#include <workbench_private.hh>
Inherits blender::NonCopyable.
Definition at line 22 of file workbench_private.hh.
◆ StaticShader() [1/3]
| blender::workbench::StaticShader::StaticShader |
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std::string | info_name | ) |
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inline |
◆ StaticShader() [2/3]
| blender::workbench::StaticShader::StaticShader |
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| ) |
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default |
◆ StaticShader() [3/3]
| blender::workbench::StaticShader::StaticShader |
( |
StaticShader && | other | ) |
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default |
◆ ~StaticShader()
| blender::workbench::StaticShader::~StaticShader |
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| ) |
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inline |
◆ get()
| GPUShader * blender::workbench::StaticShader::get |
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| ) |
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inline |
◆ operator=()
The documentation for this class was generated from the following file: