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Blender V4.3
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#include <overlay_private.hh>
Public Attributes | |
| GPUFrameBuffer * | overlay_default_fb |
| GPUFrameBuffer * | overlay_line_fb |
| GPUFrameBuffer * | overlay_color_only_fb |
| GPUFrameBuffer * | overlay_in_front_fb |
| GPUFrameBuffer * | overlay_line_in_front_fb |
| GPUFrameBuffer * | outlines_prepass_fb |
| GPUFrameBuffer * | outlines_resolve_fb |
Definition at line 35 of file overlay_private.hh.
| GPUFrameBuffer* OVERLAY_FramebufferList::outlines_prepass_fb |
Definition at line 41 of file overlay_private.hh.
Referenced by OVERLAY_outline_draw(), and OVERLAY_outline_init().
| GPUFrameBuffer* OVERLAY_FramebufferList::outlines_resolve_fb |
Definition at line 42 of file overlay_private.hh.
Referenced by OVERLAY_outline_draw(), and OVERLAY_outline_init().
| GPUFrameBuffer* OVERLAY_FramebufferList::overlay_color_only_fb |
Definition at line 38 of file overlay_private.hh.
Referenced by OVERLAY_antialiasing_init(), and OVERLAY_draw_scene().
| GPUFrameBuffer* OVERLAY_FramebufferList::overlay_default_fb |
Definition at line 36 of file overlay_private.hh.
Referenced by OVERLAY_antialiasing_init(), OVERLAY_draw_scene(), OVERLAY_edit_curve_draw(), OVERLAY_edit_curves_draw(), OVERLAY_edit_lattice_draw(), OVERLAY_edit_mesh_draw(), OVERLAY_edit_particle_draw(), OVERLAY_edit_text_draw(), OVERLAY_paint_draw(), OVERLAY_pose_draw(), and OVERLAY_xray_depth_copy().
| GPUFrameBuffer* OVERLAY_FramebufferList::overlay_in_front_fb |
Definition at line 39 of file overlay_private.hh.
Referenced by OVERLAY_antialiasing_cache_finish(), OVERLAY_antialiasing_start(), OVERLAY_draw_scene(), OVERLAY_edit_mesh_draw(), and OVERLAY_paint_draw().
| GPUFrameBuffer* OVERLAY_FramebufferList::overlay_line_fb |
Definition at line 37 of file overlay_private.hh.
Referenced by OVERLAY_antialiasing_init(), OVERLAY_antialiasing_start(), and OVERLAY_draw_scene().
| GPUFrameBuffer* OVERLAY_FramebufferList::overlay_line_in_front_fb |
Definition at line 40 of file overlay_private.hh.
Referenced by OVERLAY_antialiasing_cache_finish(), OVERLAY_draw_scene(), and OVERLAY_pose_draw().