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| static void | blender::geometry::calculate_positions (const CuboidConfig &config, MutableSpan< float3 > positions) |
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| static void | blender::geometry::define_quad (MutableSpan< int > corner_verts, const int loop_index, const int vert_1, const int vert_2, const int vert_3, const int vert_4) |
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| static void | blender::geometry::calculate_corner_verts (const CuboidConfig &config, MutableSpan< int > corner_verts) |
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| static void | blender::geometry::calculate_uvs (const CuboidConfig &config, Mesh *mesh, const StringRef uv_id) |
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| Mesh * | blender::geometry::create_cuboid_mesh (const float3 &size, int verts_x, int verts_y, int verts_z, const std::optional< StringRef > &uv_id) |
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| Mesh * | blender::geometry::create_cuboid_mesh (const float3 &size, int verts_x, int verts_y, int verts_z) |
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