Blender V4.3
TransformReader Class Reference

#include <TransformReader.h>

Inherited by AnimationImporter [private], and ArmatureImporter [private].

Classes

struct  Animation
 

Public Member Functions

 TransformReader (UnitConverter *conv)
 
void get_node_mat (float mat[4][4], COLLADAFW::Node *node, std::map< COLLADAFW::UniqueId, Animation > *animation_map, Object *ob)
 
void get_node_mat (float mat[4][4], COLLADAFW::Node *node, std::map< COLLADAFW::UniqueId, Animation > *animation_map, Object *ob, float parent_mat[4][4])
 
void dae_rotate_to_mat4 (COLLADAFW::Transformation *tm, float m[4][4])
 
void dae_translate_to_mat4 (COLLADAFW::Transformation *tm, float m[4][4])
 
void dae_scale_to_mat4 (COLLADAFW::Transformation *tm, float m[4][4])
 
void dae_matrix_to_mat4 (COLLADAFW::Transformation *tm, float m[4][4])
 
void dae_translate_to_v3 (COLLADAFW::Transformation *tm, float v[3])
 
void dae_scale_to_v3 (COLLADAFW::Transformation *tm, float v[3])
 
void dae_vector3_to_v3 (const COLLADABU::Math::Vector3 &v3, float v[3])
 

Protected Attributes

UnitConverterunit_converter
 

Detailed Description

Definition at line 26 of file TransformReader.h.

Constructor & Destructor Documentation

◆ TransformReader()

TransformReader::TransformReader ( UnitConverter * conv)

Definition at line 18 of file TransformReader.cpp.

Member Function Documentation

◆ dae_matrix_to_mat4()

void TransformReader::dae_matrix_to_mat4 ( COLLADAFW::Transformation * tm,
float m[4][4] )

◆ dae_rotate_to_mat4()

void TransformReader::dae_rotate_to_mat4 ( COLLADAFW::Transformation * tm,
float m[4][4] )

◆ dae_scale_to_mat4()

void TransformReader::dae_scale_to_mat4 ( COLLADAFW::Transformation * tm,
float m[4][4] )

Definition at line 118 of file TransformReader.cpp.

References float, and size_to_mat4().

Referenced by AnimationImporter::evaluate_transform_at_frame(), and get_node_mat().

◆ dae_scale_to_v3()

void TransformReader::dae_scale_to_v3 ( COLLADAFW::Transformation * tm,
float v[3] )

Definition at line 135 of file TransformReader.cpp.

References dae_vector3_to_v3(), and v.

Referenced by AnimationImporter::evaluate_animation().

◆ dae_translate_to_mat4()

void TransformReader::dae_translate_to_mat4 ( COLLADAFW::Transformation * tm,
float m[4][4] )

Definition at line 106 of file TransformReader.cpp.

References float, and unit_m4().

Referenced by AnimationImporter::evaluate_transform_at_frame(), and get_node_mat().

◆ dae_translate_to_v3()

void TransformReader::dae_translate_to_v3 ( COLLADAFW::Transformation * tm,
float v[3] )

Definition at line 130 of file TransformReader.cpp.

References dae_vector3_to_v3(), and v.

Referenced by AnimationImporter::evaluate_animation().

◆ dae_vector3_to_v3()

void TransformReader::dae_vector3_to_v3 ( const COLLADABU::Math::Vector3 & v3,
float v[3] )

Definition at line 140 of file TransformReader.cpp.

References v.

Referenced by dae_scale_to_v3(), and dae_translate_to_v3().

◆ get_node_mat() [1/2]

void TransformReader::get_node_mat ( float mat[4][4],
COLLADAFW::Node * node,
std::map< COLLADAFW::UniqueId, Animation > * animation_map,
Object * ob )

◆ get_node_mat() [2/2]

void TransformReader::get_node_mat ( float mat[4][4],
COLLADAFW::Node * node,
std::map< COLLADAFW::UniqueId, Animation > * animation_map,
Object * ob,
float parent_mat[4][4] )

Member Data Documentation

◆ unit_converter

UnitConverter* TransformReader::unit_converter
protected

Definition at line 28 of file TransformReader.h.


The documentation for this class was generated from the following files: