Blender V4.3
LightProbeIrradianceData Struct Reference

#include <DNA_lightprobe_types.h>

Public Attributes

float(* L0 )[3]
 
float(* L1_a )[3]
 
float(* L1_b )[3]
 
float(* L1_c )[3]
 

Detailed Description

Irradiance stored as RGB triple using scene linear color space.

Definition at line 253 of file DNA_lightprobe_types.h.

Member Data Documentation

◆ L0

◆ L1_a

◆ L1_b

◆ L1_c


The documentation for this struct was generated from the following file: