65 static uchar alert[4] = {240, 60, 60, 255};
66 static uchar back[4] = {0, 0, 0, 255};
67 static uchar setting = 0;
1018 static const uchar red[4] = {204, 48, 72, 255};
1076 return (
const uchar *)cp;
1084 if (btheme ==
nullptr) {
1085 btheme = MEM_cnew<bTheme>(__func__);
1115 else if (regionid) {
1131 return static_cast<bTheme *
>(
U.themes.first);
1147 r = coloffset +
int(cp[0]);
1149 g = coloffset +
int(cp[1]);
1151 b = coloffset +
int(cp[2]);
1153 a = alphaoffset +
int(cp[3]);
1167 CLAMP(fac, 0.0f, 1.0f);
1168 col[0] =
floorf((1.0f - fac) * cp1[0] + fac * cp2[0]);
1169 col[1] =
floorf((1.0f - fac) * cp1[1] + fac * cp2[1]);
1170 col[2] =
floorf((1.0f - fac) * cp1[2] + fac * cp2[2]);
1178 CLAMP(fac, 0.0f, 1.0f);
1179 r_col[0] = ((1.0f - fac) * cp1[0] + fac * cp2[0]) / 255.0f;
1180 r_col[1] = ((1.0f - fac) * cp1[1] + fac * cp2[1]) / 255.0f;
1181 r_col[2] = ((1.0f - fac) * cp1[2] + fac * cp2[2]) / 255.0f;
1189 CLAMP(fac, 0.0f, 1.0f);
1190 r_col[0] = ((1.0f - fac) * cp1[0] + fac * cp2[0]) / 255.0f;
1191 r_col[1] = ((1.0f - fac) * cp1[1] + fac * cp2[1]) / 255.0f;
1192 r_col[2] = ((1.0f - fac) * cp1[2] + fac * cp2[2]) / 255.0f;
1193 r_col[3] = ((1.0f - fac) * cp1[3] + fac * cp2[3]) / 255.0f;
1206 return float(cp[0]);
1218 return float(cp[0]);
1258 r = offset +
int(cp[0]);
1260 g = offset +
int(cp[1]);
1262 b = offset +
int(cp[2]);
1275 r = offset +
int(cp[0]);
1277 g = offset +
int(cp[1]);
1279 b = offset +
int(cp[2]);
1288 int colorid1,
int colorid2,
float fac,
int offset,
uchar col[3])
1293 CLAMP(fac, 0.0f, 1.0f);
1296 blend[0] = (offset +
floorf((1.0f - fac) * cp1[0] + fac * cp2[0])) / 255.0f;
1297 blend[1] = (offset +
floorf((1.0f - fac) * cp1[1] + fac * cp2[1])) / 255.0f;
1298 blend[2] = (offset +
floorf((1.0f - fac) * cp1[2] + fac * cp2[2])) / 255.0f;
1308 r = offset +
int(cp[0]);
1310 g = offset +
int(cp[1]);
1312 b = offset +
int(cp[2]);
1326 r = coloffset +
int(cp[0]);
1328 g = coloffset +
int(cp[1]);
1330 b = coloffset +
int(cp[2]);
1332 a = alphaoffset +
int(cp[3]);
1347 CLAMP(fac, 0.0f, 1.0f);
1349 r = offset +
floorf((1.0f - fac) * cp1[0] + fac * cp2[0]);
1351 g = offset +
floorf((1.0f - fac) * cp1[1] + fac * cp2[1]);
1353 b = offset +
floorf((1.0f - fac) * cp1[2] + fac * cp2[2]);
1367 CLAMP(fac, 0.0f, 1.0f);
1369 r = offset +
floorf((1.0f - fac) * cp1[0] + fac * cp2[0]);
1371 g = offset +
floorf((1.0f - fac) * cp1[1] + fac * cp2[1]);
1373 b = offset +
floorf((1.0f - fac) * cp1[2] + fac * cp2[2]);
1376 a =
floorf((1.0f - fac) * cp1[3] + fac * cp2[3]);
1398 r = offset +
int(cp[0]);
1400 g = offset +
int(cp[1]);
1402 b = offset +
int(cp[2]);
1481 r = offset +
int(cp[0]);
1482 g = offset +
int(cp[1]);
1483 b = offset +
int(cp[2]);
1495 const uchar cp1[3],
const uchar cp2[3],
float fac,
int offset,
uchar r_col[3])
1499 CLAMP(fac, 0.0f, 1.0f);
1500 r = offset +
floor((1.0f - fac) * cp1[0] + fac * cp2[0]);
1501 g = offset +
floor((1.0f - fac) * cp1[1] + fac * cp2[1]);
1502 b = offset +
floor((1.0f - fac) * cp1[2] + fac * cp2[2]);
void BLF_color4ubv(int fontid, const unsigned char rgba[4])
void * BLI_findstring(const struct ListBase *listbase, const char *id, int offset) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1)
void BLI_addhead(struct ListBase *listbase, void *vlink) ATTR_NONNULL(1)
void BLI_listbase_rotate_first(struct ListBase *lb, void *vlink) ATTR_NONNULL(1
void void BLI_freelistN(struct ListBase *listbase) ATTR_NONNULL(1)
int BLI_findindex(const struct ListBase *listbase, const void *vlink) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1)
MINLINE void copy_v4_v4_uchar(unsigned char r[4], const unsigned char a[4])
#define STRNCPY(dst, src)
#define MEMCPY_STRUCT_AFTER(struct_dst, struct_src, member)
const bTheme U_theme_default
@ RGN_TYPE_ASSET_SHELF_HEADER
bool ED_region_is_overlap(int spacetype, int regiontype)
void GPU_clear_color(float red, float green, float blue, float alpha)
Read Guarded memory(de)allocation.
