Blender V4.3
blender::asset_system::AssetCatalogService Member List

This is the complete list of members for blender::asset_system::AssetCatalogService, including all inherited members.

add_from_existing(const AssetCatalogService &other_service, FunctionRef< void(const AssetCatalog &existing, const AssetCatalog &to_be_ignored)> on_duplicate_items)blender::asset_system::AssetCatalogService
AssetCatalogService(const CatalogFilePath &asset_library_root={})blender::asset_system::AssetCatalogServiceexplicit
AssetCatalogService(read_only_tag)blender::asset_system::AssetCatalogServiceexplicit
catalog_tree()blender::asset_system::AssetCatalogService
construct_cdf_in_memory(const CatalogFilePath &file_path) constblender::asset_system::AssetCatalogServiceprotected
create_catalog(const AssetCatalogPath &catalog_path)blender::asset_system::AssetCatalogService
create_catalog_filter(CatalogID active_catalog_id) constblender::asset_system::AssetCatalogService
create_missing_catalogs()blender::asset_system::AssetCatalogServiceprotected
DEFAULT_CATALOG_FILENAMEblender::asset_system::AssetCatalogServicestatic
delete_catalog_by_id_hard(CatalogID catalog_id)blender::asset_system::AssetCatalogServiceprotected
delete_catalog_by_id_soft(CatalogID catalog_id)blender::asset_system::AssetCatalogServiceprotected
find_catalog(CatalogID catalog_id) constblender::asset_system::AssetCatalogService
find_catalog_by_path(const AssetCatalogPath &path) constblender::asset_system::AssetCatalogService
find_suitable_cdf_path_for_writing(const CatalogFilePath &blend_file_path)blender::asset_system::AssetCatalogServiceprotectedstatic
get_catalog_definition_file() constblender::asset_system::AssetCatalogServiceprotected
get_catalogs() constblender::asset_system::AssetCatalogServiceprotected
get_deleted_catalogs() constblender::asset_system::AssetCatalogServiceprotected
has_unsaved_changes() constblender::asset_system::AssetCatalogService
invalidate_catalog_tree()blender::asset_system::AssetCatalogServiceprotected
is_catalog_known(CatalogID catalog_id) constblender::asset_system::AssetCatalogService
is_catalog_known_with_unsaved_changes(CatalogID catalog_id) constblender::asset_system::AssetCatalogServiceprotected
is_empty() constblender::asset_system::AssetCatalogService
is_read_only() constblender::asset_system::AssetCatalogService
is_redo_possbile() constblender::asset_system::AssetCatalogService
is_undo_possbile() constblender::asset_system::AssetCatalogService
load_directory_recursive(const CatalogFilePath &directory_path)blender::asset_system::AssetCatalogServiceprotected
load_from_disk()blender::asset_system::AssetCatalogService
load_from_disk(const CatalogFilePath &file_or_directory_path)blender::asset_system::AssetCatalogService
load_single_file(const CatalogFilePath &catalog_definition_file_path)blender::asset_system::AssetCatalogServiceprotected
parse_catalog_file(const CatalogFilePath &catalog_definition_file_path)blender::asset_system::AssetCatalogServiceprotected
prepare_to_merge_on_write()blender::asset_system::AssetCatalogService
prune_catalogs_by_id(CatalogID catalog_id)blender::asset_system::AssetCatalogService
prune_catalogs_by_path(const AssetCatalogPath &path)blender::asset_system::AssetCatalogService
purge_catalogs_not_listed(const Set< CatalogID > &catalogs_to_keep)blender::asset_system::AssetCatalogServiceprotected
read_into_tree() constblender::asset_system::AssetCatalogServiceprotected
redo()blender::asset_system::AssetCatalogService
reload_catalogs()blender::asset_system::AssetCatalogService
tag_all_catalogs_as_unsaved_changes()blender::asset_system::AssetCatalogServiceprotected
tag_has_unsaved_changes(AssetCatalog *edited_catalog)blender::asset_system::AssetCatalogService
undo()blender::asset_system::AssetCatalogService
undo_push()blender::asset_system::AssetCatalogService
untag_has_unsaved_changes()blender::asset_system::AssetCatalogServiceprotected
update_catalog_path(CatalogID catalog_id, const AssetCatalogPath &new_catalog_path)blender::asset_system::AssetCatalogService
write_to_disk(const CatalogFilePath &blend_file_path)blender::asset_system::AssetCatalogService
write_to_disk_ex(const CatalogFilePath &blend_file_path)blender::asset_system::AssetCatalogServiceprotected