Blender V4.3
object_intern.hh File Reference
#include "BLI_vector.hh"
#include "RNA_types.hh"

Go to the source code of this file.

Namespaces

namespace  blender
 
namespace  blender::ed
 
namespace  blender::ed::object
 
namespace  blender::ed::object::bake_simulation
 

Enumerations

enum  blender::ed::object::eObject_Hook_Add_Mode { blender::ed::object::OBJECT_ADDHOOK_NEWOB = 1 , blender::ed::object::OBJECT_ADDHOOK_SELOB , blender::ed::object::OBJECT_ADDHOOK_SELOB_BONE }
 

Functions

void blender::ed::object::OBJECT_OT_volume_add (wmOperatorType *ot)
 
void blender::ed::object::OBJECT_OT_volume_import (wmOperatorType *ot)
 
void blender::ed::object::OBJECT_OT_hook_add_selob (wmOperatorType *ot)
 
void blender::ed::object::OBJECT_OT_hook_add_newob (wmOperatorType *ot)
 
void blender::ed::object::OBJECT_OT_hook_remove (wmOperatorType *ot)
 
void blender::ed::object::OBJECT_OT_hook_select (wmOperatorType *ot)
 
void blender::ed::object::OBJECT_OT_hook_assign (wmOperatorType *ot)
 
void blender::ed::object::OBJECT_OT_hook_reset (wmOperatorType *ot)
 
void blender::ed::object::OBJECT_OT_hook_recenter (wmOperatorType *ot)
 
void blender::ed::object::COLLECTION_OT_create (wmOperatorType *ot)
 
void blender::ed::object::COLLECTION_OT_objects_remove_all (wmOperatorType *ot)
 
void blender::ed::object::COLLECTION_OT_objects_remove (wmOperatorType *ot)
 
void blender::ed::object::COLLECTION_OT_objects_add_active (wmOperatorType *ot)
 
void blender::ed::object::COLLECTION_OT_objects_remove_active (wmOperatorType *ot)
 
void blender::ed::object::TRANSFORM_OT_vertex_warp (wmOperatorType *ot)
 
void blender::ed::object::OBJECT_OT_collection_add (wmOperatorType *ot)
 
void blender::ed::object::OBJECT_OT_collection_link (wmOperatorType *ot)
 
void blender::ed::object::OBJECT_OT_collection_remove (wmOperatorType *ot)
 
void blender::ed::object::OBJECT_OT_collection_unlink (wmOperatorType *ot)
 
void blender::ed::object::OBJECT_OT_collection_objects_select (wmOperatorType *ot)
 
void blender::ed::object::OBJECT_OT_bake_image (wmOperatorType *ot)
 
void blender::ed::object::OBJECT_OT_bake (wmOperatorType *ot)
 
void blender::ed::object::bake_simulation::OBJECT_OT_simulation_nodes_cache_calculate_to_frame (wmOperatorType *ot)
 
void blender::ed::object::bake_simulation::OBJECT_OT_simulation_nodes_cache_bake (wmOperatorType *ot)
 
void blender::ed::object::bake_simulation::OBJECT_OT_simulation_nodes_cache_delete (wmOperatorType *ot)
 
void blender::ed::object::bake_simulation::OBJECT_OT_geometry_node_bake_single (wmOperatorType *ot)
 
void blender::ed::object::bake_simulation::OBJECT_OT_geometry_node_bake_delete_single (wmOperatorType *ot)
 
void blender::ed::object::bake_simulation::OBJECT_OT_geometry_node_bake_pack_single (wmOperatorType *ot)
 
void blender::ed::object::bake_simulation::OBJECT_OT_geometry_node_bake_unpack_single (wmOperatorType *ot)
 
void blender::ed::object::TRANSFORM_OT_vertex_random (wmOperatorType *ot)
 
void blender::ed::object::OBJECT_OT_data_transfer (wmOperatorType *ot)
 
void blender::ed::object::OBJECT_OT_datalayout_transfer (wmOperatorType *ot)
 
void blender::ed::object::object_modifier_add_asset_register ()
 
void blender::ed::object::collection_exporter_register ()
 
Vector< PointerRNAblender::ed::object::modifier_get_edit_objects (const bContext &C, const wmOperator &op)
 
void blender::ed::object::modifier_register_use_selected_objects_prop (wmOperatorType *ot)
 
Clear Location Operator
void blender::ed::object::OBJECT_OT_location_clear (wmOperatorType *ot)
 