Group Output data from inside of a node group A color picker Mix two input colors RGB to Convert a color s luminance to a grayscale value Generate a normal vector and a dot product Brightness Control the brightness and contrast of the input color Vector Map input vector components with curves Camera Retrieve information about the camera and how it relates to the current shading point s position Clamp a value between a minimum and a maximum Vector Perform vector math operation Invert Invert a producing a negative Combine Generate a color from its red
@ TH_TIME_SCRUB_BACKGROUND
@ TH_TRANSPARENT_CHECKER_PRIMARY
@ TH_WIDGET_TEXT_HIGHLIGHT
@ TH_TIME_MARKER_LINE_SELECTED
@ TH_DOPESHEET_CHANNELSUBOB
@ TH_TRANSPARENT_CHECKER_SECONDARY
@ TH_HANDLE_SEL_AUTOCLAMP
@ TH_KEYTYPE_KEYFRAME_SELECT
@ TH_STITCH_PREVIEW_UNSTITCHABLE
@ TH_KEYTYPE_BREAKDOWN_SELECT
@ TH_HANDLE_VERTEX_SELECT
@ TH_STITCH_PREVIEW_ACTIVE
@ TH_KEYTYPE_EXTREME_SELECT
@ TH_NODE_ZONE_FOREACH_GEOMETRY_ELEMENT
@ TH_EDITOR_OUTLINE_ACTIVE
@ TH_KEYTYPE_MOVEHOLD_SELECT
@ TH_KEYTYPE_JITTER_SELECT
@ TH_TRANSPARENT_CHECKER_SIZE
@ TH_STITCH_PREVIEW_STITCHABLE
@ TH_NODE_ZONE_SIMULATION
@ TH_WIDGET_TEXT_SELECTION
@ TH_KEYTYPE_GENERATED_SELECT
@ TH_PATH_KEYFRAME_BEFORE
local_group_size(16, 16) .push_constant(Type b
draw_view in_light_buf[] float
draw_view push_constant(Type::INT, "radiance_src") .push_constant(Type capture_info_buf storage_buf(1, Qualifier::READ, "ObjectBounds", "bounds_buf[]") .push_constant(Type draw_view int
#define unit_float_to_uchar_clamp_v3(v1, v2)
ccl_device_inline float2 floor(const float2 a)
static void error(const char *str)
bool UI_GetIconThemeColor4ubv(int colorid, uchar col[4])
void UI_Theme_Store(bThemeState *theme_state)
void UI_GetColorPtrBlendShade3ubv(const uchar cp1[3], const uchar cp2[3], float fac, int offset, uchar r_col[3])
void UI_Theme_Restore(const bThemeState *theme_state)
void UI_GetThemeColorType3fv(int colorid, int spacetype, float col[3])
void UI_GetColorPtrShade3ubv(const uchar cp[3], int offset, uchar r_col[3])
void UI_GetThemeColor3fv(int colorid, float col[3])
void UI_make_axis_color(const uchar col[3], const char axis, uchar r_col[3])
const uchar * UI_ThemeGetColorPtr(bTheme *btheme, int spacetype, int colorid)
int UI_GetThemeValueType(int colorid, int spacetype)
void UI_GetThemeColorBlend4f(int colorid1, int colorid2, float fac, float r_col[4])
void UI_GetThemeColorShade3fv(int colorid, int offset, float col[3])
void UI_GetThemeColorBlendShade4fv(int colorid1, int colorid2, float fac, int offset, float col[4])
void UI_GetThemeColorShadeAlpha4ubv(int colorid, int coloffset, int alphaoffset, uchar col[4])
void UI_ThemeClearColor(int colorid)
float UI_GetThemeValueTypef(int colorid, int spacetype)
void UI_GetThemeColorType4fv(int colorid, int spacetype, float col[4])
void UI_GetThemeColorShade4ubv(int colorid, int offset, uchar col[4])
void UI_GetThemeColorBlendShade3fv(int colorid1, int colorid2, float fac, int offset, float col[3])
void UI_GetThemeColorShadeAlpha4fv(int colorid, int coloffset, int alphaoffset, float col[4])
void UI_GetThemeColor4fv(int colorid, float col[4])
void UI_GetThemeColorShade4fv(int colorid, int offset, float col[4])
void UI_GetThemeColor4ubv(int colorid, uchar col[4])
void UI_style_init_default()
int UI_GetThemeValue(int colorid)
void UI_GetThemeColorBlend3f(int colorid1, int colorid2, float fac, float r_col[3])
void UI_FontThemeColor(int fontid, int colorid)
static bThemeState g_theme_state
void UI_GetThemeColorBlend3ubv(int colorid1, int colorid2, float fac, uchar col[3])
float UI_GetThemeValuef(int colorid)
void UI_GetThemeColorBlendShade3ubv(int colorid1, int colorid2, float fac, int offset, uchar col[3])
void UI_SetTheme(int spacetype, int regionid)
void UI_theme_init_default()
void UI_GetThemeColorType3ubv(int colorid, int spacetype, uchar col[3])
void UI_GetThemeColorShade3ubv(int colorid, int offset, uchar col[3])
void UI_GetThemeColorType4ubv(int colorid, int spacetype, uchar col[4])
void UI_GetThemeColor3ubv(int colorid, uchar col[3])
int UI_ThemeMenuShadowWidth()
unsigned char header_back[4]
unsigned char keytype_keyframe_select[4]
unsigned char back_grad[4]
unsigned char preview_stitch_vert[4]
unsigned char path_before[4]
unsigned char edge_bevel[4]
unsigned char noodle_curving
unsigned char active_strip[4]
unsigned char edge_mode_select[4]
unsigned char lock_marker[4]
unsigned char movieclip[4]
unsigned char bundle_solid[4]
unsigned char dis_marker[4]
unsigned char ds_ipoline[4]
ThemeAssetShelf asset_shelf
unsigned char info_warning[4]
unsigned char handle_sel_auto[4]
unsigned char time_scrub_background[4]
unsigned char active_object[4]
unsigned char nodeclass_filter[4]
unsigned char keytype_jitter[4]
unsigned char keytype_keyframe[4]
unsigned char keytype_breakdown_select[4]
unsigned char anim_active[4]
unsigned char anim_non_active[4]
unsigned char handle_free[4]
unsigned char console_info[4]
unsigned char edge_crease[4]
unsigned char group_active[4]
unsigned char edge_select[4]
unsigned char handle_sel_vect[4]
unsigned char selected_highlight[4]
unsigned char editmesh_active[4]
unsigned char console_select[4]
unsigned char vertex_size
unsigned char keytype_extreme[4]
unsigned char gp_vertex_size
unsigned char ds_subchannel[4]
unsigned char gp_vertex_select[4]
unsigned char sel_marker[4]
unsigned char navigation_bar[4]
unsigned char keytype_movehold_select[4]
unsigned char vertex_unreferenced[4]
unsigned char list_text[4]
unsigned char transition[4]
unsigned char keytype_extreme_select[4]
unsigned char vertex_select[4]
unsigned char outline_width
unsigned char selected_object[4]
unsigned char time_marker_line_selected[4]
unsigned char header_text_hi[4]
unsigned char face_back[4]
unsigned char info_property_text[4]
unsigned char time_keyframe[4]
unsigned char transform[4]
unsigned char handle_vertex_size
unsigned char before_current_frame[4]
unsigned char face_dot[4]
unsigned char marker_outline[4]
unsigned char bone_pose_active[4]
unsigned char info_info[4]
unsigned char obcenter_dia
unsigned char act_marker[4]
unsigned char camera_path[4]
unsigned char nla_meta[4]
unsigned char info_selected_text[4]
uiPanelColors panelcolors
unsigned char handle_vect[4]
unsigned char handle_auto[4]
unsigned char extra_edge_len[4]
unsigned char list_title[4]
unsigned char view_overlay[4]
unsigned char wire_edit[4]
unsigned char skin_root[4]
unsigned char node_zone_repeat[4]
unsigned char after_current_frame[4]
unsigned char console_error[4]
unsigned char camera_passepartout[4]
unsigned char handle_auto_clamped[4]
unsigned char keytype_breakdown[4]
unsigned char bone_solid[4]
unsigned char clipping_border_3d[4]
unsigned char extra_edge_angle[4]
unsigned char face_select[4]
unsigned char facedot_size
unsigned char loop_normal[4]
unsigned char nla_track[4]
unsigned char node_zone_foreach_geometry_element[4]
unsigned char nodeclass_vector[4]
unsigned char button_text_hi[4]
unsigned char preview_stitch_face[4]
unsigned char freestyle_face_mark[4]
unsigned char nodeclass_layout[4]
unsigned char path_after[4]
unsigned char edge_facesel[4]
unsigned char button_title[4]
unsigned char bone_locked_weight[4]
unsigned char keyborder_select[4]
unsigned char extra_face_angle[4]
unsigned char tab_back[4]
unsigned char vertex_bevel[4]
unsigned char metadatatext[4]
unsigned char preview_stitch_edge[4]
