Blender V4.3
COM_JumpFloodingAlgorithm.h File Reference
#include "BLI_array.hh"
#include "BLI_math_vector_types.hh"
#include "BLI_span.hh"

Go to the source code of this file.

Namespaces

namespace  blender
 
namespace  blender::compositor
 

Macros

#define JUMP_FLOODING_NON_FLOODED_VALUE   int2(-1)
 

Functions

int2 blender::compositor::encode_jump_flooding_value (int2 closest_seed_texel, bool is_flooded)
 
int2 blender::compositor::initialize_jump_flooding_value (int2 texel, bool is_seed)
 
Array< int2blender::compositor::jump_flooding (Span< int2 > input, int2 size)
 

Macro Definition Documentation

◆ JUMP_FLOODING_NON_FLOODED_VALUE

#define JUMP_FLOODING_NON_FLOODED_VALUE   int2(-1)