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Blender V4.3
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#include "AS_asset_catalog.hh"#include "AS_asset_catalog_tree.hh"#include "AS_asset_library.hh"#include "AS_asset_representation.hh"#include "BLI_multi_value_map.hh"#include "BLI_string.h"#include "DNA_space_types.h"#include "BKE_asset.hh"#include "BKE_idprop.hh"#include "BKE_screen.hh"#include "BLT_translation.hh"#include "RNA_access.hh"#include "ED_asset.hh"#include "ED_asset_menu_utils.hh"#include "ED_node.hh"#include "node_intern.hh"Go to the source code of this file.
Namespaces | |
| namespace | blender |
| namespace | blender::ed |
| namespace | blender::ed::space_node |
Functions | |
| static bool | blender::ed::space_node::node_add_menu_poll (const bContext *C, MenuType *) |
| static bool | blender::ed::space_node::all_loading_finished () |
| static asset::AssetItemTree | blender::ed::space_node::build_catalog_tree (const bContext &C, const bNodeTree &node_tree) |
| static Set< StringRef > | blender::ed::space_node::get_builtin_menus (const int tree_type) |
| static void | blender::ed::space_node::node_add_catalog_assets_draw (const bContext *C, Menu *menu) |
| static void | blender::ed::space_node::node_add_unassigned_assets_draw (const bContext *C, Menu *menu) |
| static void | blender::ed::space_node::add_root_catalogs_draw (const bContext *C, Menu *menu) |
| MenuType | blender::ed::space_node::add_catalog_assets_menu_type () |
| MenuType | blender::ed::space_node::add_unassigned_assets_menu_type () |
| MenuType | blender::ed::space_node::add_root_catalogs_menu_type () |
| void | blender::ed::space_node::ui_template_node_asset_menu_items (uiLayout &layout, const bContext &C, StringRef catalog_path) |