46#define MVAL_MAX_PX_DIST 12.0f
47#define RING_2D_RESOLUTION 32
59 copy_m4_m4(r_matrix, move->gizmo.matrix_basis);
88 const int draw_options)
90#ifdef USE_GIZMO_CUSTOM_DIAL
126 const float radius_diag =
M_SQRT1_2 * radius;
151 const float xy_delta[2] = {
153 event->mval[1] - inter->
init.
mval[1],
163 float matrix_space_inv[3][3];
172 const bool highlight)
178 float matrix_final[4][4];
179 float matrix_align[4][4];
188 float matrix_final_unit[4][4];
252 float mval_proj_init[2], mval_proj_curr[2];
260 sub_v2_v2v2(prop_delta, mval_proj_curr, mval_proj_init);
264 prop_delta[2] = 0.0f;
296 float matrix_space_inv[4][4];
322 bool use_reset_value =
false;
323 const float *reset_value =
nullptr;
328 use_reset_value =
true;
333 if (use_reset_value) {
359 inter->
init.
mval[0] =
event->mval[0];
360 inter->
init.
mval[1] =
event->mval[1];
376 switch (area->spacetype) {
395 float point_local[2];
436 gzt->
idname =
"GIZMO_GT_move_3d";
455 {0,
nullptr, 0,
nullptr,
nullptr},
461 {0,
nullptr, 0,
nullptr,
nullptr},
Depsgraph * CTX_data_ensure_evaluated_depsgraph(const bContext *C)
ScrArea * CTX_wm_area(const bContext *C)
Scene * CTX_data_scene(const bContext *C)
RegionView3D * CTX_wm_region_view3d(const bContext *C)
ARegion * CTX_wm_region(const bContext *C)
View3D * CTX_wm_view3d(const bContext *C)
void mul_m3_v3(const float M[3][3], float r[3])
void mul_m4_m4m4(float R[4][4], const float A[4][4], const float B[4][4])
void copy_m3_m4(float m1[3][3], const float m2[4][4])
void normalize_m4_m4(float rmat[4][4], const float mat[4][4]) ATTR_NONNULL()
void copy_m4_m4(float m1[4][4], const float m2[4][4])
void mul_v3_m4v3(float r[3], const float mat[4][4], const float vec[3])
bool invert_m4_m4(float inverse[4][4], const float mat[4][4])
void transpose_m4(float R[4][4])
void mul_v3_mat3_m4v3(float r[3], const float mat[4][4], const float vec[3])
bool invert_m3(float mat[3][3])
MINLINE float len_squared_v2(const float v[2]) ATTR_WARN_UNUSED_RESULT
MINLINE void mul_v2_fl(float r[2], float f)
MINLINE void mul_v3_fl(float r[3], float f)
MINLINE void copy_v3_v3(float r[3], const float a[3])
MINLINE void add_v3_v3v3(float r[3], const float a[3], const float b[3])
MINLINE void sub_v2_v2v2(float r[2], const float a[2], const float b[2])
MINLINE void zero_v3(float r[3])
MINLINE void add_v3_v3(float r[3], const float a[3])
#define SCE_SNAP_TO_VERTEX
@ ED_GIZMO_MOVE_DRAW_FLAG_FILL_SELECT
@ ED_GIZMO_MOVE_DRAW_FLAG_FILL
@ ED_GIZMO_MOVE_DRAW_FLAG_ALIGN_VIEW
@ ED_GIZMO_MOVE_STYLE_CROSS_2D
@ ED_GIZMO_MOVE_STYLE_RING_2D
void ED_region_tag_redraw_editor_overlays(ARegion *region)
SnapObjectContext * ED_transform_snap_object_context_create(Scene *scene, int flag)
void ED_transform_snap_object_context_destroy(SnapObjectContext *sctx)
eSnapMode ED_transform_snap_object_project_view3d(SnapObjectContext *sctx, Depsgraph *depsgraph, const ARegion *region, const View3D *v3d, const eSnapMode snap_to, const SnapObjectParams *params, const float init_co[3], const float mval[2], const float prev_co[3], float *dist_px, float r_loc[3], float r_no[3])
void ED_view3d_win_to_delta(const ARegion *region, const float xy_delta[2], float zfac, float r_out[3])
float ED_view3d_calc_zfac(const RegionView3D *rv3d, const float co[3])
#define GPU_matrix_mul(x)
bool GPU_select_load_id(unsigned int id)
@ GPU_SHADER_3D_POLYLINE_UNIFORM_COLOR
@ GPU_SHADER_3D_UNIFORM_COLOR
void GPU_blend(eGPUBlend blend)
void GPU_viewport_size_get_f(float coords[4])
Read Guarded memory(de)allocation.
eWM_GizmoFlagTweak
Gizmo tweak flag. Bit-flag passed to gizmo while tweaking.
@ WM_GIZMO_STATE_HIGHLIGHT
draw_view in_light_buf[] float
void wm_gizmo_geometryinfo_draw(const GizmoGeomInfo *info, const bool, const float color[4])
void gizmo_color_get(const wmGizmo *gz, bool highlight, float r_color[4])
bool gizmo_window_project_2d(bContext *C, const wmGizmo *gz, const float mval[2], int axis, bool use_offset, float r_co[2])
void *(* MEM_callocN)(size_t len, const char *str)
ccl_device_inline float4 select(const int4 mask, const float4 a, const float4 b)
static int gizmo_move_test_select(bContext *C, wmGizmo *gz, const int mval[2])
void ED_gizmotypes_move_3d()
static void gizmo_move_exit(bContext *C, wmGizmo *gz, const bool cancel)
static void gizmo_move_property_update(wmGizmo *gz, wmGizmoProperty *gz_prop)
static void gizmo_move_draw_select(const bContext *C, wmGizmo *gz, int select_id)
static int gizmo_move_modal(bContext *C, wmGizmo *gz, const wmEvent *event, eWM_GizmoFlagTweak tweak_flag)
static void GIZMO_GT_move_3d(wmGizmoType *gzt)
static void move_geom_draw(const wmGizmo *gz, const float color[4], const bool select, const int draw_options)
static void gizmo_move_draw(const bContext *C, wmGizmo *gz)
static void move3d_draw_intern(const bContext *C, wmGizmo *gz, const bool select, const bool highlight)
static int gizmo_move_cursor_get(wmGizmo *)
static void gizmo_move_matrix_basis_get(const wmGizmo *gz, float r_matrix[4][4])
static int gizmo_move_invoke(bContext *C, wmGizmo *gz, const wmEvent *event)
static void move3d_get_translate(const wmGizmo *gz, const wmEvent *event, const ARegion *region, float co_delta[3])
#define RING_2D_RESOLUTION
bool RNA_boolean_get(PointerRNA *ptr, const char *name)
int RNA_enum_get(PointerRNA *ptr, const char *name)
PropertyRNA * RNA_def_enum(StructOrFunctionRNA *cont_, const char *identifier, const EnumPropertyItem *items, const int default_value, const char *ui_name, const char *ui_description)
PropertyRNA * RNA_def_enum_flag(StructOrFunctionRNA *cont_, const char *identifier, const EnumPropertyItem *items, const int default_value, const char *ui_name, const char *ui_description)
PropertyRNA * RNA_def_boolean(StructOrFunctionRNA *cont_, const char *identifier, const bool default_value, const char *ui_name, const char *ui_description)
SnapObjectContext * snap_context_v3d
struct MoveInteraction::@327 init
eWM_GizmoFlagTweak tweak_flag
struct MoveInteraction::@328 prev
wmGizmoFnMatrixBasisGet matrix_basis_get
wmGizmoFnTestSelect test_select
wmGizmoFnCursorGet cursor_get
wmGizmoFnDrawSelect draw_select
wmGizmoFnPropertyUpdate property_update
void WM_gizmo_calc_matrix_final(const wmGizmo *gz, float r_mat[4][4])
void WM_gizmo_target_property_anim_autokey(bContext *C, const wmGizmo *, wmGizmoProperty *gz_prop)
bool WM_gizmo_target_property_is_valid(const wmGizmoProperty *gz_prop)
void WM_gizmo_target_property_float_get_array(const wmGizmo *gz, wmGizmoProperty *gz_prop, float *value)
void WM_gizmotype_target_property_def(wmGizmoType *gzt, const char *idname, int data_type, int array_length)
void WM_gizmo_target_property_float_set_array(bContext *C, const wmGizmo *gz, wmGizmoProperty *gz_prop, const float *value)
wmGizmoProperty * WM_gizmo_target_property_find(wmGizmo *gz, const char *idname)
void WM_gizmotype_append(void(*gtfunc)(wmGizmoType *))