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Blender V4.3
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#include "scene/volume.h"#include "scene/attribute.h"#include "scene/image_vdb.h"#include "scene/scene.h"#include "util/hash.h"#include "util/log.h"#include "util/openvdb.h"#include "util/progress.h"#include "util/types.h"Go to the source code of this file.
Classes | |
| struct | QuadData |
| class | VolumeMeshBuilder |
Enumerations | |
| enum | { QUAD_X_MIN = 0 , QUAD_X_MAX = 1 , QUAD_Y_MIN = 2 , QUAD_Y_MAX = 3 , QUAD_Z_MIN = 4 , QUAD_Z_MAX = 5 } |
Functions | |
| CCL_NAMESPACE_BEGIN | NODE_DEFINE (Volume) |
| anonymous enum |
| Enumerator | |
|---|---|
| QUAD_X_MIN | |
| QUAD_X_MAX | |
| QUAD_Y_MIN | |
| QUAD_Y_MAX | |
| QUAD_Z_MIN | |
| QUAD_Z_MAX | |
Definition at line 55 of file scene/volume.cpp.
| CCL_NAMESPACE_BEGIN NODE_DEFINE | ( | Volume | ) |
Definition at line 25 of file scene/volume.cpp.
References NodeType::add(), NodeType::NONE, SOCKET_BOOLEAN, and SOCKET_FLOAT.