Blender V4.3
blender::deg::SequenceBackup Class Reference

#include <deg_eval_runtime_backup_sequence.h>

Public Member Functions

 SequenceBackup (const Depsgraph *depsgraph)
 
void reset ()
 
void init_from_sequence (Sequence *sequence)
 
void restore_to_sequence (Sequence *sequence)
 
bool isEmpty () const
 

Public Attributes

void * scene_sound
 
ListBase anims
 

Detailed Description

Definition at line 20 of file deg_eval_runtime_backup_sequence.h.

Constructor & Destructor Documentation

◆ SequenceBackup()

blender::deg::SequenceBackup::SequenceBackup ( const Depsgraph * depsgraph)

Definition at line 15 of file deg_eval_runtime_backup_sequence.cc.

References reset().

Member Function Documentation

◆ init_from_sequence()

void blender::deg::SequenceBackup::init_from_sequence ( Sequence * sequence)

◆ isEmpty()

bool blender::deg::SequenceBackup::isEmpty ( ) const

◆ reset()

void blender::deg::SequenceBackup::reset ( )

Definition at line 20 of file deg_eval_runtime_backup_sequence.cc.

References anims, BLI_listbase_clear(), and scene_sound.

Referenced by restore_to_sequence(), and SequenceBackup().

◆ restore_to_sequence()

void blender::deg::SequenceBackup::restore_to_sequence ( Sequence * sequence)

Member Data Documentation

◆ anims

ListBase blender::deg::SequenceBackup::anims

◆ scene_sound

void* blender::deg::SequenceBackup::scene_sound

The documentation for this class was generated from the following files: