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Blender V4.3
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#include "node_shader_util.hh"#include "DNA_customdata_types.h"#include "UI_interface.hh"#include "UI_resources.hh"Go to the source code of this file.
Namespaces | |
| namespace | blender |
| namespace | blender::nodes |
| namespace | blender::nodes::node_shader_tex_coord_cc |
Functions | |
| static void | blender::nodes::node_shader_tex_coord_cc::node_declare (NodeDeclarationBuilder &b) |
| static void | blender::nodes::node_shader_tex_coord_cc::node_shader_buts_tex_coord (uiLayout *layout, bContext *, PointerRNA *ptr) |
| static int | blender::nodes::node_shader_tex_coord_cc::node_shader_gpu_tex_coord (GPUMaterial *mat, bNode *node, bNodeExecData *, GPUNodeStack *in, GPUNodeStack *out) |
| void | register_node_type_sh_tex_coord () |
| void register_node_type_sh_tex_coord | ( | ) |
Definition at line 103 of file node_shader_tex_coord.cc.
References blender::bke::bNodeType::declare, blender::bke::bNodeType::draw_buttons, blender::bke::bNodeType::gpu_fn, blender::bke::bNodeType::materialx_fn, NODE_CLASS_INPUT, blender::bke::node_register_type(), SH_NODE_TEX_COORD, and sh_node_type_base().
Referenced by register_shader_nodes().