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Blender V4.3
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#include "hydra/mesh.h"#include "hydra/geometry.inl"#include "scene/mesh.h"#include <pxr/base/gf/vec2f.h>#include <pxr/imaging/hd/extComputationUtils.h>Go to the source code of this file.
Namespaces | |
| namespace | HDCYCLES_NAMESPACE_OPEN_SCOPE |
Functions | |
| template<typename T > | |
| VtValue | HDCYCLES_NAMESPACE_OPEN_SCOPE::ComputeTriangulatedUniformPrimvar (VtValue value, const VtIntArray &primitiveParams) |
| VtValue | HDCYCLES_NAMESPACE_OPEN_SCOPE::ComputeTriangulatedUniformPrimvar (VtValue value, const HdType valueType, const VtIntArray &primitiveParams) |
| VtValue | HDCYCLES_NAMESPACE_OPEN_SCOPE::ComputeTriangulatedFaceVaryingPrimvar (VtValue value, const HdType valueType, HdMeshUtil &meshUtil) |
| Transform | convert_transform (const GfMatrix4d &matrix) |
| Transform convert_transform | ( | const GfMatrix4d & | matrix | ) |
Definition at line 67 of file hydra/mesh.cpp.
References make_transform().
Referenced by convert_camera_transform(), HdCyclesGeometry< Base, CyclesBase >::Sync(), and HdCyclesLight::Sync().