Clear Rotation Operator
void blender::ed::object::OBJECT_OT_rotation_clear (wmOperatorType *ot)
 
Clear Scale Operator
void blender::ed::object::OBJECT_OT_scale_clear (wmOperatorType *ot)
 
Clear Origin Operator
void blender::ed::object::OBJECT_OT_origin_clear (wmOperatorType *ot)
 
Apply Transformation Operator
void blender::ed::object::OBJECT_OT_visual_transform_apply (wmOperatorType *ot)
 
void blender::ed::object::OBJECT_OT_transform_apply (wmOperatorType *ot)
 
Apply Parent Inverse Operator
void blender::ed::object::OBJECT_OT_parent_inverse_apply (wmOperatorType *ot)
 
Transform Axis Target

Note this is an experimental operator to point lights/cameras at objects. We may re-work how this behaves based on user feedback.

  • campbell.
void blender::ed::object::OBJECT_OT_transform_axis_target (wmOperatorType *ot)
 
Set Object Center Operator
void blender::ed::object::OBJECT_OT_origin_set (wmOperatorType *ot)
 
Make Parent Operator
void blender::ed::object::OBJECT_OT_parent_set (wmOperatorType *ot)
 
Make Parent Without Inverse Operator
void blender::ed::object::OBJECT_OT_parent_no_inverse_set (wmOperatorType *ot)
 
Clear Parent Operator
void blender::ed::object::OBJECT_OT_parent_clear (wmOperatorType *ot)
 
Make Vertex Parent Operator
void blender::ed::object::OBJECT_OT_vertex_parent_set (wmOperatorType *ot)
 
Make Track Operator
void blender::ed::object::OBJECT_OT_track_set (wmOperatorType *ot)
 
Clear Track Operator
void blender::ed::object::OBJECT_OT_track_clear (wmOperatorType *ot)
 
Make Local Operator
void blender::ed::object::OBJECT_OT_make_local (wmOperatorType *ot)
 
Make Single User Operator
void blender::ed::object::OBJECT_OT_make_single_user (wmOperatorType *ot)
 
Link to Scene Operator
void blender::ed::object::OBJECT_OT_make_links_scene (wmOperatorType *ot)
 
void blender::ed::object::OBJECT_OT_make_links_data (wmOperatorType *ot)
 
Make Library Override Operator
void blender::ed::object::OBJECT_OT_make_override_library (wmOperatorType *ot)
 
Reset Library Override Operator
void blender::ed::object::OBJECT_OT_reset_override_library (wmOperatorType *ot)
 
Clear Library Override Operator
void blender::ed::object::OBJECT_OT_clear_override_library (wmOperatorType *ot)
 
Drop Named Material on Object Operator
void blender::ed::object::OBJECT_OT_drop_named_material (wmOperatorType *ot)
 
Drop Geometry Nodes on Object Operator
void blender::ed::object::OBJECT_OT_drop_geometry_nodes (wmOperatorType *ot)
 
Unlink Object Operator
void blender::ed::object::OBJECT_OT_unlink_data (wmOperatorType *ot)
 
Hide Operator
void blender::ed::object::OBJECT_OT_hide_view_set (wmOperatorType *ot)
 
void blender::ed::object::OBJECT_OT_hide_view_clear (wmOperatorType *ot)
 
void blender::ed::object::OBJECT_OT_hide_collection (wmOperatorType *ot)
 
Object Mode Set Operator
void blender::ed::object::OBJECT_OT_mode_set (wmOperatorType *ot)
 
void blender::ed::object::OBJECT_OT_mode_set_with_submode (wmOperatorType *ot)
 
Toggle Edit-Mode Operator
void blender::ed::object::OBJECT_OT_editmode_toggle (wmOperatorType *ot)
 
Toggle Pose-Mode Operator
void blender::ed::object::OBJECT_OT_posemode_toggle (wmOperatorType *ot)
 
Object Shade Smooth/Flat Operator
void blender::ed::object::OBJECT_OT_shade_smooth (wmOperatorType *ot)
 
void blender::ed::object::OBJECT_OT_shade_smooth_by_angle (wmOperatorType *ot)
 
void blender::ed::object::OBJECT_OT_shade_flat (wmOperatorType *ot)
 
Object Shade Auto Smooth Operator
void blender::ed::object::OBJECT_OT_shade_auto_smooth (wmOperatorType *ot)
 
Calculate Motion Paths Operator
void blender::ed::object::OBJECT_OT_paths_calculate (wmOperatorType *ot)
 
Update Motion Paths Operator
void blender::ed::object::OBJECT_OT_paths_update (wmOperatorType *ot)
 
Clear Motion Paths Operator
void blender::ed::object::OBJECT_OT_paths_clear (wmOperatorType *ot)
 
Update All Motion Paths Operator
void blender::ed::object::OBJECT_OT_paths_update_visible (wmOperatorType *ot)
 
Force Field Toggle Operator
void blender::ed::object::OBJECT_OT_forcefield_toggle (wmOperatorType *ot)
 
Object Link/Move to Collection Operator
void blender::ed::object::OBJECT_OT_move_to_collection (wmOperatorType *ot)
 
void blender::ed::object::OBJECT_OT_link_to_collection (wmOperatorType *ot)
 
Transfer Mode

Enters the same mode of the current active object in another object, leaving the mode of the current object.

void blender::ed::object::OBJECT_OT_transfer_mode (wmOperatorType *ot)
 
(De)select All
void blender::ed::object::OBJECT_OT_select_all (wmOperatorType *ot)
 
Select Random
void blender::ed::object::OBJECT_OT_select_random (wmOperatorType *ot)
 
Select by Type
void blender::ed::object::OBJECT_OT_select_by_type (wmOperatorType *ot)
 
Selection by Links
void blender::ed::object::OBJECT_OT_select_linked (wmOperatorType *ot)
 
Selected Grouped
void blender::ed::object::OBJECT_OT_select_grouped (wmOperatorType *ot)
 
Select Mirror
void blender::ed::object::OBJECT_OT_select_mirror (wmOperatorType *ot)
 
Select More/Less
void blender::ed::object::OBJECT_OT_select_more (wmOperatorType *ot)
 
void blender::ed::object::OBJECT_OT_select_less (wmOperatorType *ot)
 
Select In The Same Collection
void blender::ed::object::OBJECT_OT_select_same_collection (wmOperatorType *ot)
 
Add Object Operator
void blender::ed::object::OBJECT_OT_add (wmOperatorType *ot)
 
Add Named Object Operator

Use for drag & drop.

void blender::ed::object::OBJECT_OT_add_named (wmOperatorType *ot)
 
Transform Object to Mouse Operator
void blender::ed::object::OBJECT_OT_transform_to_mouse (wmOperatorType *ot)
 
Add Metaball Operator
void blender::ed::object::OBJECT_OT_metaball_add (wmOperatorType *ot)
 
Add Text Operator
void blender::ed::object::OBJECT_OT_text_add (wmOperatorType *ot)
 
Add Armature Operator
void blender::ed::object::OBJECT_OT_armature_add (wmOperatorType *ot)
 
Add Empty Operator
void blender::ed::object::OBJECT_OT_empty_add (wmOperatorType *ot)
 
void blender::ed::object::OBJECT_OT_empty_image_add (wmOperatorType *ot)
 
Add Probe Operator
void blender::ed::object::OBJECT_OT_lightprobe_add (wmOperatorType *ot)
 
Add Grease Pencil Operator
void blender::ed::object::OBJECT_OT_grease_pencil_add (wmOperatorType *ot)
 
Add Light Operator
void blender::ed::object::OBJECT_OT_light_add (wmOperatorType *ot)
 
Add Effector Operator
void blender::ed::object::OBJECT_OT_effector_add (wmOperatorType *ot)
 
Add Camera Operator
void blender::ed::object::OBJECT_OT_camera_add (wmOperatorType *ot)
 
Add Speaker Operator
void blender::ed::object::OBJECT_OT_speaker_add (wmOperatorType *ot)
 
Add Curves Operator
void blender::ed::object::OBJECT_OT_curves_random_add (wmOperatorType *ot)
 
void blender::ed::object::OBJECT_OT_curves_empty_hair_add (wmOperatorType *ot)
 
Add Point Cloud Operator
void blender::ed::object::OBJECT_OT_pointcloud_add (wmOperatorType *ot)
 
Add Collection Instance Operator
void blender::ed::object::OBJECT_OT_collection_instance_add (wmOperatorType *ot)
 
Collection Drop Operator

Internal operator for collection dropping.

Warning
This is tied closely together to the drop-box callbacks, so it shouldn't be used on its own.

