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| static void | blender::realtime_compositor::set_shader_luminance_coefficients (GPUShader *shader, ResultType type) |
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| static Result | blender::realtime_compositor::detect_edges (Context &context, Result &input, float threshold, float local_contrast_adaptation_factor) |
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| static Result | blender::realtime_compositor::calculate_blending_weights (Context &context, Result &edges, int corner_rounding) |
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| static const char * | blender::realtime_compositor::get_blend_shader_name (ResultType type) |
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| static void | blender::realtime_compositor::blend_neighborhood (Context &context, Result &input, Result &weights, Result &output) |
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| void | blender::realtime_compositor::smaa (Context &context, Result &input, Result &output, float threshold=0.1f, float local_contrast_adaptation_factor=2.0f, int corner_rounding=25) |
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