Blender V4.3
extract_mesh_ibo_tris.cc File Reference
#include "BKE_editmesh.hh"
#include "GPU_index_buffer.hh"
#include "extract_mesh.hh"
#include "draw_subdivision.hh"

Go to the source code of this file.

Namespaces

namespace  blender
 
namespace  blender::draw
 

Functions

static void blender::draw::extract_tris_mesh (const MeshRenderData &mr, const SortedFaceData &face_sorted, gpu::IndexBuf &ibo)
 
static void blender::draw::extract_tris_bmesh (const MeshRenderData &mr, const SortedFaceData &face_sorted, gpu::IndexBuf &ibo)
 
static void blender::draw::create_material_subranges (const MeshRenderData &mr, const SortedFaceData &face_sorted, MeshBatchCache &cache, gpu::IndexBuf &ibo)
 
void blender::draw::extract_tris (const MeshRenderData &mr, const SortedFaceData &face_sorted, MeshBatchCache &cache, gpu::IndexBuf &ibo)
 
void blender::draw::extract_tris_subdiv (const DRWSubdivCache &subdiv_cache, MeshBatchCache &cache, gpu::IndexBuf &ibo)