The drop-box callback imports the collection, links it into the view-layer, selects all imported objects (which may include peripheral objects like parents or boolean-objects of an object in the collection) and activates one. Only the callback has enough info to do this reliably. Based on the instancing operator option, this operator then does one of two things:

  • Instancing enabled: Unlink the collection again, and instead add a collection instance empty at the drop position.
  • Instancing disabled: Transform the objects to the drop position, keeping all relative transforms of the objects to each other as is.
void blender::ed::object::OBJECT_OT_collection_external_asset_drop (wmOperatorType *ot)
 
Add Data Instance Operator

Use for dropping ID's from the outliner.

void blender::ed::object::OBJECT_OT_data_instance_add (wmOperatorType *ot)
 
Make Instanced Objects Real Operator
void blender::ed::object::OBJECT_OT_duplicates_make_real (wmOperatorType *ot)
 
Duplicate Object Operator
void blender::ed::object::OBJECT_OT_duplicate (wmOperatorType *ot)
 
Delete Object Operator
void blender::ed::object::OBJECT_OT_delete (wmOperatorType *ot)
 
Join Object Operator
void blender::ed::object::OBJECT_OT_join (wmOperatorType *ot)
 
Join as Shape Key Operator
void blender::ed::object::OBJECT_OT_join_shapes (wmOperatorType *ot)
 
Data Convert Operator
void blender::ed::object::OBJECT_OT_convert (wmOperatorType *ot)
 
Create New Light Linking Receiver/Blocker Collection Operators
void blender::ed::object::OBJECT_OT_light_linking_receiver_collection_new (wmOperatorType *ot)
 
void blender::ed::object::OBJECT_OT_light_linking_blocker_collection_new (wmOperatorType *ot)
 
Select Light Linking Receivers/Blockers Operator
void blender::ed::object::OBJECT_OT_light_linking_receivers_select (wmOperatorType *ot)
 
void blender::ed::object::OBJECT_OT_light_linking_blockers_select (wmOperatorType *ot)
 
Link Receivers/Blockers to Emitter Operator
void blender::ed::object::OBJECT_OT_light_linking_receivers_link (wmOperatorType *ot)
 
void blender::ed::object::OBJECT_OT_light_linking_blockers_link (wmOperatorType *ot)
 
Unlink from the Light Linking Collection Operator
void blender::ed::object::OBJECT_OT_light_linking_unlink_from_collection (wmOperatorType *ot)
 
Generic Poll Function and Properties

Using modifier names and data context.

bool blender::ed::object::edit_modifier_poll_generic (bContext *C, StructRNA *rna_type, int obtype_flag, bool is_editmode_allowed, bool is_liboverride_allowed)
 
void blender::ed::object::edit_modifier_properties (wmOperatorType *ot)
 
Generic Invoke Functions

Using modifier names and data context.

bool blender::ed::object::edit_modifier_invoke_properties (bContext *C, wmOperator *op)
 
ModifierDatablender::ed::object::edit_modifier_property_get (wmOperator *op, Object *ob, int type)
 
Add Modifier Operator
void blender::ed::object::OBJECT_OT_modifier_add (wmOperatorType *ot)
 
Remove Modifier Operator
void blender::ed::object::OBJECT_OT_modifier_remove (wmOperatorType *ot)
 
void blender::ed::object::OBJECT_OT_modifiers_clear (wmOperatorType *ot)
 
Move Up Modifier Operator
void blender::ed::object::OBJECT_OT_modifier_move_up (wmOperatorType *ot)
 
Move Down Modifier Operator
void blender::ed::object::OBJECT_OT_modifier_move_down (wmOperatorType *ot)
 
Move to Index Modifier Operator
void blender::ed::object::OBJECT_OT_modifier_move_to_index (wmOperatorType *ot)
 
Apply Modifier Operator
void blender::ed::object::OBJECT_OT_modifier_apply (wmOperatorType *ot)
 
Apply Modifier As Shape-Key Operator
void blender::ed::object::OBJECT_OT_modifier_apply_as_shapekey (wmOperatorType *ot)
 
Convert Particle System Modifier to Mesh Operator
void blender::ed::object::OBJECT_OT_modifier_convert (wmOperatorType *ot)
 
Copy Modifier Operator
void blender::ed::object::OBJECT_OT_modifier_copy (wmOperatorType *ot)
 
Copy Modifier To Selected Operator
void blender::ed::object::OBJECT_OT_modifier_copy_to_selected (wmOperatorType *ot)
 
void blender::ed::object::OBJECT_OT_modifiers_copy_to_selected (wmOperatorType *ot)
 
Set Active Modifier Operator
void blender::ed::object::OBJECT_OT_modifier_set_active (wmOperatorType *ot)
 
Multires Subdivide Operator
void blender::ed::object::OBJECT_OT_multires_subdivide (wmOperatorType *ot)
 
Multires Reshape Operator
void blender::ed::object::OBJECT_OT_multires_reshape (wmOperatorType *ot)
 
Multires Delete Higher Levels Operator
void blender::ed::object::OBJECT_OT_multires_higher_levels_delete (wmOperatorType *ot)
 
Multires Apply Base
void blender::ed::object::OBJECT_OT_multires_base_apply (wmOperatorType *ot)
 
Multires Unsubdivide
void blender::ed::object::OBJECT_OT_multires_unsubdivide (wmOperatorType *ot)
 
Multires Rebuild Subdivisions
void blender::ed::object::OBJECT_OT_multires_rebuild_subdiv (wmOperatorType *ot)
 
Multires Save External Operator
void blender::ed::object::OBJECT_OT_multires_external_save (wmOperatorType *ot)
 
Multires Pack Operator
void blender::ed::object::OBJECT_OT_multires_external_pack (wmOperatorType *ot)
 
Delta Mesh Bind Operator
void blender::ed::object::OBJECT_OT_correctivesmooth_bind (wmOperatorType *ot)
 
Mesh Deform Bind Operator
void blender::ed::object::OBJECT_OT_meshdeform_bind (wmOperatorType *ot)
 
Explode Refresh Operator
void blender::ed::object::OBJECT_OT_explode_refresh (wmOperatorType *ot)
 
Ocean Bake Operator
void blender::ed::object::OBJECT_OT_ocean_bake (wmOperatorType *ot)
 
Skin Modifier
void blender::ed::object::OBJECT_OT_skin_root_mark (wmOperatorType *ot)
 
void blender::ed::object::OBJECT_OT_skin_loose_mark_clear (wmOperatorType *ot)
 
void blender::ed::object::OBJECT_OT_skin_radii_equalize (wmOperatorType *ot)
 
void blender::ed::object::OBJECT_OT_skin_armature_create (wmOperatorType *ot)
 
Laplacian-Deform Bind Operator
void blender::ed::object::OBJECT_OT_laplaciandeform_bind (wmOperatorType *ot)
 
Surface Deform Bind Operator
void blender::ed::object::OBJECT_OT_surfacedeform_bind (wmOperatorType *ot)
 
Toggle Value or Attribute Operator
Note
This operator basically only exists to provide a better tooltip for the toggle button, since it is stored as an IDProperty. It also stops the button from being highlighted when "use_attribute" is on, which isn't expected.
void blender::ed::object::OBJECT_OT_geometry_nodes_input_attribute_toggle (wmOperatorType *ot)
 
Copy and Assign Geometry Node Group operator
void blender::ed::object::OBJECT_OT_geometry_node_tree_copy_assign (wmOperatorType *ot)
 
Dash Modifier
void blender::ed::object::OBJECT_OT_grease_pencil_dash_modifier_segment_add (wmOperatorType *ot)
 
void blender::ed::object::OBJECT_OT_grease_pencil_dash_modifier_segment_remove (wmOperatorType *ot)
 
void blender::ed::object::OBJECT_OT_grease_pencil_dash_modifier_segment_move (wmOperatorType *ot)
 
Time Modifier
void blender::ed::object::OBJECT_OT_grease_pencil_time_modifier_segment_add (wmOperatorType *ot)
 
void blender::ed::object::OBJECT_OT_grease_pencil_time_modifier_segment_remove (wmOperatorType *ot)
 
void blender::ed::object::OBJECT_OT_grease_pencil_time_modifier_segment_move (wmOperatorType *ot)
 
Add Effect Operator
void blender::ed::object::OBJECT_OT_shaderfx_add (wmOperatorType *ot)
 
Copy Shader Operator
void blender::ed::object::OBJECT_OT_shaderfx_copy (wmOperatorType *ot)
 
Remove ShaderFX Operator
void blender::ed::object::OBJECT_OT_shaderfx_remove (wmOperatorType *ot)
 
Move up ShaderFX Operator
void blender::ed::object::OBJECT_OT_shaderfx_move_up (wmOperatorType *ot)
 
