|
| static void | blender::geometry::propagate_vert_attributes (Mesh &mesh, const Span< int > new_to_old_verts_map) |
| |
| static void | blender::geometry::propagate_edge_attributes (Mesh &mesh, const Span< int > new_to_old_edge_map) |
| |
| IndexMask | blender::geometry::vert_selection_from_edge (Span< int2 > edges, const IndexMask &edge_mask, int verts_num, IndexMaskMemory &memory) |
| |
| static BitVector | blender::geometry::selection_to_bit_vector (const IndexMask &selection, const int total_size) |
| |
| static int | blender::geometry::corner_on_edge_connected_to_vert (const Span< int > corner_verts, const int corner, const IndexRange face, const int vert) |
| |
| static Vector< CornerGroup > | blender::geometry::calc_corner_groups_for_vertex (const OffsetIndices< int > faces, const Span< int > corner_verts, const Span< int > corner_edges, const GroupedSpan< int > edge_to_corner_map, const Span< int > corner_to_face_map, const BitSpan split_edges, const Span< int > connected_corners, const int vert) |
| |
| static BLI_NOINLINE Array< Vector< CornerGroup > > | blender::geometry::calc_all_corner_groups (const OffsetIndices< int > faces, const Span< int > corner_verts, const Span< int > corner_edges, const GroupedSpan< int > vert_to_corner_map, const GroupedSpan< int > edge_to_corner_map, const Span< int > corner_to_face_map, const BitSpan split_edges, const IndexMask &affected_verts) |
| |
| static VertLooseEdges | blender::geometry::calc_vert_loose_edges (const GroupedSpan< int > vert_to_edge_map, const BitSpan loose_edges, const BitSpan split_edges, const int vert) |
| |
| static OffsetIndices< int > | blender::geometry::calc_vert_ranges_per_old_vert (const IndexMask &affected_verts, const Span< Vector< CornerGroup > > corner_groups, const GroupedSpan< int > vert_to_edge_map, const BitSpan loose_edges, const BitSpan split_edges, Array< int > &offset_data) |
| |
| static void | blender::geometry::update_corner_verts (const int orig_verts_num, const Span< Vector< CornerGroup > > corner_groups, const OffsetIndices< int > new_verts_by_affected_vert, MutableSpan< int > new_corner_verts) |
| |
| static OrderedEdge | blender::geometry::edge_from_corner (const OffsetIndices< int > faces, const Span< int > corner_verts, const Span< int > corner_to_face_map, const int corner) |
| |
| static Array< int2 > | blender::geometry::calc_new_edges (const OffsetIndices< int > faces, const Span< int > corner_verts, const GroupedSpan< int > edge_to_corner_map, const Span< int > corner_to_face_map, const IndexMask &selected_edges, MutableSpan< int2 > edges, MutableSpan< int > corner_edges, MutableSpan< int > r_new_edge_offsets) |
| |
| static void | blender::geometry::update_unselected_edges (const OffsetIndices< int > faces, const Span< int > corner_verts, const GroupedSpan< int > edge_to_corner_map, const Span< int > corner_to_face_map, const IndexMask &unselected_edges, MutableSpan< int2 > edges) |
| |
| static void | blender::geometry::swap_edge_vert (int2 &edge, const int old_vert, const int new_vert) |
| |
| static void | blender::geometry::reassign_loose_edge_verts (const int orig_verts_num, const IndexMask &affected_verts, const GroupedSpan< int > vert_to_edge_map, const BitSpan loose_edges, const BitSpan split_edges, const Span< Vector< CornerGroup > > corner_groups, const OffsetIndices< int > new_verts_by_affected_vert, MutableSpan< int2 > edges) |
| |
| static Array< int > | blender::geometry::offsets_to_map (const IndexMask &mask, const OffsetIndices< int > offsets) |
| |
| void | blender::geometry::split_edges (Mesh &mesh, const IndexMask &mask, const bke::AttributeFilter &attribute_filter={}) |
| |