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Blender V4.3
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This is the complete list of members for blender::bke::pbvh::uv_islands::Fan, including all inherited members.
| best_path_between(const MeshData &mesh_data, const int from_vertex, const int to_vertex) | blender::bke::pbvh::uv_islands::Fan | inline |
| contains_vertex_on_outside(const MeshData &mesh_data, const int vertex_index) const | blender::bke::pbvh::uv_islands::Fan | inline |
| count_edges_not_added() const | blender::bke::pbvh::uv_islands::Fan | inline |
| Fan(const MeshData &mesh_data, const int vertex) | blender::bke::pbvh::uv_islands::Fan | inline |
| flags | blender::bke::pbvh::uv_islands::Fan | |
| init_uv_coordinates(const MeshData &mesh_data, UVVertex &uv_vertex) | blender::bke::pbvh::uv_islands::Fan | inline |
| is_manifold | blender::bke::pbvh::uv_islands::Fan | |
| is_path_valid(const Span< FanSegment * > path, const MeshData &mesh_data, const int from_vertex, const int to_vertex) | blender::bke::pbvh::uv_islands::Fan | inlinestatic |
| mark_already_added_segments(const UVVertex &uv_vertex) | blender::bke::pbvh::uv_islands::Fan | inline |
| path_between(const Span< FanSegment * > edge_order, const MeshData &mesh_data, const int from_vertex, const int to_vertex, const bool reversed) | blender::bke::pbvh::uv_islands::Fan | inlinestatic |
| print_debug(const MeshData &mesh_data) const | blender::bke::pbvh::uv_islands::Fan | inline |
| score(const Span< FanSegment * > solution) | blender::bke::pbvh::uv_islands::Fan | inlinestatic |
| segments | blender::bke::pbvh::uv_islands::Fan |