| allow_missing_requested_inputs() const | blender::fn::lazy_function::LazyFunction | inline |
| allow_missing_requested_inputs_ | blender::fn::lazy_function::LazyFunction | protected |
| always_used_inputs_available(const Params ¶ms) const | blender::fn::lazy_function::LazyFunction | |
| debug_name_ | blender::fn::lazy_function::LazyFunction | protected |
| destruct_storage(void *storage) const | blender::fn::lazy_function::LazyFunction | virtual |
| execute(Params ¶ms, const Context &context) const | blender::fn::lazy_function::LazyFunction | inline |
| execute_impl(lf::Params ¶ms, const lf::Context &context) const final | blender::nodes::node_geo_simulation_cc::sim_output_node::LazyFunctionForSimulationOutputNode | inlinevirtual |
| get_bake_state_from_inputs(lf::Params ¶ms, bke::bake::BakeDataBlockMap *data_block_map, const bool skip) const | blender::nodes::node_geo_simulation_cc::sim_output_node::LazyFunctionForSimulationOutputNode | inline |
| init_storage(LinearAllocator<> &allocator) const | blender::fn::lazy_function::LazyFunction | virtual |
| input_name(int index) const | blender::fn::lazy_function::LazyFunction | virtual |
| inputs() const | blender::fn::lazy_function::LazyFunction | inline |
| inputs_ | blender::fn::lazy_function::LazyFunction | protected |
| LazyFunctionForSimulationOutputNode(const bNode &node, GeometryNodesLazyFunctionGraphInfo &own_lf_graph_info) | blender::nodes::node_geo_simulation_cc::sim_output_node::LazyFunctionForSimulationOutputNode | inline |
| name() const | blender::fn::lazy_function::LazyFunction | virtual |
| output_cached_state(lf::Params ¶ms, GeoNodesLFUserData &user_data, bke::bake::BakeDataBlockMap *data_block_map, const bke::bake::BakeStateRef &state) const | blender::nodes::node_geo_simulation_cc::sim_output_node::LazyFunctionForSimulationOutputNode | inline |
| output_mixed_cached_state(lf::Params ¶ms, bke::bake::BakeDataBlockMap *data_block_map, const Object &self_object, const ComputeContext &compute_context, const bke::bake::BakeStateRef &prev_state, const bke::bake::BakeStateRef &next_state, const float mix_factor) const | blender::nodes::node_geo_simulation_cc::sim_output_node::LazyFunctionForSimulationOutputNode | inline |
| output_name(int index) const | blender::fn::lazy_function::LazyFunction | virtual |
| outputs() const | blender::fn::lazy_function::LazyFunction | inline |
| outputs_ | blender::fn::lazy_function::LazyFunction | protected |
| pass_through(lf::Params ¶ms, GeoNodesLFUserData &user_data, bke::bake::BakeDataBlockMap *data_block_map) const | blender::nodes::node_geo_simulation_cc::sim_output_node::LazyFunctionForSimulationOutputNode | inline |
| possible_output_dependencies(int output_index, FunctionRef< void(Span< int >)> fn) const | blender::fn::lazy_function::LazyFunction | virtual |
| set_default_outputs(lf::Params ¶ms) const | blender::nodes::node_geo_simulation_cc::sim_output_node::LazyFunctionForSimulationOutputNode | inline |
| store_new_state(lf::Params ¶ms, GeoNodesLFUserData &user_data, bke::bake::BakeDataBlockMap *data_block_map, const sim_output::StoreNewState &info) const | blender::nodes::node_geo_simulation_cc::sim_output_node::LazyFunctionForSimulationOutputNode | inline |
| ~LazyFunction()=default | blender::fn::lazy_function::LazyFunction | virtual |