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| void | blender::ed::object::OBJECT_OT_volume_add (wmOperatorType *ot) |
| |
| void | blender::ed::object::OBJECT_OT_volume_import (wmOperatorType *ot) |
| |
| void | blender::ed::object::OBJECT_OT_hook_add_selob (wmOperatorType *ot) |
| |
| void | blender::ed::object::OBJECT_OT_hook_add_newob (wmOperatorType *ot) |
| |
| void | blender::ed::object::OBJECT_OT_hook_remove (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_hook_select (wmOperatorType *ot) |
| |
| void | blender::ed::object::OBJECT_OT_hook_assign (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_hook_reset (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_hook_recenter (wmOperatorType *ot) |
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| void | blender::ed::object::COLLECTION_OT_create (wmOperatorType *ot) |
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| void | blender::ed::object::COLLECTION_OT_objects_remove_all (wmOperatorType *ot) |
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| void | blender::ed::object::COLLECTION_OT_objects_remove (wmOperatorType *ot) |
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| void | blender::ed::object::COLLECTION_OT_objects_add_active (wmOperatorType *ot) |
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| void | blender::ed::object::COLLECTION_OT_objects_remove_active (wmOperatorType *ot) |
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| void | blender::ed::object::TRANSFORM_OT_vertex_warp (wmOperatorType *ot) |
| |
| void | blender::ed::object::OBJECT_OT_collection_add (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_collection_link (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_collection_remove (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_collection_unlink (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_collection_objects_select (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_bake_image (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_bake (wmOperatorType *ot) |
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| void | blender::ed::object::bake_simulation::OBJECT_OT_simulation_nodes_cache_calculate_to_frame (wmOperatorType *ot) |
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| void | blender::ed::object::bake_simulation::OBJECT_OT_simulation_nodes_cache_bake (wmOperatorType *ot) |
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| void | blender::ed::object::bake_simulation::OBJECT_OT_simulation_nodes_cache_delete (wmOperatorType *ot) |
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| void | blender::ed::object::bake_simulation::OBJECT_OT_geometry_node_bake_single (wmOperatorType *ot) |
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| void | blender::ed::object::bake_simulation::OBJECT_OT_geometry_node_bake_delete_single (wmOperatorType *ot) |
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| void | blender::ed::object::bake_simulation::OBJECT_OT_geometry_node_bake_pack_single (wmOperatorType *ot) |
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| void | blender::ed::object::bake_simulation::OBJECT_OT_geometry_node_bake_unpack_single (wmOperatorType *ot) |
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| void | blender::ed::object::TRANSFORM_OT_vertex_random (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_data_transfer (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_datalayout_transfer (wmOperatorType *ot) |
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| void | blender::ed::object::object_modifier_add_asset_register () |
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| void | blender::ed::object::collection_exporter_register () |
| |
| Vector< PointerRNA > | blender::ed::object::modifier_get_edit_objects (const bContext &C, const wmOperator &op) |
| |
| void | blender::ed::object::modifier_register_use_selected_objects_prop (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_location_clear (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_rotation_clear (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_scale_clear (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_origin_clear (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_visual_transform_apply (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_transform_apply (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_parent_inverse_apply (wmOperatorType *ot) |
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|
Note this is an experimental operator to point lights/cameras at objects. We may re-work how this behaves based on user feedback.
|
| void | blender::ed::object::OBJECT_OT_transform_axis_target (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_origin_set (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_parent_set (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_parent_no_inverse_set (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_parent_clear (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_vertex_parent_set (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_track_set (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_track_clear (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_make_local (wmOperatorType *ot) |
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|
| void | blender::ed::object::OBJECT_OT_make_single_user (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_make_links_scene (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_make_links_data (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_make_override_library (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_reset_override_library (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_clear_override_library (wmOperatorType *ot) |
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|
| void | blender::ed::object::OBJECT_OT_drop_named_material (wmOperatorType *ot) |
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|
| void | blender::ed::object::OBJECT_OT_drop_geometry_nodes (wmOperatorType *ot) |
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|
| void | blender::ed::object::OBJECT_OT_unlink_data (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_hide_view_set (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_hide_view_clear (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_hide_collection (wmOperatorType *ot) |
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|
| void | blender::ed::object::OBJECT_OT_mode_set (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_mode_set_with_submode (wmOperatorType *ot) |
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|
| void | blender::ed::object::OBJECT_OT_editmode_toggle (wmOperatorType *ot) |
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|
| void | blender::ed::object::OBJECT_OT_posemode_toggle (wmOperatorType *ot) |
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|
| void | blender::ed::object::OBJECT_OT_shade_smooth (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_shade_smooth_by_angle (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_shade_flat (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_shade_auto_smooth (wmOperatorType *ot) |
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|
| void | blender::ed::object::OBJECT_OT_paths_calculate (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_paths_update (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_paths_clear (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_paths_update_visible (wmOperatorType *ot) |
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|
| void | blender::ed::object::OBJECT_OT_forcefield_toggle (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_move_to_collection (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_link_to_collection (wmOperatorType *ot) |
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|
Enters the same mode of the current active object in another object, leaving the mode of the current object.
|
| void | blender::ed::object::OBJECT_OT_transfer_mode (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_select_all (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_select_random (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_select_by_type (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_select_linked (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_select_grouped (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_select_mirror (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_select_more (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_select_less (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_select_same_collection (wmOperatorType *ot) |
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|
| void | blender::ed::object::OBJECT_OT_add (wmOperatorType *ot) |
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|
|
| void | blender::ed::object::OBJECT_OT_add_named (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_transform_to_mouse (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_metaball_add (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_text_add (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_armature_add (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_empty_add (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_empty_image_add (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_lightprobe_add (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_grease_pencil_add (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_light_add (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_effector_add (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_camera_add (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_speaker_add (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_curves_random_add (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_curves_empty_hair_add (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_pointcloud_add (wmOperatorType *ot) |
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|
| void | blender::ed::object::OBJECT_OT_collection_instance_add (wmOperatorType *ot) |
| |
|
Internal operator for collection dropping.
- Warning
- This is tied closely together to the drop-box callbacks, so it shouldn't be used on its own.
The drop-box callback imports the collection, links it into the view-layer, selects all imported objects (which may include peripheral objects like parents or boolean-objects of an object in the collection) and activates one. Only the callback has enough info to do this reliably. Based on the instancing operator option, this operator then does one of two things:
- Instancing enabled: Unlink the collection again, and instead add a collection instance empty at the drop position.
- Instancing disabled: Transform the objects to the drop position, keeping all relative transforms of the objects to each other as is.
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| void | blender::ed::object::OBJECT_OT_collection_external_asset_drop (wmOperatorType *ot) |
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|
Use for dropping ID's from the outliner.
|
| void | blender::ed::object::OBJECT_OT_data_instance_add (wmOperatorType *ot) |
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|
| void | blender::ed::object::OBJECT_OT_duplicates_make_real (wmOperatorType *ot) |
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|
| void | blender::ed::object::OBJECT_OT_duplicate (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_delete (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_join (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_join_shapes (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_convert (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_light_linking_receiver_collection_new (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_light_linking_blocker_collection_new (wmOperatorType *ot) |
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|
| void | blender::ed::object::OBJECT_OT_light_linking_receivers_select (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_light_linking_blockers_select (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_light_linking_receivers_link (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_light_linking_blockers_link (wmOperatorType *ot) |
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|
| void | blender::ed::object::OBJECT_OT_light_linking_unlink_from_collection (wmOperatorType *ot) |
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|
Using modifier names and data context.
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| bool | blender::ed::object::edit_modifier_poll_generic (bContext *C, StructRNA *rna_type, int obtype_flag, bool is_editmode_allowed, bool is_liboverride_allowed) |
| |
| void | blender::ed::object::edit_modifier_properties (wmOperatorType *ot) |
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|
Using modifier names and data context.
|
| bool | blender::ed::object::edit_modifier_invoke_properties (bContext *C, wmOperator *op) |
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| ModifierData * | blender::ed::object::edit_modifier_property_get (wmOperator *op, Object *ob, int type) |
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|
| void | blender::ed::object::OBJECT_OT_modifier_add (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_modifier_remove (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_modifiers_clear (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_modifier_move_up (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_modifier_move_down (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_modifier_move_to_index (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_modifier_apply (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_modifier_apply_as_shapekey (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_modifier_convert (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_modifier_copy (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_modifier_copy_to_selected (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_modifiers_copy_to_selected (wmOperatorType *ot) |
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|
| void | blender::ed::object::OBJECT_OT_modifier_set_active (wmOperatorType *ot) |
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|
| void | blender::ed::object::OBJECT_OT_multires_subdivide (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_multires_reshape (wmOperatorType *ot) |
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|
| void | blender::ed::object::OBJECT_OT_multires_higher_levels_delete (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_multires_base_apply (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_multires_unsubdivide (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_multires_rebuild_subdiv (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_multires_external_save (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_multires_external_pack (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_correctivesmooth_bind (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_meshdeform_bind (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_explode_refresh (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_ocean_bake (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_skin_root_mark (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_skin_loose_mark_clear (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_skin_radii_equalize (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_skin_armature_create (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_laplaciandeform_bind (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_surfacedeform_bind (wmOperatorType *ot) |
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|
- Note
- This operator basically only exists to provide a better tooltip for the toggle button, since it is stored as an IDProperty. It also stops the button from being highlighted when "use_attribute" is on, which isn't expected.
|
| void | blender::ed::object::OBJECT_OT_geometry_nodes_input_attribute_toggle (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_geometry_node_tree_copy_assign (wmOperatorType *ot) |
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|
| void | blender::ed::object::OBJECT_OT_grease_pencil_dash_modifier_segment_add (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_grease_pencil_dash_modifier_segment_remove (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_grease_pencil_dash_modifier_segment_move (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_grease_pencil_time_modifier_segment_add (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_grease_pencil_time_modifier_segment_remove (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_grease_pencil_time_modifier_segment_move (wmOperatorType *ot) |
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|
| void | blender::ed::object::OBJECT_OT_shaderfx_add (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_shaderfx_copy (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_shaderfx_remove (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_shaderfx_move_up (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_shaderfx_move_down (wmOperatorType *ot) |
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|
| void | blender::ed::object::OBJECT_OT_shaderfx_move_to_index (wmOperatorType *ot) |
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|
| void | blender::ed::object::OBJECT_OT_constraint_add (wmOperatorType *ot) |
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|
| void | blender::ed::object::OBJECT_OT_constraint_add_with_targets (wmOperatorType *ot) |
| |
| void | blender::ed::object::POSE_OT_constraint_add (wmOperatorType *ot) |
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| void | blender::ed::object::POSE_OT_constraint_add_with_targets (wmOperatorType *ot) |
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|
| void | blender::ed::object::OBJECT_OT_constraints_copy (wmOperatorType *ot) |
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| void | blender::ed::object::POSE_OT_constraints_copy (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_constraints_clear (wmOperatorType *ot) |
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| void | blender::ed::object::POSE_OT_constraints_clear (wmOperatorType *ot) |
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|
- Note
- Only for pose-channels.
|
| void | blender::ed::object::POSE_OT_ik_add (wmOperatorType *ot) |
| |
|
Remove IK constraints from selected bones.
|
| void | blender::ed::object::POSE_OT_ik_clear (wmOperatorType *ot) |
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|
| void | blender::ed::object::CONSTRAINT_OT_delete (wmOperatorType *ot) |
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|
| void | blender::ed::object::CONSTRAINT_OT_apply (wmOperatorType *ot) |
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|
| void | blender::ed::object::CONSTRAINT_OT_copy (wmOperatorType *ot) |
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|
| void | blender::ed::object::CONSTRAINT_OT_copy_to_selected (wmOperatorType *ot) |
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| void | blender::ed::object::CONSTRAINT_OT_move_up (wmOperatorType *ot) |
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|
| void | blender::ed::object::CONSTRAINT_OT_move_to_index (wmOperatorType *ot) |
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|
| void | blender::ed::object::CONSTRAINT_OT_move_down (wmOperatorType *ot) |
| |
|
For Stretch-To & Limit-Distance constraints.
|
| void | blender::ed::object::CONSTRAINT_OT_stretchto_reset (wmOperatorType *ot) |
| |
|
For Limit-Distance constraint.
