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Blender V4.3
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#include "BLI_compiler_attrs.h"Go to the source code of this file.
Classes | |
| struct | BPyGPUUniformBuf |
Macros | |
| #define | BPyGPUUniformBuf_Check(v) (Py_TYPE(v) == &BPyGPUUniformBuf_Type) |
Functions | |
| PyObject * | BPyGPUUniformBuf_CreatePyObject (GPUUniformBuf *ubo) ATTR_NONNULL(1) |
Variables | |
| PyTypeObject | BPyGPUUniformBuf_Type |
| #define BPyGPUUniformBuf_Check | ( | v | ) | (Py_TYPE(v) == &BPyGPUUniformBuf_Type) |
Definition at line 17 of file gpu_py_uniformbuffer.hh.
| PyObject * BPyGPUUniformBuf_CreatePyObject | ( | GPUUniformBuf * | ubo | ) |
Definition at line 234 of file gpu_py_uniformbuffer.cc.
References BPyGPUUniformBuf_Type, and self.
Referenced by pygpu_uniformbuffer__tp_new().
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extern |
Definition at line 176 of file gpu_py_uniformbuffer.cc.
Referenced by bpygpu_types_init(), BPyGPUUniformBuf_CreatePyObject(), and pygpu_shader_uniform_block().