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Blender V4.3
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#include <optional>#include "BLI_compute_context.hh"#include "BLI_string_ref.hh"#include "BLI_vector.hh"#include "BKE_viewer_path.hh"Go to the source code of this file.
Classes | |
| struct | blender::ed::viewer_path::ViewerPathForGeometryNodesViewer |
Namespaces | |
| namespace | blender |
| namespace | blender::ed |
| namespace | blender::ed::viewer_path |
Functions | |
| void | blender::ed::viewer_path::activate_geometry_node (Main &bmain, SpaceNode &snode, bNode &node) |
| Object * | blender::ed::viewer_path::parse_object_only (const ViewerPath &viewer_path) |
| std::optional< ViewerPathForGeometryNodesViewer > | blender::ed::viewer_path::parse_geometry_nodes_viewer (const ViewerPath &viewer_path) |
| bNode * | blender::ed::viewer_path::find_geometry_nodes_viewer (const ViewerPath &viewer_path, SpaceNode &snode) |
| bool | blender::ed::viewer_path::exists_geometry_nodes_viewer (const ViewerPathForGeometryNodesViewer &parsed_viewer_path) |
| UpdateActiveGeometryNodesViewerResult | blender::ed::viewer_path::update_active_geometry_nodes_viewer (const bContext &C, ViewerPath &viewer_path) |
| bool | blender::ed::viewer_path::add_compute_context_for_viewer_path_elem (const ViewerPathElem &elem, ComputeContextBuilder &compute_context_builder) |