Blender V4.3
NodeShaderTexPointDensity Struct Reference

#include <DNA_node_types.h>

Public Attributes

NodeTexBase base
 
short point_source
 
char _pad [2]
 
int particle_system
 
float radius
 
int resolution
 
short space
 
short interpolation
 
short color_source
 
short ob_color_source
 
PointDensity pd
 
int cached_resolution
 
char vertex_attribute_name [68]
 

Detailed Description

Definition at line 1397 of file DNA_node_types.h.

Member Data Documentation

◆ _pad

char NodeShaderTexPointDensity::_pad[2]

Definition at line 1400 of file DNA_node_types.h.

◆ base

NodeTexBase NodeShaderTexPointDensity::base

Definition at line 1398 of file DNA_node_types.h.

◆ cached_resolution

int NodeShaderTexPointDensity::cached_resolution

Definition at line 1410 of file DNA_node_types.h.

◆ color_source

short NodeShaderTexPointDensity::color_source

◆ interpolation

short NodeShaderTexPointDensity::interpolation

Definition at line 1405 of file DNA_node_types.h.

◆ ob_color_source

short NodeShaderTexPointDensity::ob_color_source

◆ particle_system

int NodeShaderTexPointDensity::particle_system

Definition at line 1401 of file DNA_node_types.h.

◆ pd

◆ point_source

short NodeShaderTexPointDensity::point_source

◆ radius

float NodeShaderTexPointDensity::radius

◆ resolution

int NodeShaderTexPointDensity::resolution

◆ space

short NodeShaderTexPointDensity::space

◆ vertex_attribute_name

char NodeShaderTexPointDensity::vertex_attribute_name[68]

Vertex attribute layer for color source, MAX_CUSTOMDATA_LAYER_NAME.

Definition at line 1412 of file DNA_node_types.h.


The documentation for this struct was generated from the following file: