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Blender V4.3
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#include <array>#include "BLI_array.hh"#include "BLI_index_mask.hh"#include "BLI_math_matrix.hh"#include "BLI_math_vector.hh"#include "BLI_vector.hh"#include "ED_view3d.hh"Go to the source code of this file.
Classes | |
| struct | blender::ed::sculpt_paint::filter::Cache |
Namespaces | |
| namespace | blender |
| namespace | blender::bke |
| namespace | blender::bke::pbvh |
| namespace | blender::ed |
| namespace | blender::ed::sculpt_paint |
| namespace | blender::ed::sculpt_paint::auto_mask |
| namespace | blender::ed::sculpt_paint::cloth |
| namespace | blender::ed::sculpt_paint::undo |
| namespace | blender::ed::sculpt_paint::filter |
Enumerations | |
| enum class | blender::ed::sculpt_paint::filter::FilterOrientation { blender::ed::sculpt_paint::filter::Local = 0 , blender::ed::sculpt_paint::filter::World = 1 , blender::ed::sculpt_paint::filter::View = 2 } |
Functions | |
| void | blender::ed::sculpt_paint::filter::cache_init (bContext *C, Object &ob, const Sculpt &sd, undo::Type undo_type, const float mval_fl[2], float area_normal_radius, float start_strength) |
| void | blender::ed::sculpt_paint::filter::register_operator_props (wmOperatorType *ot) |
| float3x3 | blender::ed::sculpt_paint::filter::to_orientation_space (const filter::Cache &filter_cache) |
| float3x3 | blender::ed::sculpt_paint::filter::to_object_space (const filter::Cache &filter_cache) |
| void | blender::ed::sculpt_paint::filter::zero_disabled_axis_components (const filter::Cache &filter_cache, MutableSpan< float3 > vectors) |