity, octaves, offset, gain, " "noise_basis='PERLIN_ORIGINAL')\n" "\n" " Returns ridged multifractal value from the noise basis at the specified position.\n" "\n" " :arg position: The position to evaluate the selected noise function.\n" " :type position: :class:`mathutils.Vector`\n" " :arg H: The fractal dimension of the roughest areas.\n" " :type H: float\n" " :arg lacunarity: The gap between successive frequencies.\n" " :type lacunarity: float\n" " :arg octaves: The number of different noise frequencies used.\n" " :type octaves: int\n" " :arg offset: The height of the terrain above 'sea level'.\n" " :type offset: float\n" " :arg gain: Scaling applied to the values.\n" " :type gain: float\n" BPY_NOISE_BASIS_ENUM_DOC " :return: The ridged multifractal value.\n" " :rtype: float\n" | ) |
| PyDoc_STRVAR | ( | M_Noise_seed_set_doc | , |
| ".. function:: seed_set(seed)\n" "\n" " Sets the random seed used for | random_unit_vector, | ||
| and random.\n" "\n" " :arg seed:Seed used for the random generator.\n" " When seed is | zero, | ||
| the current time will be used instead.\n" " :type seed:int\n" | ) |
| PyDoc_STRVAR | ( | M_Noise_turbulence_doc | , |
| ".. function:: turbulence(position, octaves, hard, noise_basis='PERLIN_ORIGINAL', " "amplitude_scale=0.5, frequency_scale=2.0)\n" "\n" " Returns the turbulence value from the noise basis at the specified position.\n" "\n" " :arg position: The position to evaluate the selected noise function.\n" " :type position: :class:`mathutils.Vector`\n" " :arg octaves: The number of different noise frequencies used.\n" " :type octaves: int\n" " :arg hard: Specifies whether returned turbulence is hard (sharp transitions) or " "soft (smooth transitions).\n" " :type hard: bool\n" BPY_NOISE_BASIS_ENUM_DOC " :arg amplitude_scale: The amplitude scaling factor.\n" " :type amplitude_scale: float\n" " :arg frequency_scale: The frequency scaling factor\n" " :type frequency_scale: float\n" " :return: The turbulence value.\n" " :rtype: float\n" | ) |
| PyDoc_STRVAR | ( | M_Noise_turbulence_vector_doc | , |
| ".. function:: turbulence_vector(position, octaves, hard, " "noise_basis='PERLIN_ORIGINAL', amplitude_scale=0.5, frequency_scale=2.0)\n" "\n" " Returns the turbulence vector from the noise basis at the specified position.\n" "\n" " :arg position: The position to evaluate the selected noise function.\n" " :type position: :class:`mathutils.Vector`\n" " :arg octaves: The number of different noise frequencies used.\n" " :type octaves: int\n" " :arg hard: Specifies whether returned turbulence is hard (sharp transitions) or " "soft (smooth transitions).\n" " :type hard: bool\n" BPY_NOISE_BASIS_ENUM_DOC " :arg amplitude_scale: The amplitude scaling factor.\n" " :type amplitude_scale: float\n" " :arg frequency_scale: The frequency scaling factor\n" " :type frequency_scale: float\n" " :return: The turbulence vector.\n" " :rtype: :class:`mathutils.Vector`\n" | ) |
| PyDoc_STRVAR | ( | M_Noise_variable_lacunarity_doc | , |
| ".. function:: variable_lacunarity(position, distortion, " "noise_type1='PERLIN_ORIGINAL', noise_type2='PERLIN_ORIGINAL')\n" "\n" " Returns variable lacunarity noise | value, | ||
| a distorted variety of | noise, | ||
| from " "noise type 1 distorted by noise type 2 at the specified position.\n" "\n" " :arg position:The position to evaluate the selected noise function.\n" " :type position::class:`mathutils.Vector`\n" " :arg distortion:The amount of distortion.\n" " :type distortion:float\n" " :arg noise_type1:Enumerator in .\n" " :type noise_type1:str\n" " :arg noise_type2:Enumerator in .\n" " :type noise_type2:str\n" " :return:The variable lacunarity noise value.\n" " :rtype:float\n" | [ 'BLENDER', 'PERLIN_ORIGINAL', 'PERLIN_NEW', " " 'VORONOI_F1', 'VORONOI_F2', " " 'VORONOI_F3', 'VORONOI_F4', 'VORONOI_F2F1', 'VORONOI_CRACKLE', " " 'CELLNOISE'][ 'BLENDER', 'PERLIN_ORIGINAL', 'PERLIN_NEW', " " 'VORONOI_F1', 'VORONOI_F2', " " 'VORONOI_F3', 'VORONOI_F4', 'VORONOI_F2F1', 'VORONOI_CRACKLE', " " 'CELLNOISE'] ) |
| PyDoc_STRVAR | ( | M_Noise_voronoi_doc | , |
| ".. function:: voronoi(position, distance_metric='DISTANCE', exponent=2.5)\n" "\n" " Returns a list of distances to the four closest features and their locations.\n" "\n" " :arg position: The position to evaluate the selected noise function.\n" " :type position: :class:`mathutils.Vector`\n" BPY_NOISE_METRIC_ENUM_DOC " :arg exponent: The exponent for Minkowski distance metric.\n" " :type exponent: float\n" " :return: A list of distances to the four closest features and their locations.\n" " :rtype: | list[list[float], | ||
| list]\n" | [:class:`mathutils.Vector`] ) |
| PyMODINIT_FUNC PyInit_mathutils_noise | ( | ) |
Definition at line 1158 of file mathutils_noise.cc.
