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Blender V4.3
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#include <bvh.h>
Public Attributes | |
| RaySelfPrimitives | self |
| int | state |
| float | throughput |
| short | max_hits |
| short | num_hits |
| short | num_recorded_hits |
| bool | result |
Definition at line 47 of file kernel/device/metal/bvh.h.
| short MetalRTIntersectionShadowAllPayload::max_hits |
Definition at line 51 of file kernel/device/metal/bvh.h.
| short MetalRTIntersectionShadowAllPayload::num_hits |
Definition at line 52 of file kernel/device/metal/bvh.h.
| short MetalRTIntersectionShadowAllPayload::num_recorded_hits |
Definition at line 53 of file kernel/device/metal/bvh.h.
| bool MetalRTIntersectionShadowAllPayload::result |
Definition at line 54 of file kernel/device/metal/bvh.h.
| RaySelfPrimitives MetalRTIntersectionShadowAllPayload::self |
Definition at line 48 of file kernel/device/metal/bvh.h.
| int MetalRTIntersectionShadowAllPayload::state |
Definition at line 49 of file kernel/device/metal/bvh.h.
| float MetalRTIntersectionShadowAllPayload::throughput |
Definition at line 50 of file kernel/device/metal/bvh.h.