Blender V4.3
btSequentialImpulseConstraintSolverMt.h
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1/*
2Bullet Continuous Collision Detection and Physics Library
3Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
4
5This software is provided 'as-is', without any express or implied warranty.
6In no event will the authors be held liable for any damages arising from the use of this software.
7Permission is granted to anyone to use this software for any purpose,
8including commercial applications, and to alter it and redistribute it freely,
9subject to the following restrictions:
10
111. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
122. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
133. This notice may not be removed or altered from any source distribution.
14*/
15
16#ifndef BT_SEQUENTIAL_IMPULSE_CONSTRAINT_SOLVER_MT_H
17#define BT_SEQUENTIAL_IMPULSE_CONSTRAINT_SOLVER_MT_H
18
22
57btSequentialImpulseConstraintSolverMt : public btSequentialImpulseConstraintSolver
58{
59public:
61 virtual btScalar solveSingleIteration(int iteration, btCollisionObject** bodies, int numBodies, btPersistentManifold** manifoldPtr, int numManifolds, btTypedConstraint** constraints, int numConstraints, const btContactSolverInfo& infoGlobal, btIDebugDraw* debugDrawer) BT_OVERRIDE;
64
65 // temp struct used to collect info from persistent manifolds into a cache-friendly struct using multiple threads
77 // temp struct used for setting up joint constraints in parallel
84 void internalInitMultipleJoints(btTypedConstraint * *constraints, int iBegin, int iEnd);
85 void internalConvertMultipleJoints(const btAlignedObjectArray<JointParams>& jointParamsArray, btTypedConstraint** constraints, int iBegin, int iEnd, const btContactSolverInfo& infoGlobal);
86
87 // parameters to control batching
88 static bool s_allowNestedParallelForLoops; // whether to allow nested parallel operations
89 static int s_minimumContactManifoldsForBatching; // don't even try to batch if fewer manifolds than this
92 static int s_minBatchSize; // desired number of constraints per batch
93 static int s_maxBatchSize;
94
95protected:
96 static const int CACHE_LINE_SIZE = 64;
97
104 btAlignedObjectArray<int> m_rollingFrictionIndexTable; // lookup table mapping contact index to rolling friction index
106 char m_antiFalseSharingPadding[CACHE_LINE_SIZE]; // padding to keep mutexes in separate cachelines
109
110 virtual void randomizeConstraintOrdering(int iteration, int numIterations);
111 virtual btScalar resolveAllJointConstraints(int iteration);
116
117 virtual void setupBatchedContactConstraints();
118 virtual void setupBatchedJointConstraints();
119 virtual void convertJoints(btTypedConstraint * *constraints, int numConstraints, const btContactSolverInfo& infoGlobal) BT_OVERRIDE;
121 virtual void convertBodies(btCollisionObject * *bodies, int numBodies, const btContactSolverInfo& infoGlobal) BT_OVERRIDE;
122
123 int getOrInitSolverBodyThreadsafe(btCollisionObject & body, btScalar timeStep);
127
128public:
130
133
134 btScalar resolveMultipleJointConstraints(const btAlignedObjectArray<int>& consIndices, int batchBegin, int batchEnd, int iteration);
135 btScalar resolveMultipleContactConstraints(const btAlignedObjectArray<int>& consIndices, int batchBegin, int batchEnd);
137 btScalar resolveMultipleContactFrictionConstraints(const btAlignedObjectArray<int>& consIndices, int batchBegin, int batchEnd);
138 btScalar resolveMultipleContactRollingFrictionConstraints(const btAlignedObjectArray<int>& consIndices, int batchBegin, int batchEnd);
139 btScalar resolveMultipleContactConstraintsInterleaved(const btAlignedObjectArray<int>& contactIndices, int batchBegin, int batchEnd);
140
143 void internalSetupContactConstraints(int iContactConstraint, const btContactSolverInfo& infoGlobal);
144 void internalConvertBodies(btCollisionObject * *bodies, int iBegin, int iEnd, const btContactSolverInfo& infoGlobal);
145 void internalWriteBackContacts(int iBegin, int iEnd, const btContactSolverInfo& infoGlobal);
146 void internalWriteBackJoints(int iBegin, int iEnd, const btContactSolverInfo& infoGlobal);
147 void internalWriteBackBodies(int iBegin, int iEnd, const btContactSolverInfo& infoGlobal);
148};
149
150#endif //BT_SEQUENTIAL_IMPULSE_CONSTRAINT_SOLVER_MT_H
btPersistentManifold()
float btScalar
The btScalar type abstracts floating point numbers, to easily switch between double and single floati...
Definition btScalar.h:314
#define ATTRIBUTE_ALIGNED16(a)
Definition btScalar.h:285
virtual void setupBatchedContactConstraints()
void internalCollectContactManifoldCachedInfo(btContactManifoldCachedInfo *cachedInfoArray, btPersistentManifold **manifoldPtr, int numManifolds, const btContactSolverInfo &infoGlobal)
virtual btScalar resolveAllRollingFrictionConstraints()
BT_DECLARE_ALIGNED_ALLOCATOR()
void internalWriteBackBodies(int iBegin, int iEnd, const btContactSolverInfo &infoGlobal)
btBatchedConstraints m_batchedContactConstraints
btAlignedObjectArray< int > m_rollingFrictionIndexTable
void internalAllocContactConstraints(const btContactManifoldCachedInfo *cachedInfoArray, int numManifolds)
void internalConvertMultipleJoints(const btAlignedObjectArray< JointParams > &jointParamsArray, btTypedConstraint **constraints, int iBegin, int iEnd, const btContactSolverInfo &infoGlobal)
btAlignedObjectArray< btContactManifoldCachedInfo > m_manifoldCachedInfoArray
virtual btScalar resolveAllJointConstraints(int iteration)
void internalWriteBackContacts(int iBegin, int iEnd, const btContactSolverInfo &infoGlobal)
virtual void randomizeConstraintOrdering(int iteration, int numIterations)
btSpinMutex m_kinematicBodyUniqueIdToSolverBodyTableMutex
btBatchedConstraints m_batchedJointConstraints
static btBatchedConstraints::BatchingMethod s_contactBatchingMethod
static const int CACHE_LINE_SIZE
int getOrInitSolverBodyThreadsafe(btCollisionObject &body, btScalar timeStep)
btSequentialImpulseConstraintSolverMt int btPersistentManifold int btTypedConstraint ** constraints
btScalar resolveMultipleContactRollingFrictionConstraints(const btAlignedObjectArray< int > &consIndices, int batchBegin, int batchEnd)
btScalar resolveMultipleContactConstraintsInterleaved(const btAlignedObjectArray< int > &contactIndices, int batchBegin, int batchEnd)
btSequentialImpulseConstraintSolverMt int btPersistentManifold ** manifoldPtr
char m_antiFalseSharingPadding[CACHE_LINE_SIZE]
virtual btScalar resolveAllContactFrictionConstraints()
void internalInitMultipleJoints(btTypedConstraint **constraints, int iBegin, int iEnd)
btSequentialImpulseConstraintSolverMt int btPersistentManifold int btTypedConstraint int const btContactSolverInfo btIDebugDraw *debugDrawer BT_OVERRIDE
btSpinMutex m_bodySolverArrayMutex
void randomizeBatchedConstraintOrdering(btBatchedConstraints *batchedConstraints)
btSequentialImpulseConstraintSolverMt int btPersistentManifold int btTypedConstraint int numConstraints
virtual void setupBatchedJointConstraints()
virtual void convertBodies(btCollisionObject **bodies, int numBodies, const btContactSolverInfo &infoGlobal) BT_OVERRIDE
void internalWriteBackJoints(int iBegin, int iEnd, const btContactSolverInfo &infoGlobal)
virtual void convertJoints(btTypedConstraint **constraints, int numConstraints, const btContactSolverInfo &infoGlobal) BT_OVERRIDE
btAlignedObjectArray< char > m_scratchMemory
btSequentialImpulseConstraintSolverMt int numBodies
void internalSetupContactConstraints(int iContactConstraint, const btContactSolverInfo &infoGlobal)
virtual void convertContacts(btPersistentManifold **manifoldPtr, int numManifolds, const btContactSolverInfo &infoGlobal) BT_OVERRIDE
virtual btScalar solveGroupCacheFriendlyFinish(btCollisionObject **bodies, int numBodies, const btContactSolverInfo &infoGlobal) BT_OVERRIDE
btScalar resolveMultipleContactSplitPenetrationImpulseConstraints(const btAlignedObjectArray< int > &consIndices, int batchBegin, int batchEnd)
static bool s_allowNestedParallelForLoops
btSequentialImpulseConstraintSolverMt int btPersistentManifold int btTypedConstraint int const btContactSolverInfo & infoGlobal
virtual btScalar solveGroupCacheFriendlySetup(btCollisionObject **bodies, int numBodies, btPersistentManifold **manifoldPtr, int numManifolds, btTypedConstraint **constraints, int numConstraints, const btContactSolverInfo &infoGlobal, btIDebugDraw *debugDrawer) BT_OVERRIDE
virtual btScalar resolveAllContactConstraints()
virtual ~btSequentialImpulseConstraintSolverMt()
virtual btScalar solveSingleIteration(int iteration, btCollisionObject **bodies, int numBodies, btPersistentManifold **manifoldPtr, int numManifolds, btTypedConstraint **constraints, int numConstraints, const btContactSolverInfo &infoGlobal, btIDebugDraw *debugDrawer) BT_OVERRIDE
btScalar resolveMultipleJointConstraints(const btAlignedObjectArray< int > &consIndices, int batchBegin, int batchEnd, int iteration)
btSequentialImpulseConstraintSolverMt int btPersistentManifold int numManifolds
void allocAllContactConstraints(btPersistentManifold **manifoldPtr, int numManifolds, const btContactSolverInfo &infoGlobal)
void setupAllContactConstraints(const btContactSolverInfo &infoGlobal)
virtual btScalar resolveAllContactConstraintsInterleaved()
btScalar resolveMultipleContactFrictionConstraints(const btAlignedObjectArray< int > &consIndices, int batchBegin, int batchEnd)
btScalar resolveMultipleContactConstraints(const btAlignedObjectArray< int > &consIndices, int batchBegin, int batchEnd)
void internalConvertBodies(btCollisionObject **bodies, int iBegin, int iEnd, const btContactSolverInfo &infoGlobal)
static int s_minimumContactManifoldsForBatching
static btBatchedConstraints::BatchingMethod s_jointBatchingMethod
virtual void solveGroupCacheFriendlySplitImpulseIterations(btCollisionObject **bodies, int numBodies, btPersistentManifold **manifoldPtr, int numManifolds, btTypedConstraint **constraints, int numConstraints, const btContactSolverInfo &infoGlobal, btIDebugDraw *debugDrawer)
bool contactHasRollingFriction[MAX_NUM_CONTACT_POINTS]
btManifoldPoint * contactPoints[MAX_NUM_CONTACT_POINTS]