#include <overlay_shader_shared.h>
Definition at line 324 of file overlay_shader_shared.h.
◆ BoneStickData() [1/2]
| BoneStickData::BoneStickData |
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default |
◆ BoneStickData() [2/2]
| BoneStickData::BoneStickData |
( |
float3 & | bone_start, |
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float3 & | bone_end, |
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float4 & | wire_color, |
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float4 & | bone_color, |
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float4 & | head_color, |
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float4 & | tail_color ) |
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inline |
◆ bone_color
| float4 BoneStickData::bone_color |
◆ bone_end
| float4 BoneStickData::bone_end |
◆ bone_start
| float4 BoneStickData::bone_start |
◆ head_color
| float4 BoneStickData::head_color |
◆ tail_color
| float4 BoneStickData::tail_color |
◆ wire_color
| float4 BoneStickData::wire_color |
The documentation for this struct was generated from the following file: