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Blender V4.3
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Go to the source code of this file.
Macros | |
| #define | AREATEX_WIDTH 160 |
| #define | AREATEX_HEIGHT 560 |
| #define | AREATEX_PITCH (AREATEX_WIDTH * 2) |
| #define | AREATEX_SIZE (AREATEX_HEIGHT * AREATEX_PITCH) |
| #define | SEARCHTEX_WIDTH 64 |
| #define | SEARCHTEX_HEIGHT 16 |
| #define | SEARCHTEX_PITCH SEARCHTEX_WIDTH |
| #define | SEARCHTEX_SIZE (SEARCHTEX_HEIGHT * SEARCHTEX_PITCH) |
Variables | |
| const unsigned char | areaTexBytes [] |
| const unsigned char | searchTexBytes [] |
| #define AREATEX_HEIGHT 560 |
Definition at line 16 of file BLI_smaa_textures.h.
Referenced by blender::workbench::AntiAliasingPass::AntiAliasingPass(), GPENCIL_antialiasing_init(), and blender::realtime_compositor::SMAAPrecomputedTextures::SMAAPrecomputedTextures().
| #define AREATEX_PITCH (AREATEX_WIDTH * 2) |
Definition at line 17 of file BLI_smaa_textures.h.
| #define AREATEX_SIZE (AREATEX_HEIGHT * AREATEX_PITCH) |
Definition at line 18 of file BLI_smaa_textures.h.
| #define AREATEX_WIDTH 160 |
Definition at line 15 of file BLI_smaa_textures.h.
Referenced by blender::workbench::AntiAliasingPass::AntiAliasingPass(), GPENCIL_antialiasing_init(), and blender::realtime_compositor::SMAAPrecomputedTextures::SMAAPrecomputedTextures().
| #define SEARCHTEX_HEIGHT 16 |
Definition at line 28 of file BLI_smaa_textures.h.
Referenced by blender::workbench::AntiAliasingPass::AntiAliasingPass(), GPENCIL_antialiasing_init(), and blender::realtime_compositor::SMAAPrecomputedTextures::SMAAPrecomputedTextures().
| #define SEARCHTEX_PITCH SEARCHTEX_WIDTH |
Definition at line 29 of file BLI_smaa_textures.h.
| #define SEARCHTEX_SIZE (SEARCHTEX_HEIGHT * SEARCHTEX_PITCH) |
Definition at line 30 of file BLI_smaa_textures.h.
| #define SEARCHTEX_WIDTH 64 |
Definition at line 27 of file BLI_smaa_textures.h.
Referenced by blender::workbench::AntiAliasingPass::AntiAliasingPass(), GPENCIL_antialiasing_init(), and blender::realtime_compositor::SMAAPrecomputedTextures::SMAAPrecomputedTextures().
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extern |
Stored in R8G8 format. Load it in the following format:
Definition at line 14 of file smaa_textures.c.
Referenced by blender::workbench::AntiAliasingPass::AntiAliasingPass(), GPENCIL_antialiasing_init(), and blender::realtime_compositor::SMAAPrecomputedTextures::SMAAPrecomputedTextures().
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extern |
Stored in R8 format. Load it in the following format:
Definition at line 14951 of file smaa_textures.c.
Referenced by blender::workbench::AntiAliasingPass::AntiAliasingPass(), GPENCIL_antialiasing_init(), and blender::realtime_compositor::SMAAPrecomputedTextures::SMAAPrecomputedTextures().