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Blender V4.3
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#include <draw_cache_extract.hh>
Public Attributes | |
| MeshBufferList | buff |
| MeshExtractLooseGeom | loose_geom |
| SortedFaceData | face_sorted |
Data that are kept around between extractions to reduce rebuilding time.
Definition at line 218 of file draw_cache_extract.hh.
| MeshBufferList blender::draw::MeshBufferCache::buff |
Definition at line 219 of file draw_cache_extract.hh.
Referenced by blender::draw::draw_subdiv_create_requested_buffers(), blender::draw::drw_mesh_batch_cache_check_available(), blender::draw::DRW_mesh_batch_cache_create_requested(), blender::draw::DRW_mesh_batch_cache_pos_vertbuf_get(), blender::draw::extract_edituv_stretch_angle_subdiv(), blender::draw::mesh_buffer_cache_clear(), blender::draw::mesh_buffer_cache_create_requested(), and blender::draw::mesh_buffer_cache_create_requested_subdiv().
| SortedFaceData blender::draw::MeshBufferCache::face_sorted |
Definition at line 223 of file draw_cache_extract.hh.
Referenced by blender::draw::mesh_buffer_cache_clear(), and blender::draw::mesh_render_data_faces_sorted_ensure().
| MeshExtractLooseGeom blender::draw::MeshBufferCache::loose_geom |
Definition at line 221 of file draw_cache_extract.hh.
Referenced by blender::draw::DRW_subdivide_loose_geom(), blender::draw::mesh_buffer_cache_clear(), blender::draw::mesh_render_data_loose_edges_bm(), blender::draw::mesh_render_data_loose_geom_ensure(), blender::draw::mesh_render_data_loose_verts_bm(), and blender::draw::mesh_render_data_update_loose_geom().