Blender V4.3
blender::eevee::VelocityGeometryIndex Struct Reference

#include <eevee_shader_shared.hh>

Public Attributes

packed_int3 ofs
 
bool32_t do_deform
 
packed_int3 len
 
int _pad0
 

Detailed Description

Definition at line 559 of file eevee_shader_shared.hh.

Member Data Documentation

◆ _pad0

int blender::eevee::VelocityGeometryIndex::_pad0

Definition at line 570 of file eevee_shader_shared.hh.

◆ do_deform

bool32_t blender::eevee::VelocityGeometryIndex::do_deform

If true, compute deformation motion blur.

Definition at line 563 of file eevee_shader_shared.hh.

◆ len

packed_int3 blender::eevee::VelocityGeometryIndex::len

Length of data inside VelocityGeometryBuf for each time-step. Indexed using eVelocityStep.

Definition at line 568 of file eevee_shader_shared.hh.

◆ ofs

packed_int3 blender::eevee::VelocityGeometryIndex::ofs

Offset inside VelocityGeometryBuf for each time-step. Indexed using eVelocityStep.

Definition at line 561 of file eevee_shader_shared.hh.


The documentation for this struct was generated from the following file: