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Blender V4.3
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#include <MOD_lineart.hh>
Definition at line 436 of file MOD_lineart.hh.
| uint16_t LineartCache::all_enabled_edge_types |
Cache only contains edge types specified in this variable.
Definition at line 451 of file MOD_lineart.hh.
Referenced by lineart_create_render_buffer_v3(), and MOD_lineart_gpencil_generate_v3().
| LineartStaticMemPool LineartCache::chain_data_pool |
Separate memory pool for chain data and shadow, this goes to the cache, so when we free the main pool, chains and shadows will still be available.
Definition at line 440 of file MOD_lineart.hh.
Referenced by lineart_create_render_buffer_v3().
| ListBase LineartCache::chains |
A copy of ld->chains so we have that data available after ld has been destroyed.
Definition at line 444 of file MOD_lineart.hh.
Referenced by MOD_lineart_chain_clear_picked_flag(), MOD_lineart_compute_feature_lines_v3(), and MOD_lineart_gpencil_generate_v3().
| blender::ed::greasepencil::LineartLimitInfo LineartCache::LimitInfo |
Definition at line 437 of file MOD_lineart.hh.
Referenced by blender::modify_geometry_set().
| LineartStaticMemPool LineartCache::shadow_data_pool |
Definition at line 441 of file MOD_lineart.hh.
Referenced by MOD_lineart_compute_feature_lines_v3().
| ListBase LineartCache::shadow_elns |
Shadow-computed feature lines from original meshes to be matched with the second load of meshes thus providing lit/shade info in the second run of line art.
Definition at line 448 of file MOD_lineart.hh.
Referenced by MOD_lineart_compute_feature_lines_v3().