Move Down ShaderFX Operator
void blender::ed::object::OBJECT_OT_shaderfx_move_down (wmOperatorType *ot)
 
Move ShaderFX to Index Operator
void blender::ed::object::OBJECT_OT_shaderfx_move_to_index (wmOperatorType *ot)
 
Add Constraints Operator
void blender::ed::object::OBJECT_OT_constraint_add (wmOperatorType *ot)
 
Add Constraints With Targets Operator
void blender::ed::object::OBJECT_OT_constraint_add_with_targets (wmOperatorType *ot)
 
void blender::ed::object::POSE_OT_constraint_add (wmOperatorType *ot)
 
void blender::ed::object::POSE_OT_constraint_add_with_targets (wmOperatorType *ot)
 
Copy Object Constraints Operator
void blender::ed::object::OBJECT_OT_constraints_copy (wmOperatorType *ot)
 
Copy Pose Constraints Operator
void blender::ed::object::POSE_OT_constraints_copy (wmOperatorType *ot)
 
Clear Object Constraints Operator
void blender::ed::object::OBJECT_OT_constraints_clear (wmOperatorType *ot)
 
Clear Pose Constraints Operator
void blender::ed::object::POSE_OT_constraints_clear (wmOperatorType *ot)
 
Add IK to Bone Operator
Note
Only for pose-channels.
void blender::ed::object::POSE_OT_ik_add (wmOperatorType *ot)
 
Clear IK from Bone Operator

Remove IK constraints from selected bones.

void blender::ed::object::POSE_OT_ik_clear (wmOperatorType *ot)
 
Delete Constraint Operator
void blender::ed::object::CONSTRAINT_OT_delete (wmOperatorType *ot)
 
Apply Constraint Operator
void blender::ed::object::CONSTRAINT_OT_apply (wmOperatorType *ot)
 
Copy Constraint Operator
void blender::ed::object::CONSTRAINT_OT_copy (wmOperatorType *ot)
 
Copy Constraint To Selected Operator
void blender::ed::object::CONSTRAINT_OT_copy_to_selected (wmOperatorType *ot)
 
Move Up Constraint Operator
void blender::ed::object::CONSTRAINT_OT_move_up (wmOperatorType *ot)
 
Move Constraint To Index Operator
void blender::ed::object::CONSTRAINT_OT_move_to_index (wmOperatorType *ot)
 
Move Down Constraint Operator
void blender::ed::object::CONSTRAINT_OT_move_down (wmOperatorType *ot)
 
Stretch-To/Limit-Distance Constraint (Reset Original Length Operator)

For Stretch-To & Limit-Distance constraints.

void blender::ed::object::CONSTRAINT_OT_stretchto_reset (wmOperatorType *ot)
 
Distance Constraint (Reset Operator)

For Limit-Distance constraint.

void blender::ed::object::CONSTRAINT_OT_limitdistance_reset (wmOperatorType *ot)
 
Child-Of Constraint (Set Inverse Operator)
void blender::ed::object::CONSTRAINT_OT_childof_set_inverse (wmOperatorType *ot)
 
void blender::ed::object::CONSTRAINT_OT_childof_clear_inverse (wmOperatorType *ot)
 
Object Solver Constraint (Set Inverse Operator)
void blender::ed::object::CONSTRAINT_OT_objectsolver_set_inverse (wmOperatorType *ot)
 
Object Solver Constraint (Clear Inverse Operator)
void blender::ed::object::CONSTRAINT_OT_objectsolver_clear_inverse (wmOperatorType *ot)
 
Follow Path Constraint (Auto Animate Path Operator)
void blender::ed::object::CONSTRAINT_OT_followpath_path_animate (wmOperatorType *ot)
 
Vertex Group Add Operator
void blender::ed::object::OBJECT_OT_vertex_group_add (wmOperatorType *ot)
 
Vertex Group Remove Operator
void blender::ed::object::OBJECT_OT_vertex_group_remove (wmOperatorType *ot)
 
Vertex Group Assign Operator
void blender::ed::object::OBJECT_OT_vertex_group_assign (wmOperatorType *ot)
 
Vertex Group Assign New Operator
void blender::ed::object::OBJECT_OT_vertex_group_assign_new (wmOperatorType *ot)
 
Vertex Group Remove From Operator
void blender::ed::object::OBJECT_OT_vertex_group_remove_from (wmOperatorType *ot)
 
