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Blender V4.3
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#include "GPU_vertex_format.hh"Go to the source code of this file.
Classes | |
| struct | BPyGPUVertFormat |
Macros | |
| #define | BPyGPUVertFormat_Check(v) (Py_TYPE(v) == &BPyGPUVertFormat_Type) |
Functions | |
| PyObject * | BPyGPUVertFormat_CreatePyObject (GPUVertFormat *fmt) |
Variables | |
| PyTypeObject | BPyGPUVertFormat_Type |
| #define BPyGPUVertFormat_Check | ( | v | ) | (Py_TYPE(v) == &BPyGPUVertFormat_Type) |
Definition at line 15 of file gpu_py_vertex_format.hh.
| PyObject * BPyGPUVertFormat_CreatePyObject | ( | GPUVertFormat * | fmt | ) |
Definition at line 215 of file gpu_py_vertex_format.cc.
References BPyGPUVertFormat_Type, and self.
Referenced by pygpu_shader_format_calc(), and pygpu_vertformat__tp_new().
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extern |
Definition at line 157 of file gpu_py_vertex_format.cc.
Referenced by bpygpu_types_init(), BPyGPUVertFormat_CreatePyObject(), and pygpu_vertbuf__tp_new().