Blender V4.3
blender::realtime_compositor::ConvertColorToFloatOperation Class Reference

#include <COM_conversion_operation.hh>

Inherits blender::realtime_compositor::ConversionOperation.

Public Member Functions

 ConvertColorToFloatOperation (Context &context)
 
void execute_single (const Result &input, Result &output) override
 
void execute_cpu (const Result &input, Result &output) override
 
GPUShaderget_conversion_shader () const override
 
- Public Member Functions inherited from blender::realtime_compositor::ConversionOperation
void execute () override
 
- Public Member Functions inherited from blender::realtime_compositor::SimpleOperation
Resultget_result ()
 
void map_input_to_result (Result *result)
 
 Operation (Context &context)
 
- Public Member Functions inherited from blender::realtime_compositor::Operation
 Operation (Context &context)
 
virtual ~Operation ()
 
virtual void evaluate ()
 
Resultget_result (StringRef identifier)
 
void map_input_to_result (StringRef identifier, Result *result)
 

Additional Inherited Members

- Static Public Member Functions inherited from blender::realtime_compositor::ConversionOperation
static SimpleOperationconstruct_if_needed (Context &context, const Result &input_result, const InputDescriptor &input_descriptor)
 
- Protected Member Functions inherited from blender::realtime_compositor::SimpleOperation
void add_and_evaluate_input_processors () override
 
Resultget_input ()
 
void switch_result_mapped_to_input (Result *result)
 
void populate_result (Result result)
 
void declare_input_descriptor (InputDescriptor descriptor)
 
InputDescriptorget_input_descriptor ()
 
- Protected Member Functions inherited from blender::realtime_compositor::Operation
virtual Domain compute_domain ()
 
void add_and_evaluate_input_processor (StringRef identifier, SimpleOperation *processor)
 
virtual void compute_preview ()
 
Resultget_input (StringRef identifier) const
 
void switch_result_mapped_to_input (StringRef identifier, Result *result)
 
void populate_result (StringRef identifier, Result result)
 
void declare_input_descriptor (StringRef identifier, InputDescriptor descriptor)
 
InputDescriptorget_input_descriptor (StringRef identifier)
 
Contextcontext () const
 
TexturePooltexture_pool () const
 

Detailed Description

Definition at line 85 of file COM_conversion_operation.hh.

Constructor & Destructor Documentation

◆ ConvertColorToFloatOperation()

Member Function Documentation

◆ execute_cpu()

void blender::realtime_compositor::ConvertColorToFloatOperation::execute_cpu ( const Result & input,
Result & output )
overridevirtual

◆ execute_single()

void blender::realtime_compositor::ConvertColorToFloatOperation::execute_single ( const Result & input,
Result & output )
overridevirtual

◆ get_conversion_shader()

GPUShader * blender::realtime_compositor::ConvertColorToFloatOperation::get_conversion_shader ( ) const
overridevirtual

The documentation for this class was generated from the following files: