Blender V4.3
COM_algorithm_morphological_distance.hh
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1/* SPDX-FileCopyrightText: 2023 Blender Authors
2 *
3 * SPDX-License-Identifier: GPL-2.0-or-later */
4
5#pragma once
6
7#include "COM_context.hh"
8#include "COM_result.hh"
9
11
12/* Dilate or erode the given input using a morphological operator with a circular structuring
13 * element of radius equivalent to the absolute value of the given distance parameter. A positive
14 * distance corresponds to dilate operator, while a negative distance corresponds to an erode
15 * operator. */
16void morphological_distance(Context &context, Result &input, Result &output, int distance);
17
18} // namespace blender::realtime_compositor
void morphological_distance(Context &context, Result &input, Result &output, int distance)