References M_Noise_module_def, and setRndSeed().
Referenced by PyInit_mathutils().
Definition at line 193 of file mathutils_noise.cc.
References frand(), and size().
Referenced by M_Noise_random_unit_vector(), and M_Noise_random_vector().
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Definition at line 115 of file mathutils_noise.cc.
References init_genrand(), seed, and time.
Referenced by M_Noise_seed_set(), and PyInit_mathutils_noise().
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Definition at line 215 of file mathutils_noise.cc.
References BLI_noise_generic_noise(), fabsf, float, and z().
Referenced by M_Noise_turbulence(), magic(), and pointdensity().
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Definition at line 241 of file mathutils_noise.cc.
References fabsf, noise_vector(), v, and z().
Referenced by M_Noise_turbulence_vector().
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Definition at line 181 of file mathutils_noise.cc.
Referenced by M_Noise_voronoi().
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Definition at line 164 of file mathutils_noise.cc.
Referenced by M_Noise_fractal(), M_Noise_hetero_terrain(), M_Noise_hybrid_multi_fractal(), M_Noise_multi_fractal(), M_Noise_noise(), M_Noise_noise_vector(), M_Noise_ridged_multi_fractal(), M_Noise_turbulence(), M_Noise_turbulence_vector(), and M_Noise_variable_lacunarity().
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Definition at line 58 of file mathutils_noise.cc.
Referenced by init_genrand(), next_state(), and window_main_loop().
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Definition at line 57 of file mathutils_noise.cc.
Referenced by BKE_colorband_evaluate(), BKE_tracking_get_projection_matrix(), BLF_thumb_preview(), BLI_STATIC_ASSERT(), BVHBuild::build_node(), BVHBuild::build_node(), bvh_reference_sort_threaded(), GHOST_SystemCocoa::createWindow(), do_version_select_mouse(), draw_frustum_boundbox_calc(), blender::eevee::VolumeModule::draw_prepass(), blender::draw::View::frustum_boundbox_calc(), get_strip_handle_under_cursor(), GHOST_WindowCocoa::GHOST_WindowCocoa(), GHOST_WindowWin32::GHOST_WindowWin32(), GHOST_WindowX11::GHOST_WindowX11(), graph_bezt_get_transform_selection(), libmv::HorizontalStack(), libmv::HStack(), kdtree_balance(), blender::geometry::lookup_point_bezier(), mat4_frustum_set(), mat4_ortho_set(), Freestyle::NodePerspectiveCamera::NodePerspectiveCamera(), blender::math::projection::orthographic(), blender::math::projection::orthographic_infinite(), orthographic_m4(), blender::math::projection::perspective(), blender::math::projection::perspective_infinite(), perspective_m4(), sb_cf_threads_run(), sb_sfesf_threads_run(), screen_draw_area_drag_tip(), seq_snap_source_points_build_timeline(), StereoProjection(), strip_clickable_area_get(), strip_to_frame_distance(), txt_split_curline(), and View().
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Definition at line 1089 of file mathutils_noise.cc.
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Definition at line 1144 of file mathutils_noise.cc.
Referenced by PyInit_mathutils_noise().
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Definition at line 59 of file mathutils_noise.cc.
Referenced by Freestyle::__recursiveSplit(), Freestyle::__recursiveSplit(), iTaSC::Cache::addCacheItem(), adjacent_vertices_index_from_adjacent_edge(), blender::ed::sculpt_paint::hide::affect_visibility_mesh(), animfilter_nla(), blender::animrig::bake_fcurve_segments(), base_callback(), blender::eevee::VelocityModule::bind_resources(), BKE_fcurve_bezt_subdivide_handles(), BKE_mask_spline_feather_collapse_inner_loops(), BKE_mesh_uv_vert_map_create(), BKE_nlastrip_next_in_track(), BKE_nlatrack_insert_before(), BKE_nlatrack_new_before(), BKE_nurb_handle_calc(), BKE_nurb_handle_calc_ex(), BKE_nurb_handle_calc_simple(), BKE_pchan_bbone_spline_params_get(), BKE_sculpt_mask_layers_ensure(), blf_str_offset_to_cursor(), BLI_freelist(), BLI_freelistN(), BLI_linklist_free(), BLI_linklist_free_pool(), BLI_linklist_freeN(), BLI_linklist_pop(), BLI_linklist_pop_pool(), BLI_linklist_reverse(), BLI_listbase_from_link(), BLI_listbase_reverse(), BLI_mempool_free(), BLI_str_cursor_step_bounds_utf32(), BLI_str_cursor_step_bounds_utf8(), bm_decim_triangulate_begin(), bm_edgering_pair_interpolate(), bm_face_split_by_concave(), BM_face_split_edgenet_connect_islands(), bm_face_triangulate_mapping(), BM_log_entry_add(), BM_mesh_triangulate(), bm_uv_build_islands(), bm_uv_edge_select_build_islands(), BM_uv_element_map_create(), BM_uv_vert_map_create(), bone_mouse_select_menu(), blender::deg::DepsgraphRelationBuilder::build_rig(), C_BVHTree_FromPolygons(), calc_keyHandles(), blender::ed::sculpt_paint::paint::image::calc_pixel_row_positions(), calchandle_curvemap(), calchandleNurb_intern(), calchandlesNurb_intern(), blender::calculate_plane(), ccg_ehash_free(), ccg_ehash_insert(), blender::compositor::check_corners(), clean_fcurve(), iTaSC::CacheChannel::clear(), btDbvtBroadphase::collide(), blender::fn::multi_function::ProcedureDotExport::create_edges(), blender::draw::pbvh::create_index_faces(), Freestyle::createStroke(), dc_tri(), delete_metaelems_exec(), blender::bke::curves::poly::direction_bisect(), do_versions_nodetree_convert_angle(), btIDebugDraw::drawArc(), drw_registered_engines_free(), dynamicPaint_createUVSurface(), ebone_spline_preview(), ED_markers_draw(), GJK< btConvexTemplate >::Evaluate(), gjkepa2_impl::GJK::Evaluate(), find_closest_frame(), GHOST_TimerManager::fireTimer(), blender::geometry::foreach_connected_curve(), blender::ed::greasepencil::frame_clean_duplicate_exec(), frand(), blender::compositor::gather_blur(), blender::compositor::gather_sample(), blender::fn::multi_function::ProcedureDotExport::get_next_instruction_in_block(), get_shortest_pattern_side(), Freestyle::Functions0D::getFEdges(), btConvexHullComputer::Edge::getNextEdgeOfVertex(), gpu_node_graph_prune_unused(), GPU_pass_cache_free(), GPU_pass_cache_garbage_collect(), hair_spring_next(), Freestyle::WVertex::incoming_edge_iterator::increment(), Freestyle::Stroke::InsertVertex(), keyframe_jump_exec(), keyframe_jump_exec(), layerInterp_mdeformvert(), lineart_triangle_intersect_math(), list_sort_do(), marker_jump_exec(), mempool_chunk_add(), blender::nodes::mix_baked_data_item(), MOD_solidify_nonmanifold_modifyMesh(), blender::ed::object::multiresbake_freejob(), blender::fn::multi_function::InstructionCursor::next(), next_state(), GHOST_TimerManager::nextFireTime(), nlaedit_duplicate_exec(), nlaedit_split_exec(), nlastrip_fix_overlapping(), blender::ed::space_node::node_link_insert_offset_ntree(), blender::ed::space_node::node_remove_linked(), object_blend_read_data(), object_mouse_select_menu(), Freestyle::Functions0D::Curvature2DAngleF0D::operator()(), Freestyle::Functions0D::VertexOrientation2DF0D::operator()(), Freestyle::Functions0D::VertexOrientation3DF0D::operator()(), blender::geometry::phash_insert(), point_calculate_handle(), pose_grab_with_ik_clear(), blender::ed::object::pose_ik_clear_exec(), pose_select_connected_invoke(), pose_select_linked_exec(), GHOST_SystemCocoa::processEvents(), GHOST_SystemSDL::processEvents(), GHOST_SystemWin32::processEvents(), GHOST_SystemX11::processEvents(), RE_engines_exit(), read_file_as_buffer(), rearrange_island_down(), remove_tagged_functions(), Freestyle::Stroke::Resample(), Freestyle::Stroke::Resample(), RNA_def_property_collection_funcs(), rna_freelistN(), select_adjacent_cp(), selmap_build_bezier_less(), selmap_build_bezier_more(), seq_cache_recycle_linked(), seq_cache_set_temp_cache_linked(), sequencer_strip_jump_exec(), GHOST_TimerTask::setNext(), btAxisSweep3Internal< BP_FP_INT_TYPE >::Handle::SetNextFree(), btSimpleBroadphaseProxy::SetNextFree(), slide_check_corners(), ss_sync_from_uv(), blender::animrig::subdivide_nonauto_handles(), Freestyle::ViewEdgeInternal::SVertexIterator::SVertexIterator(), target_callback(), TEST(), testsort_listbase_sort_is_stable(), tilt_bezpart(), blender::geometry::toposort_connected_curves(), tracking_get_keyframed_marker(), tracks_map_merge(), transform_mesh_edge_slide_data_create(), transform_mesh_uv_edge_slide_data_create(), blender::bke::greasepencil::TreeNode::TreeNode(), ui_multibut_free(), unescape(), and blender::bke::pbvh::uv_islands::UVBorder::update_indexes().
Definition at line 56 of file mathutils_noise.cc.