|
| void | blender::ed::object::CONSTRAINT_OT_limitdistance_reset (wmOperatorType *ot) |
| |
|
| void | blender::ed::object::CONSTRAINT_OT_childof_set_inverse (wmOperatorType *ot) |
| |
| void | blender::ed::object::CONSTRAINT_OT_childof_clear_inverse (wmOperatorType *ot) |
| |
|
| void | blender::ed::object::CONSTRAINT_OT_objectsolver_set_inverse (wmOperatorType *ot) |
| |
|
| void | blender::ed::object::CONSTRAINT_OT_objectsolver_clear_inverse (wmOperatorType *ot) |
| |
|
| void | blender::ed::object::CONSTRAINT_OT_followpath_path_animate (wmOperatorType *ot) |
| |
|
| void | blender::ed::object::OBJECT_OT_vertex_group_add (wmOperatorType *ot) |
| |
|
| void | blender::ed::object::OBJECT_OT_vertex_group_remove (wmOperatorType *ot) |
| |
|
| void | blender::ed::object::OBJECT_OT_vertex_group_assign (wmOperatorType *ot) |
| |
|
| void | blender::ed::object::OBJECT_OT_vertex_group_assign_new (wmOperatorType *ot) |
| |
|
| void | blender::ed::object::OBJECT_OT_vertex_group_remove_from (wmOperatorType *ot) |
| |
|
| void | blender::ed::object::OBJECT_OT_vertex_group_select (wmOperatorType *ot) |
| |
|
| void | blender::ed::object::OBJECT_OT_vertex_group_deselect (wmOperatorType *ot) |
| |
|
| void | blender::ed::object::OBJECT_OT_vertex_group_copy_to_selected (wmOperatorType *ot) |
| |
|
| void | blender::ed::object::OBJECT_OT_vertex_group_copy (wmOperatorType *ot) |
| |
|
| void | blender::ed::object::OBJECT_OT_vertex_group_normalize (wmOperatorType *ot) |
| |
|
| void | blender::ed::object::OBJECT_OT_vertex_group_normalize_all (wmOperatorType *ot) |
| |
|
| void | blender::ed::object::OBJECT_OT_vertex_group_levels (wmOperatorType *ot) |
| |
|
| void | blender::ed::object::OBJECT_OT_vertex_group_lock (wmOperatorType *ot) |
| |
|
| void | blender::ed::object::OBJECT_OT_vertex_group_invert (wmOperatorType *ot) |
| |
| void | blender::ed::object::OBJECT_OT_vertex_group_smooth (wmOperatorType *ot) |
| |
|
| void | blender::ed::object::OBJECT_OT_vertex_group_clean (wmOperatorType *ot) |
| |
|
| void | blender::ed::object::OBJECT_OT_vertex_group_quantize (wmOperatorType *ot) |
| |
|
| void | blender::ed::object::OBJECT_OT_vertex_group_limit_total (wmOperatorType *ot) |
| |
|
| void | blender::ed::object::OBJECT_OT_vertex_group_mirror (wmOperatorType *ot) |
| |
|
| void | blender::ed::object::OBJECT_OT_vertex_group_set_active (wmOperatorType *ot) |
| |
|
| void | blender::ed::object::OBJECT_OT_vertex_group_sort (wmOperatorType *ot) |
| |
|
| void | blender::ed::object::OBJECT_OT_vertex_group_move (wmOperatorType *ot) |
| |
|
| void | blender::ed::object::OBJECT_OT_vertex_weight_paste (wmOperatorType *ot) |
| |
|
| void | blender::ed::object::OBJECT_OT_vertex_weight_delete (wmOperatorType *ot) |
| |
|
| void | blender::ed::object::OBJECT_OT_vertex_weight_set_active (wmOperatorType *ot) |
| |
|
| void | blender::ed::object::OBJECT_OT_vertex_weight_normalize_active_vertex (wmOperatorType *ot) |
| |
|
| void | blender::ed::object::OBJECT_OT_vertex_weight_copy (wmOperatorType *ot) |
| |
|
| void | blender::ed::object::OBJECT_OT_shape_key_add (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_shape_key_remove (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_shape_key_clear (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_shape_key_retime (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_shape_key_mirror (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_shape_key_move (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_shape_key_lock (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_voxel_remesh (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_voxel_size_edit (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_quadriflow_remesh (wmOperatorType *ot) |
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