Blender V4.3
COM_SeparateColorNodeLegacy.h
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1/* SPDX-FileCopyrightText: 2011 Blender Authors
2 *
3 * SPDX-License-Identifier: GPL-2.0-or-later */
4
5#pragma once
6
7#include "COM_Node.h"
8
9namespace blender::compositor {
10
12 public:
13 SeparateColorNodeLegacy(bNode *editor_node);
15 const CompositorContext &context) const override;
16
17 protected:
18 virtual NodeOperation *get_color_converter(const CompositorContext &context) const = 0;
19};
20
22 public:
23 SeparateRGBANode(bNode *editor_node) : SeparateColorNodeLegacy(editor_node) {}
24
25 NodeOperation *get_color_converter(const CompositorContext &context) const override;
26};
27
29 public:
30 SeparateHSVANode(bNode *editor_node) : SeparateColorNodeLegacy(editor_node) {}
31
32 NodeOperation *get_color_converter(const CompositorContext &context) const override;
33};
34
36 public:
37 SeparateYCCANode(bNode *editor_node) : SeparateColorNodeLegacy(editor_node) {}
38
39 NodeOperation *get_color_converter(const CompositorContext &context) const override;
40};
41
43 public:
44 SeparateYUVANode(bNode *editor_node) : SeparateColorNodeLegacy(editor_node) {}
45
46 NodeOperation *get_color_converter(const CompositorContext &context) const override;
47};
48
49} // namespace blender::compositor
Overall context of the compositor.
NodeOperation contains calculation logic.
virtual NodeOperation * get_color_converter(const CompositorContext &context) const =0
void convert_to_operations(NodeConverter &converter, const CompositorContext &context) const override
convert node to operation
NodeOperation * get_color_converter(const CompositorContext &context) const override
NodeOperation * get_color_converter(const CompositorContext &context) const override
NodeOperation * get_color_converter(const CompositorContext &context) const override
NodeOperation * get_color_converter(const CompositorContext &context) const override