Referenced by __anyhit__kernel_optix_shadow_all_hit(), blender::ed::space_node::add_panel_items_recursive(), Profiler::add_state(), array_store_free_data(), blender::draw::overlay::Resources::background_color_get(), basic_cache_init(), basic_force_cb(), blender::draw::overlay::Armatures::begin_sync(), blender::draw::overlay::AttributeViewer::begin_sync(), blender::draw::overlay::Background::begin_sync(), blender::draw::overlay::Cameras::begin_sync(), blender::draw::overlay::Curves::begin_sync(), blender::draw::overlay::EditText::begin_sync(), blender::draw::overlay::Empties::begin_sync(), blender::draw::overlay::Facing::begin_sync(), blender::draw::overlay::Fade::begin_sync(), blender::draw::overlay::Fluids::begin_sync(), blender::draw::overlay::GreasePencil::begin_sync(), blender::draw::overlay::Grid::begin_sync(), blender::draw::overlay::Lattices::begin_sync(), blender::draw::overlay::LightProbes::begin_sync(), blender::draw::overlay::Meshes::begin_sync(), blender::draw::overlay::MeshUVs::begin_sync(), blender::draw::overlay::ModeTransfer::begin_sync(), blender::draw::overlay::MotionPath::begin_sync(), blender::draw::overlay::Origins::begin_sync(), blender::draw::overlay::Outline::begin_sync(), blender::draw::overlay::Paints::begin_sync(), blender::draw::overlay::Particles::begin_sync(), blender::draw::overlay::Prepass::begin_sync(), blender::draw::overlay::Relations::begin_sync(), blender::draw::overlay::Sculpts::begin_sync(), blender::draw::overlay::Wireframe::begin_sync(), blender::draw::overlay::XrayFade::begin_sync(), bezier_relax_direction(), blender::draw::command::DrawCommandBuf::bind(), blender::draw::command::DrawMultiBuf::bind(), blender::draw::detail::PassBase< DrawCommandBufType >::bind_texture(), blender::draw::detail::PassBase< DrawCommandBufType >::bind_texture(), blender::draw::detail::PassBase< DrawCommandBufType >::bind_texture(), blender::draw::detail::PassBase< DrawCommandBufType >::bind_texture(), BKE_gpencil_frame_addnew(), BKE_panel_free(), BKE_panel_layout_panel_state_ensure(), BLI_array_store_calc_size_expanded_get(), BLI_array_store_is_valid(), BLI_array_store_state_add(), BLI_array_store_state_data_get(), BLI_array_store_state_data_get_alloc(), BLI_array_store_state_remove(), BLI_array_store_state_size_get(), BLI_expr_pylike_parse(), BLI_ghash_pop(), BLI_gset_pop(), BLI_task_parallel_mempool(), bmo_connect_vert_pair_exec(), BMO_op_vinitf(), boid_brain(), boid_copy_settings(), boid_duplicate_state(), boid_free_settings(), boid_get_current_state(), boid_new_state(), boids_precalc_rules(), BPY_rna_types(), BPY_rna_types_finalize_external_types(), bpy_types_module_dir(), bpy_types_module_getattro(), btSwapProblem(), blender::deg::DepsgraphRelationBuilder::build_particle_systems(), button_activate_state(), button_modal_state(), BVH(), BVH_FUNCTION_NAME(), SVMCompiler::compile_type(), blender::draw::overlay::Armatures::create_draw_context(), GHOST_SystemCocoa::createWindow(), GHOST_SystemHeadless::createWindow(), GHOST_SystemWayland::createWindow(), GHOST_SystemWin32::createWindow(), GHOST_SystemX11::createWindow(), blender::draw::overlay::Sculpts::curves_sync(), blender::eevee::ShadowModule::debug_end_sync(), blender::deg::deg_evaluate_on_refresh(), blender::deg::deg_graph_detect_cycles(), blender::bke::node_field_inferencing::determine_group_input_states(), determine_uv_edge_stitchability(), determine_uv_stitchability(), ObjectManager::device_update_object_transform(), ObjectManager::device_update_transforms(), direct_link_panel_list(), displacement_shader_eval(), do_child_modifiers(), do_clump(), do_guides(), do_kink(), do_kink_spiral_deform(), do_render_strip_seqbase(), do_render_strip_uncached(), do_rough(), do_rough_curve(), do_rough_end(), do_twist(), blender::io::alembic::ABCPointsWriter::do_write(), draw_call_batching_do(), draw_call_batching_finish(), draw_call_batching_flush(), draw_call_batching_start(), draw_call_indirect(), draw_call_resource_bind(), draw_call_single_do(), draw_filled_lasso(), draw_indirect_call(), draw_marker_texts(), draw_select_buffer(), draw_shgroup(), draw_update_uniforms(), DRW_pass_create(), DRW_pass_create_instance(), drw_shgroup_material_texture(), DRW_shgroup_state_disable(), DRW_shgroup_state_enable(), DRW_state_lock(), DRW_state_reset_ex(), drw_state_set(), ED_clip_view_lock_state_restore_no_jump(), ED_clip_view_lock_state_store(), ED_draw_imbuf_clipping(), ED_mask_draw_region(), ED_mask_view_lock_state_restore_no_jump(), ED_mask_view_lock_state_store(), ED_scene_draw_fps(