Blender V4.3
blender::gpu::DummyFrameBuffer Member List

This is the complete list of members for blender::gpu::DummyFrameBuffer, including all inherited members.

attachment_remove(GPUAttachmentType type)blender::gpu::FrameBuffer
attachment_set(GPUAttachmentType type, const GPUAttachment &new_attachment)blender::gpu::FrameBuffer
attachment_set_loadstore_op(GPUAttachmentType, GPULoadStore) overrideblender::gpu::DummyFrameBufferinlinevirtual
attachments_blender::gpu::FrameBufferprotected
bind(bool) overrideblender::gpu::DummyFrameBufferinlinevirtual
blit_to(eGPUFrameBufferBits, int, FrameBuffer *, int, int, int) overrideblender::gpu::DummyFrameBufferinlinevirtual
check(char[256]) overrideblender::gpu::DummyFrameBufferinlinevirtual
clear(eGPUFrameBufferBits, const float[4], float, uint) overrideblender::gpu::DummyFrameBufferinlinevirtual
clear_attachment(GPUAttachmentType, eGPUDataFormat, const void *) overrideblender::gpu::DummyFrameBufferinlinevirtual
clear_multi(const float(*)[4]) overrideblender::gpu::DummyFrameBufferinlinevirtual
color_tex(int slot) constblender::gpu::FrameBufferinline
default_size_set(int width, int height)blender::gpu::FrameBufferinline
depth_tex() constblender::gpu::FrameBufferinline
dirty_attachments_blender::gpu::FrameBufferprotected
dirty_state_blender::gpu::FrameBufferprotected
DummyFrameBuffer(const char *name)blender::gpu::DummyFrameBufferinline
FrameBuffer(const char *name)blender::gpu::FrameBuffer
get_bits_per_pixel()blender::gpu::FrameBuffer
get_use_explicit_loadstore() constblender::gpu::FrameBufferinline
height_blender::gpu::FrameBufferprotected
load_store_config_array(const GPULoadStore *load_store_actions, uint actions_len)blender::gpu::FrameBuffer
multi_viewport_blender::gpu::FrameBufferprotected
name_blender::gpu::FrameBufferprotected
name_get() constblender::gpu::FrameBufferinline
py_refblender::gpu::FrameBuffer
read(eGPUFrameBufferBits, eGPUDataFormat, const int[4], int, int, void *) overrideblender::gpu::DummyFrameBufferinlinevirtual
recursive_downsample(int max_lvl, void(*callback)(void *user_data, int level), void *user_data)blender::gpu::FrameBuffer
scissor_blender::gpu::FrameBufferprotected
scissor_get(int r_scissor[4]) constblender::gpu::FrameBufferinline
scissor_reset()blender::gpu::FrameBufferinline
scissor_set(const int scissor[4])blender::gpu::FrameBufferinline
scissor_test_blender::gpu::FrameBufferprotected
scissor_test_get() constblender::gpu::FrameBufferinline
scissor_test_set(bool test)blender::gpu::FrameBufferinline
set_use_explicit_loadstore(bool use_explicit_loadstore)blender::gpu::FrameBufferinline
size_set(int width, int height)blender::gpu::FrameBufferinline
subpass_transition(const GPUAttachmentState depth_attachment_state, Span< GPUAttachmentState > color_attachment_states)blender::gpu::FrameBuffer
subpass_transition_impl(const GPUAttachmentState, Span< GPUAttachmentState >) overrideblender::gpu::DummyFrameBufferinlinevirtual
use_explicit_load_store_blender::gpu::FrameBufferprotected
viewport_blender::gpu::FrameBufferprotected
viewport_get(int r_viewport[4]) constblender::gpu::FrameBufferinline
viewport_multi_set(const int viewports[GPU_MAX_VIEWPORTS][4])blender::gpu::FrameBufferinline
viewport_reset()blender::gpu::FrameBufferinline
viewport_set(const int viewport[4])blender::gpu::FrameBufferinline
width_blender::gpu::FrameBufferprotected
~FrameBuffer()blender::gpu::FrameBuffervirtual