| allow_missing_requested_inputs() const | blender::fn::lazy_function::LazyFunction | inline |
| allow_missing_requested_inputs_ | blender::fn::lazy_function::LazyFunction | protected |
| always_used_inputs_available(const Params ¶ms) const | blender::fn::lazy_function::LazyFunction | |
| debug_name_ | blender::fn::lazy_function::LazyFunction | protected |
| destruct_storage(void *storage) const | blender::fn::lazy_function::LazyFunction | virtual |
| execute(Params ¶ms, const Context &context) const | blender::fn::lazy_function::LazyFunction | inline |
| execute_impl(lf::Params ¶ms, const lf::Context &context) const final | blender::nodes::node_geo_simulation_cc::sim_input_node::LazyFunctionForSimulationInputNode | inlinevirtual |
| init_storage(LinearAllocator<> &allocator) const | blender::fn::lazy_function::LazyFunction | virtual |
| input_name(int index) const | blender::fn::lazy_function::LazyFunction | virtual |
| inputs() const | blender::fn::lazy_function::LazyFunction | inline |
| inputs_ | blender::fn::lazy_function::LazyFunction | protected |
| LazyFunctionForSimulationInputNode(const bNodeTree &node_tree, const bNode &node, GeometryNodesLazyFunctionGraphInfo &own_lf_graph_info) | blender::nodes::node_geo_simulation_cc::sim_input_node::LazyFunctionForSimulationInputNode | inline |
| name() const | blender::fn::lazy_function::LazyFunction | virtual |
| output_name(int index) const | blender::fn::lazy_function::LazyFunction | virtual |
| output_simulation_state_copy(lf::Params ¶ms, const GeoNodesLFUserData &user_data, bke::bake::BakeDataBlockMap *data_block_map, const bke::bake::BakeStateRef &zone_state) const | blender::nodes::node_geo_simulation_cc::sim_input_node::LazyFunctionForSimulationInputNode | inline |
| output_simulation_state_move(lf::Params ¶ms, const GeoNodesLFUserData &user_data, bke::bake::BakeDataBlockMap *data_block_map, bke::bake::BakeState zone_state) const | blender::nodes::node_geo_simulation_cc::sim_input_node::LazyFunctionForSimulationInputNode | inline |
| outputs() const | blender::fn::lazy_function::LazyFunction | inline |
| outputs_ | blender::fn::lazy_function::LazyFunction | protected |
| pass_through(lf::Params ¶ms, const GeoNodesLFUserData &user_data, bke::bake::BakeDataBlockMap *data_block_map) const | blender::nodes::node_geo_simulation_cc::sim_input_node::LazyFunctionForSimulationInputNode | inline |
| possible_output_dependencies(int output_index, FunctionRef< void(Span< int >)> fn) const | blender::fn::lazy_function::LazyFunction | virtual |
| set_default_outputs(lf::Params ¶ms) const | blender::nodes::node_geo_simulation_cc::sim_input_node::LazyFunctionForSimulationInputNode | inline |
| ~LazyFunction()=default | blender::fn::lazy_function::LazyFunction | virtual |