unsigned char nodeclass_attribute[4]
unsigned char face_mode_select[4]
unsigned char freestyle_edge_mark[4]
unsigned char anim_preview_range[4]
unsigned char preview_back[4]
unsigned char gp_vertex[4]
unsigned char extra_face_area[4]
unsigned char handle_sel_align[4]
unsigned char lastsel_point[4]
unsigned char nurb_sel_vline[4]
unsigned char line_numbers[4]
unsigned char node_zone_simulation[4]
unsigned char preview_stitch_stitchable[4]
unsigned char console_cursor[4]
unsigned char text_strip[4]
unsigned char button_text[4]
unsigned char metadatabg[4]
unsigned char preview_stitch_unstitchable[4]
unsigned char nurb_sel_uline[4]
unsigned char info_property[4]
unsigned char info_selected[4]
unsigned char nurb_vline[4]
unsigned char bone_pose[4]
unsigned char edge_sharp[4]
unsigned char handle_align[4]
unsigned char color_strip[4]
unsigned char vertex_active[4]
unsigned char preview_stitch_active[4]
unsigned char nodeclass_geometry[4]
unsigned char path_keyframe_before[4]
unsigned char nodeclass_script[4]
unsigned char tab_inactive[4]
unsigned char nodeclass_shader[4]
unsigned char time_marker_line[4]
unsigned char paint_curve_pivot[4]
unsigned char nodeclass_pattern[4]
unsigned char vertex_normal[4]
unsigned char nla_tweakdupli[4]
unsigned char info_debug_text[4]
unsigned char nla_transition[4]
unsigned char face_retopology[4]
unsigned char nla_sound_sel[4]
unsigned char grid_levels
unsigned char nla_sound[4]
unsigned char header_text[4]
unsigned char uv_shadow[4]
unsigned char edited_object[4]
unsigned char path_keyframe_after[4]
unsigned char keytype_generated[4]
unsigned char edge_seam[4]
unsigned char nla_transition_sel[4]
unsigned char info_error[4]
unsigned char nodeclass_output[4]
unsigned char info_operator[4]
unsigned char simulated_frames[4]
unsigned char header_title[4]
unsigned char handle_sel_auto_clamped[4]
unsigned char info_operator_text[4]
unsigned char tab_active[4]
unsigned char console_output[4]
unsigned char act_spline[4]
unsigned char info_info_text[4]
unsigned char time_gp_keyframe[4]
unsigned char handle_vertex_select[4]
unsigned char handle_sel_free[4]
unsigned char nurb_uline[4]
unsigned char keytype_movehold[4]
unsigned char info_debug[4]
unsigned char nodeclass_texture[4]
unsigned char paint_curve_handle[4]
unsigned char face_front[4]
unsigned char handle_vertex[4]
unsigned char keyborder[4]
unsigned char execution_buts[4]
unsigned char row_alternate[4]
unsigned char ds_channel[4]
unsigned char nla_tweaking[4]
unsigned char list_text_hi[4]
unsigned char console_input[4]
unsigned char nla_meta_sel[4]
unsigned char strip_select[4]
unsigned char info_warning_text[4]
unsigned char tab_outline[4]
unsigned char info_error_text[4]
unsigned char selected_strip[4]
unsigned char keytype_generated_select[4]
unsigned char keytype_jitter_select[4]
unsigned char gizmo_primary[4]
unsigned char editor_border[4]
unsigned char transparent_checker_secondary[4]
unsigned char icon_modifier[4]
unsigned char editor_outline_active[4]
unsigned char icon_shading[4]
unsigned char transparent_checker_size
unsigned char gizmo_view_align[4]
unsigned char icon_folder[4]
unsigned char icon_scene[4]
unsigned char gizmo_hi[4]
unsigned char editor_outline[4]
unsigned char gizmo_secondary[4]
unsigned char icon_object[4]
uiWidgetColors wcol_scroll
unsigned char icon_collection[4]
unsigned char widget_text_cursor[4]
unsigned char widget_emboss[4]
unsigned char transparent_checker_primary[4]
unsigned char icon_autokey[4]
unsigned char icon_object_data[4]
ThemeSpace space_sequencer
ThemeSpace space_properties
ThemeSpace space_outliner
ThemeSpace space_preferences
ThemeSpace space_spreadsheet
ThemeSpace space_statusbar
unsigned char sub_back[4]