Vertex Group Select Operator
void blender::ed::object::OBJECT_OT_vertex_group_select (wmOperatorType *ot)
 
Vertex Group Deselect Operator
void blender::ed::object::OBJECT_OT_vertex_group_deselect (wmOperatorType *ot)
 
Vertex Group Copy to Selected Operator
void blender::ed::object::OBJECT_OT_vertex_group_copy_to_selected (wmOperatorType *ot)
 
Vertex Group Copy Operator
void blender::ed::object::OBJECT_OT_vertex_group_copy (wmOperatorType *ot)
 
Vertex Group Normalize Operator
void blender::ed::object::OBJECT_OT_vertex_group_normalize (wmOperatorType *ot)
 
Vertex Group Normalize All Operator
void blender::ed::object::OBJECT_OT_vertex_group_normalize_all (wmOperatorType *ot)
 
Vertex Group Levels Operator
void blender::ed::object::OBJECT_OT_vertex_group_levels (wmOperatorType *ot)
 
Vertex Group Lock Operator
void blender::ed::object::OBJECT_OT_vertex_group_lock (wmOperatorType *ot)
 
Vertex Group Invert Operator
void blender::ed::object::OBJECT_OT_vertex_group_invert (wmOperatorType *ot)
 
void blender::ed::object::OBJECT_OT_vertex_group_smooth (wmOperatorType *ot)
 
Vertex Group Clean Operator
void blender::ed::object::OBJECT_OT_vertex_group_clean (wmOperatorType *ot)
 
Vertex Group Quantize Operator
void blender::ed::object::OBJECT_OT_vertex_group_quantize (wmOperatorType *ot)
 
Vertex Group Limit Total Operator
void blender::ed::object::OBJECT_OT_vertex_group_limit_total (wmOperatorType *ot)
 
Vertex Group Mirror Operator
void blender::ed::object::OBJECT_OT_vertex_group_mirror (wmOperatorType *ot)
 
Vertex Group Set Active Operator
void blender::ed::object::OBJECT_OT_vertex_group_set_active (wmOperatorType *ot)
 
Vertex Group Sort Operator
void blender::ed::object::OBJECT_OT_vertex_group_sort (wmOperatorType *ot)
 
Vertex Group Move Operator
void blender::ed::object::OBJECT_OT_vertex_group_move (wmOperatorType *ot)
 
Vertex Group Weight Paste Operator
void blender::ed::object::OBJECT_OT_vertex_weight_paste (wmOperatorType *ot)
 
Vertex Group Weight Delete Operator
void blender::ed::object::OBJECT_OT_vertex_weight_delete (wmOperatorType *ot)
 
Vertex Group Set Active by Weight Operator
void blender::ed::object::OBJECT_OT_vertex_weight_set_active (wmOperatorType *ot)
 
Vertex Group Normalize Active Vertex Operator
void blender::ed::object::OBJECT_OT_vertex_weight_normalize_active_vertex (wmOperatorType *ot)
 
Vertex Group Copy Weights from Active Operator
void blender::ed::object::OBJECT_OT_vertex_weight_copy (wmOperatorType *ot)
 
Shape Key Add Operator
void blender::ed::object::OBJECT_OT_shape_key_add (wmOperatorType *ot)
 
Shape Key Remove Operator
void blender::ed::object::OBJECT_OT_shape_key_remove (wmOperatorType *ot)
 
Shape Key Clear Operator
void blender::ed::object::OBJECT_OT_shape_key_clear (wmOperatorType *ot)
 
void blender::ed::object::OBJECT_OT_shape_key_retime (wmOperatorType *ot)
 
Shape Key Mirror Operator
void blender::ed::object::OBJECT_OT_shape_key_mirror (wmOperatorType *ot)
 
Shape Key Move (Re-Order) Operator
void blender::ed::object::OBJECT_OT_shape_key_move (wmOperatorType *ot)
 
Shape Key Lock (Unlock) Operator
void blender::ed::object::OBJECT_OT_shape_key_lock (wmOperatorType *ot)
 
Voxel Remesh Operator
void blender::ed::object::OBJECT_OT_voxel_remesh (wmOperatorType *ot)
 
Voxel Size Operator
void blender::ed::object::OBJECT_OT_voxel_size_edit (wmOperatorType *ot)
 
Quadriflow Remesh Operator
void blender::ed::object::OBJECT_OT_quadriflow_remesh (wmOperatorType *ot)