Blender V4.3
blender::ed::outliner::SyncSelectActiveData Struct Reference

Public Attributes

Objectobject
 
EditBoneedit_bone
 
bPoseChannelpose_channel
 
Sequencesequence
 

Detailed Description

Contains active object, bones, and sequence for syncing to prevent getting active data repeatedly throughout syncing to the outliner.

Definition at line 500 of file outliner_sync.cc.

Member Data Documentation

◆ edit_bone

EditBone* blender::ed::outliner::SyncSelectActiveData::edit_bone

◆ object

Object* blender::ed::outliner::SyncSelectActiveData::object

◆ pose_channel

bPoseChannel* blender::ed::outliner::SyncSelectActiveData::pose_channel

◆ sequence

Sequence* blender::ed::outliner::SyncSelectActiveData::sequence

The documentation for this struct was generated from the following file: