Blender V4.3
blender::gpu::VKFrameBuffer Member List

This is the complete list of members for blender::gpu::VKFrameBuffer, including all inherited members.

attachment_remove(GPUAttachmentType type)blender::gpu::FrameBuffer
attachment_set(GPUAttachmentType type, const GPUAttachment &new_attachment)blender::gpu::FrameBuffer
attachment_set_loadstore_op(GPUAttachmentType type, GPULoadStore) overrideblender::gpu::VKFrameBuffervirtual
attachments_blender::gpu::FrameBufferprotected
bind(bool enabled_srgb) overrideblender::gpu::VKFrameBuffervirtual
blit_to(eGPUFrameBufferBits planes, int src_slot, FrameBuffer *dst, int dst_slot, int dst_offset_x, int dst_offset_y) overrideblender::gpu::VKFrameBuffervirtual
check(char err_out[256]) overrideblender::gpu::VKFrameBuffervirtual
clear(eGPUFrameBufferBits buffers, const float clear_color[4], float clear_depth, uint clear_stencil) overrideblender::gpu::VKFrameBuffervirtual
clear_attachment(GPUAttachmentType type, eGPUDataFormat data_format, const void *clear_value) overrideblender::gpu::VKFrameBuffervirtual
clear_multi(const float(*clear_color)[4]) overrideblender::gpu::VKFrameBuffervirtual
color_attachment_formats_get() constblender::gpu::VKFrameBuffer
color_attachments_resource_size() constblender::gpu::VKFrameBuffer
color_tex(int slot) constblender::gpu::FrameBufferinline
default_size_set(int width, int height)blender::gpu::FrameBufferinline
depth_attachment_format_get() constblender::gpu::VKFrameBuffer
depth_tex() constblender::gpu::FrameBufferinline
dirty_attachments_blender::gpu::FrameBufferprotected
dirty_state_blender::gpu::FrameBufferprotected
FrameBuffer(const char *name)blender::gpu::FrameBuffer
get_bits_per_pixel()blender::gpu::FrameBuffer
get_use_explicit_loadstore() constblender::gpu::FrameBufferinline
height_blender::gpu::FrameBufferprotected
is_rendering() constblender::gpu::VKFrameBufferinline
load_store_config_array(const GPULoadStore *load_store_actions, uint actions_len)blender::gpu::FrameBuffer
multi_viewport_blender::gpu::FrameBufferprotected
name_blender::gpu::FrameBufferprotected
name_get() constblender::gpu::FrameBufferinline
py_refblender::gpu::FrameBuffer
read(eGPUFrameBufferBits planes, eGPUDataFormat format, const int area[4], int channel_len, int slot, void *r_data) overrideblender::gpu::VKFrameBuffervirtual
recursive_downsample(int max_lvl, void(*callback)(void *user_data, int level), void *user_data)blender::gpu::FrameBuffer
rendering_end(VKContext &context)blender::gpu::VKFrameBuffer
rendering_ensure(VKContext &context)blender::gpu::VKFrameBuffer
rendering_reset()blender::gpu::VKFrameBuffer
scissor_blender::gpu::FrameBufferprotected
scissor_get(int r_scissor[4]) constblender::gpu::FrameBufferinline
scissor_reset()blender::gpu::FrameBufferinline
scissor_set(const int scissor[4])blender::gpu::FrameBufferinline
scissor_test_blender::gpu::FrameBufferprotected
scissor_test_get() constblender::gpu::FrameBufferinline
scissor_test_set(bool test)blender::gpu::FrameBufferinline
set_use_explicit_loadstore(bool use_explicit_loadstore)blender::gpu::FrameBufferinline
size_set(int width, int height)blender::gpu::FrameBufferinline
stencil_attachment_format_get() constblender::gpu::VKFrameBuffer
subpass_transition(const GPUAttachmentState depth_attachment_state, Span< GPUAttachmentState > color_attachment_states)blender::gpu::FrameBuffer
subpass_transition_impl(const GPUAttachmentState depth_attachment_state, Span< GPUAttachmentState > color_attachment_states) overrideblender::gpu::VKFrameBufferprotectedvirtual
update_size()blender::gpu::VKFrameBuffer
update_srgb()blender::gpu::VKFrameBuffer
use_explicit_load_store_blender::gpu::FrameBufferprotected
viewport_blender::gpu::FrameBufferprotected
viewport_get(int r_viewport[4]) constblender::gpu::FrameBufferinline
viewport_multi_set(const int viewports[GPU_MAX_VIEWPORTS][4])blender::gpu::FrameBufferinline
viewport_reset()blender::gpu::FrameBufferinline
viewport_set(const int viewport[4])blender::gpu::FrameBufferinline
vk_render_areas_get() constblender::gpu::VKFrameBuffer
vk_viewports_get() constblender::gpu::VKFrameBuffer
VKFrameBuffer(const char *name)blender::gpu::VKFrameBuffer
width_blender::gpu::FrameBufferprotected
~FrameBuffer()blender::gpu::FrameBuffervirtual
~VKFrameBuffer()blender::gpu::VKFrameBuffervirtual