), ED_screen_full_restore(), ED_screen_state_toggle(), ED_view3d_cursor_snap_data_update(), ED_view3d_cursor_snap_state_active_set(), ED_view3d_cursor_snap_state_default_set(), ED_view3d_cursor_snap_state_free(), ED_view3d_cursor_snap_state_prevpoint_set(), blender::draw::overlay::Armatures::edit_object_sync(), blender::draw::overlay::GreasePencil::edit_object_sync(), blender::draw::overlay::Meshes::edit_object_sync(), blender::draw::overlay::MeshUVs::edit_object_sync(), blender::draw::overlay::Particles::edit_object_sync(), blender::draw::overlay::Bounds::end_sync(), blender::draw::overlay::Cameras::end_sync(), blender::draw::overlay::EditText::end_sync(), blender::draw::overlay::Empties::end_sync(), blender::draw::overlay::Empties::end_sync(), blender::draw::overlay::ForceFields::end_sync(), blender::draw::overlay::LightProbes::end_sync(), blender::draw::overlay::Lights::end_sync(), blender::draw::overlay::MeshUVs::end_sync(), blender::draw::overlay::Metaballs::end_sync(), blender::draw::overlay::Origins::end_sync(), blender::draw::overlay::Relations::end_sync(), blender::draw::overlay::Speakers::end_sync(), blender::fn::multi_function::evaluate_as_one(), blender::draw::command::Dispatch::execute(), blender::draw::command::DispatchIndirect::execute(), blender::draw::command::Draw::execute(), blender::draw::command::DrawIndirect::execute(), blender::draw::command::DrawMulti::execute(), blender::draw::command::PushConstant::execute(), blender::draw::command::ShaderBind::execute(), explodeMesh(), file_draw_preview(), film_need_sample_pixel(), film_pass_pixel_render_buffer(), film_pass_pixel_render_buffer_shadow(), film_write_aov_pass_color(), film_write_aov_pass_value(), film_write_background(), film_write_data_passes(), film_write_data_passes_background(), film_write_direct_light(), film_write_emission_or_background_pass(), film_write_holdout(), film_write_sample(), film_write_surface_emission(), film_write_volume_emission(), SVMCompiler::find_aov_nodes_and_dependencies(), blender::eevee::DeferredLayerBase::gbuffer_pass_sync(), SVMCompiler::generate_closure_node(), SVMCompiler::generate_multi_closure(), SVMCompiler::generate_svm_nodes(), SVMCompiler::generated_shared_closure_nodes(), get_angular_velocity_vector(), OSLRenderServices::get_background_attribute(), get_boid_state(), get_effector_data(), GHOST_SystemSDL::getButtons(), GHOST_SystemWayland::getModifierKeys(), GHOST_WindowX11::getState(), ghash_pop(), GHOST_CreateWindow(), ghost_event_proc(), GHOST_SetWindowState(), GHOST_URL_decode(), GHOST_Window::GHOST_Window(), GHOST_WindowCocoa::GHOST_WindowCocoa(), GHOST_WindowWayland::GHOST_WindowWayland(), GHOST_WindowWin32::GHOST_WindowWin32(), GHOST_WindowX11::GHOST_WindowX11(), ghost_wl_display_event_pump_from_thread(), ghost_wl_display_lock_without_input(), GPENCIL_cache_init(), gpencil_layer_cache_add(), gpencil_vfx_blur(), gpencil_vfx_cache_populate(), gpencil_vfx_colorize(), gpencil_vfx_flip(), gpencil_vfx_glow(), gpencil_vfx_pass_create(), gpencil_vfx_pixelize(), gpencil_vfx_rim(), gpencil_vfx_shadow(), gpencil_vfx_swirl(), gpencil_vfx_wave(), GPU_blend_get(), GPU_color_mask(), GPU_depth_mask(), GPU_depth_mask_get(), GPU_depth_range(), GPU_depth_test_get(), GPU_face_culling_get(), GPU_line_width_get(), GPU_matrix_dirty_get(), GPU_matrix_reset(), GPU_matrix_stack_level_get_model_view(), GPU_matrix_stack_level_get_projection(), gpu_matrix_state_active_set_dirty(), GPU_matrix_state_create(), GPU_matrix_state_discard(), GPU_point_size(), GPU_program_point_size(), GPU_state_set(), GPU_stencil_mask_get(), GPU_stencil_test_get(), GPU_texture_bind_ex(), GPU_write_mask_get(), grease_pencil_layer_cache_add(), guiding_record_background(), guiding_record_bssrdf_bounce(), guiding_record_bssrdf_segment(), guiding_record_bssrdf_weight(), guiding_record_continuation_probability(), guiding_record_direct_light(), guiding_record_light_surface_segment(), guiding_record_surface_bounce(), guiding_record_surface_emission(), guiding_record_surface_segment(), guiding_record_volume_bounce(), guiding_record_volume_emission(), guiding_record_volume_segment(), guiding_record_volume_transmission(), guiding_write_debug_passes(), gwl_window_frame_update_from_pending_no_lock(), gwl_window_state_set(), gwl_window_state_set_for_xdg(), blender::ui::nodes::handle_node_declaration_items(), icon_draw_rect(), IDP_repr_fn(), idp_repr_fn_recursive(), idp_str_append_escape(), immBindTextureSampler(), immDrawPixelsTexScaledFullSize(), immDrawPixelsTexSetup(), immDrawPixelsTexSetupAttributes(), immDrawPixelsTexTiled(), immDrawPixelsTexTiled_clipping(), immDrawPixelsTexTiled_scaling(), immDrawPixelsTexTiled_scaling_clipping(), blender::gpu::VKSamplers::init(), init_genrand(), blender::workbench::MeshPass::init_pass(), integrate_background(), integrate_direct_light_shadow_init_common(), integrate_distant_lights(), integrate_intersect_shadow_opaque(), integrate_intersect_shadow_visibility(), integrate_light(), integrate_shadow_max_transparent_hits(), integrate_surface(), integrate_surface_bsdf_bssrdf_bounce(), integrate_surface_direct_light(), integrate_surface_emission(), integrate_surface_holdout(), integrate_surface_ray_portal(), integrate_surface_shader_setup(), integrate_surface_terminate(), integrator_eval_background_shader(), integrator_init_from_bake(), integrator_init_from_camera(), integrator_intersect_closest(), integrator_intersect_dedicated_light(), integrator_intersect_next_kernel(), integrator_intersect_next_kernel_after_volume(), integrator_intersect_shadow(), integrator_intersect_skip_lights(), integrator_intersect_subsurface(), integrator_intersect_terminate(), integrator_intersect_volume_stack(), integrator_megakernel(), integrator_path_init(), integrator_path_init_sorted(), integrator_path_is_terminated(), integrator_path_next(), integrator_path_next_sorted(), integrator_path_terminate(), integrator_shade_background(), integrator_shade_dedicated_light(), integrator_shade_light(), integrator_shade_shadow(), integrator_shade_surface(), integrator_shade_surface_mnee(), integrator_shade_surface_next_kernel(), integrator_shade_surface_raytrace(), integrator_shade_volume(), integrator_shadow_path_init(), integrator_shadow_path_is_terminated(), integrator_shadow_path_next(), integrator_shadow_path_terminate(), integrator_state_bounce(), integrator_state_bounce(), integrator_state_diffuse_bounce(), integrator_state_diffuse_bounce(), integrator_state_glossy_bounce(), integrator_state_glossy_bounce(), integrator_state_read_isect(), integrator_state_read_ray(), integrator_state_read_shadow_isect(), integrator_state_read_shadow_ray(), integrator_state_read_shadow_ray_self(), integrator_state_shadow_catcher_split(), integrator_state_transmission_bounce(), integrator_state_transmission_bounce(), integrator_state_transparent_bounce(), integrator_state_transparent_bounce(), integrator_state_write_isect(), integrator_state_write_ray(), integrator_state_write_shadow_isect(), integrator_state_write_shadow_ray(), integrator_state_write_shadow_ray_self(), integrator_volume_stack_update_for_subsurface(), blender::draw::overlay::Armatures::is_pose_mode(), blender::nodes::NodeDeclaration::is_valid(), kernel_shadow_catcher_is_path_split_bounce(), kernel_shadow_catcher_path_can_split(), keyboard_handle_key(), light_link_receiver_forward(), light_sample_mis_weight_forward_background(), light_sample_mis_weight_forward_distant(), light_sample_mis_weight_forward_lamp(), light_sample_mis_weight_forward_surface(), light_sample_shader_eval(), lights_intersect(), line_directive(), make_duplis_particle_system(), blender::eevee::ForwardPipeline::material_transparent_add(), blender::draw::overlay::Sculpts::mesh_sync(), modifier_render_mask_input(), modify_mesh(), next_state(), blender::ed::space_node::node_draw_panels(), blender::ed::space_node::node_draw_panels_background(), blender::ed::space_node::node_socket_draw(), blender::ed::space_node::node_update_panel_items_visibility_recursive(), blender::draw::overlay::Resources::object_background_blend_color(), object_cacheIgnoreClear(), blender::draw::overlay::Armatures::object_sync(), blender::draw::overlay::AttributeViewer::object_sync(), blender::draw::overlay::Bounds::object_sync(), blender::draw::overlay::Cameras::object_sync(), blender::draw::overlay::Empties::object_sync(), blender::draw::overlay::Facing::object_sync(), blender::draw::overlay::Fade::object_sync(), blender::draw::overlay::Fluids::object_sync(), blender::draw::overlay::ForceFields::object_sync(), blender::draw::overlay::GreasePencil::object_sync(), blender::draw::overlay::Lattices::object_sync(), blender::draw::overlay::LightProbes::object_sync(), blender::draw::overlay::Lights::object_sync(), blender::draw::overlay::Metaballs::object_sync(), blender::draw::overlay::ModeTransfer::object_sync(), blender::draw::overlay::MotionPath::object_sync(), blender::draw::overlay::Origins::object_sync(), blender::draw::overlay::Outline::object_sync(), blender::draw::overlay::Paints::object_sync(), blender::draw::overlay::Particles::object_sync(), blender::draw::overlay::Prepass::object_sync(), blender::draw::overlay::Relations::object_sync(), blender::draw::overlay::Sculpts::object_sync(), blender::draw::overlay::Speakers::object_sync(), blender::draw::overlay::Wireframe::object_sync(), blender::draw::overlay::Resources::object_wire_color(), blender::draw::overlay::Resources::object_wire_theme_id(), operator_state_dispatch(), osl_eval_nodes< SHADER_TYPE_DISPLACEMENT >(), osl_eval_nodes< SHADER_TYPE_SURFACE >(), osl_eval_nodes< SHADER_TYPE_VOLUME >(), blender::nodes::node_geo_simulation_cc::sim_output_node::LazyFunctionForSimulationOutputNode::output_cached_state(), blender::NodesModifierSimulationParams::output_store_frame_cache(), GHOST_WindowWayland::outputs_changed_update_scale(), OVERLAY_armature_cache_init(), OVERLAY_background_cache_init(), OVERLAY_edit_curve_cache_init(), OVERLAY_edit_curves_cache_init(), OVERLAY_edit_gpencil_legacy_cache_init(), OVERLAY_edit_grease_pencil_cache_init(), OVERLAY_edit_lattice_cache_init(), OVERLAY_edit_mesh_cache_init(), OVERLAY_edit_particle_cache_init(), OVERLAY_edit_text_cache_init(), OVERLAY_edit_uv_cache_init(), OVERLAY_extra_cache_init(), OVERLAY_facing_cache_init(), OVERLAY_fade_cache_init(), OVERLAY_gpencil_legacy_cache_init(), OVERLAY_grease_pencil_cache_init(), OVERLAY_grid_cache_init(), OVERLAY_image_cache_init(), OVERLAY_metaball_cache_init(), OVERLAY_mode_transfer_cache_init(), OVERLAY_motion_path_cache_init(), OVERLAY_outline_cache_init(), OVERLAY_paint_cache_init(), OVERLAY_particle_cache_init(), OVERLAY_sculpt_cache_init(), OVERLAY_sculpt_curves_cache_init(), OVERLAY_viewer_attribute_cache_init(), OVERLAY_volume_cache_init(), OVERLAY_wireframe_cache_init(), paint_2d_op(), blender::draw::overlay::GreasePencil::paint_object_sync(), panel_activate_state(), panel_handle_data_ensure(), parallel_mempool_func(), parse_add(), parse_add_func(), parse_add_jump(), parse_add_op(), parse_alloc_ops(), parse_and(), parse_cmp(), parse_cmp_chain(), parse_expr(), parse_function_args(), parse_mul(), parse_next_token(), parse_not(), parse_or(), parse_set_jump(), parse_unary(), blender::draw::particle_batch_cache_ensure_pos(), particle_settings_blend_read_data(), particle_settings_blend_write(), particle_settings_foreach_id(), blender::draw::overlay::Prepass::particle_sync(), particle_system_minmax(), path_source_handle_preprocessor(), path_source_replace_includes(), path_source_replace_includes_recursive(), path_state_ao_bounce(), path_state_continuation_probability(), path_state_init(), path_state_init_integrator(), path_state_init_queues(), path_state_next(), path_state_ray_visibility(), path_state_rng_light_termination(), path_state_rng_load(), pd_point_from_particle(), pointdensity_cache_psys(), pointer_handle_button(), precalc_guides(), blender::eevee::ForwardPipeline::prepass_transparent_add(), GHOST_SystemWin32::processKeyEvent(), project_paint_op(), blender::bke::node_field_inferencing::propagate_data_requirements_from_right_to_left(), blender::bke::node_field_inferencing::propagate_field_status_from_left_to_right(), psys_get_birth_coords(), psys_get_particle_on_path(), psys_get_particle_state(), rekey_particle(), rekey_particle_to_time(), Profiler::remove_state(), PathTraceWorkCPU::render_samples_full_pipeline(), rule_add_exec(), rule_del_exec(), rule_move_down_exec(), rule_move_up_exec(), ruler_state_set(), Profiler::run(), blender::gpu::MTLContext::sampler_state_cache_init(), screen_active_editable(), screen_state_to_nonnormal(), blender::draw::overlay::GreasePencil::sculpt_object_sync(), select_cache_init(), seq_proxy_build_frame(), SEQ_proxy_rebuild(), seq_render_effect_strip_impl(), SEQ_render_give_ibuf(), SEQ_render_give_ibuf_direct(), seq_render_give_ibuf_seqbase(), seq_render_strip(), seq_render_strip_stack(), blender::draw::command::SubPassTransition::serialize(), BoneExtended::set_leaf_bone(), set_next_operator_state(), GHOST_WindowCocoa::setState(), GHOST_WindowSDL::setState(), GHOST_WindowWayland::setState(), GHOST_WindowWin32::setState(), GHOST_WindowX11::setState(), shadow_path_state_rng_load(), SKY_arhosek_xyz_skymodelstate_alloc_init(), SKY_arhosekskymodel_radiance(), SKY_arhosekskymodelstate_free(), sph_force_cb(), sphclassical_force_cb(), splineik_evaluate_bone(), splineik_evaluate_init(), splineik_execute_tree(), state_add_exec(), state_del_exec(), state_delete(), state_dupe_add(), state_link_add(), state_link_add_test(), state_link_find(), state_move_down_exec(), state_move_up_exec(), blender::draw::detail::PassBase< DrawCommandBufType >::state_set(), state_step(), state_step__face_edges(), state_step__face_verts(), mv::KalmanFilter< T, N, K >::Step(), stitch_calculate_island_snapping(), stitch_check_edges_state_stitchable(), stitch_check_edges_stitchable(), stitch_draw(), stitch_exit(), stitch_init(), stitch_init_all(), stitch_invoke(), stitch_island_calculate_edge_rotation(), stitch_island_calculate_vert_rotation(), stitch_process_data(), stitch_propagate_uv_final_position(), stitch_select(), stitch_select_edge(), stitch_select_uv(), stitch_set_selection_mode(), stitch_setup_face_preview_for_uv_group(), stitch_uv_edge_generate_linked_edges(), stitch_validate_edge_stitchability(), stitch_validate_uv_stitchability(), blender::NodesModifierSimulationParams::store_as_prev_items(), subdivide_particle(), blender::draw::detail::PassBase< DrawCommandBufType >::submit(), blender::draw::Manager::submit(), blender::draw::Manager::submit(), blender::draw::Manager::submit(), surface_shader_bsdf_eval(), surface_shader_eval(), surface_shader_prepare_closures(), svm_eval_nodes(), svm_node_aov_color(), svm_node_aov_value(), svm_node_light_path(), blender::eevee::ShadowPipeline::sync(), blender::workbench::OpaquePass::sync(), blender::workbench::ShadowPass::sync(), blender::workbench::TransparentDepthPass::sync(), blender::workbench::TransparentPass::sync(), tablet_tool_handle_button(), TEST(), TEST(), test_float_state(), test_vec2f_state(), text_state_decode(), text_state_encode(), text_undosys_step_decode(), text_undosys_step_encode_to_state(), text_undosys_step_free(), OSLRenderServices::texture(), blender::draw::to_blend(), blender::draw::to_depth_test(), blender::draw::to_face_cull_test(), blender::draw::to_provoking_vertex(), blender::draw::to_stencil_op(), blender::draw::to_stencil_test(), blender::draw::to_write_mask(), ui_but_is_pushed_ex(), ui_draw_but(), ui_draw_but_IMAGE(), ui_draw_but_TRACKPREVIEW(), ui_draw_menu_item(), ui_draw_preview_item(), UI_draw_widget_scroll(), ui_handle_button_event(), ui_handler_wait_for_input(), ui_textedit_undo_push(), ui_tooltip_region_draw_cb(), UI_view2d_scrollers_draw_ex(), ui_widget_color_disabled(), uiLayoutPanel(), um_arraystore_cd_expand(), um_arraystore_cd_free(), um_arraystore_expand(), um_arraystore_free(), mv::KalmanFilter< T, N, K >::Update(), mv::KalmanFilter< T, N, K >::Update(), blender::bke::node_field_inferencing::update_socket_states(), GHOST_XrAction::updateState(), uv_edge_get(), v3d_cursor_eventstate_has_changed(), v3d_cursor_snap_calc_plane(), v3d_cursor_snap_draw_fn(), v3d_cursor_snap_poll_fn(), v3d_cursor_snap_update(), view3d_ob_drop_on_enter(), view3d_ob_drop_on_exit(), widget_alpha_factor(), widget_color_blend_from_flags(), widget_draw_icon(), widget_icon_has_anim(), widget_list_itembut(), widget_numbut(), widget_numbut_draw(), widget_numbut_embossn(), widget_numslider(), widget_optionbut(), widget_preview_tile(), widget_pulldownbut(), widget_roundbut_exec(), widget_scroll(), widget_state(), widget_state_label(), widget_state_menu_item(), widget_state_numslider(), widget_state_option_menu(), widget_state_pie_menu_item(), widget_swatch(), widget_tab(), widget_textbut(), window_mouse(), wm_drag_draw_icon(), wm_draw_update(), wm_event_cursor_store(), wm_window_fullscreen_toggle_exec(), wm_xr_controller_aim_draw(), wm_xr_controller_model_draw(), wm_xr_draw_controllers(), wm_xr_navigation_fly_modal(), wm_xr_session_action_states_interpret(), wm_xr_session_action_test_bimanual(), wm_xr_session_actions_update(), wm_xr_session_controller_aim_pose_find(), wm_xr_session_controller_data_clear(), wm_xr_session_controller_data_free(), wm_xr_session_controller_data_populate(), wm_xr_session_controller_data_update(), wm_xr_session_create_cb(), wm_xr_session_data_free(), wm_xr_session_draw_data_needs_reset_to_base_pose(), wm_xr_session_draw_data_update(), WM_xr_session_state_navigation_reset(), wm_xr_session_state_to_event(), wm_xr_session_state_update(), write_boid_state(), write_panel_list(), xdg_toplevel_handle_configure(), xkb_compose_state_feed_and_get_utf8(), xml_read_background(), xml_read_camera(), xml_read_file(), xml_read_include(), xml_read_light(), xml_read_mesh(), xml_read_object(), xml_read_scene(), xml_read_shader(), xml_read_shader_graph(), xml_read_state(), and blender::fn::multi_function::VariableStates::~VariableStates().
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Definition at line 60 of file mathutils_noise.cc.
Referenced by init_genrand(), and noise_vector().