Blender V4.3
mesh_data_update.cc File Reference
#include <climits>
#include <cstring>
#include "MEM_guardedalloc.h"
#include "DNA_cloth_types.h"
#include "DNA_customdata_types.h"
#include "DNA_key_types.h"
#include "DNA_material_types.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
#include "BLI_bitmap.h"
#include "BLI_blenlib.h"
#include "BLI_linklist.h"
#include "BLI_math_geom.h"
#include "BLI_math_matrix.h"
#include "BLI_math_vector_types.hh"
#include "BLI_span.hh"
#include "BLI_task.h"
#include "BLI_task.hh"
#include "BLI_utildefines.h"
#include "BLI_vector.hh"
#include "BKE_bvhutils.hh"
#include "BKE_deform.hh"
#include "BKE_editmesh.hh"
#include "BKE_editmesh_cache.hh"
#include "BKE_geometry_set.hh"
#include "BKE_geometry_set_instances.hh"
#include "BKE_key.hh"
#include "BKE_layer.hh"
#include "BKE_lib_id.hh"
#include "BKE_material.h"
#include "BKE_mesh.hh"
#include "BKE_mesh_iterators.hh"
#include "BKE_mesh_mapping.hh"
#include "BKE_mesh_runtime.hh"
#include "BKE_mesh_tangent.hh"
#include "BKE_mesh_wrapper.hh"
#include "BKE_modifier.hh"
#include "BKE_multires.hh"
#include "BKE_object.hh"
#include "BKE_object_deform.h"
#include "BKE_object_types.hh"
#include "BKE_paint.hh"
#include "BKE_subdiv_modifier.hh"
#include "BLI_sys_types.h"
#include "BKE_shrinkwrap.hh"
#include "DEG_depsgraph.hh"
#include "DEG_depsgraph_query.hh"
#include "CLG_log.h"

Go to the source code of this file.

Classes

struct  blender::bke::MappedUserData
 

Namespaces

namespace  blender
 
namespace  blender::bke
 

Macros

#define ASSERT_IS_VALID_MESH(mesh)
 

Functions

static void blender::bke::mesh_init_origspace (Mesh &mesh)
 
void blender::bke::mesh_eval_to_meshkey (const Mesh *me_deformed, Mesh *mesh, KeyBlock *kb)
 
static void blender::bke::mesh_set_only_copy (Mesh *mesh, const CustomData_MeshMasks *mask)
 
static Span< float3blender::bke::get_orco_coords (const Object &ob, const BMEditMesh *em, eCustomDataType layer_type, Array< float3 > &storage)
 
static Meshblender::bke::create_orco_mesh (const Object &ob, const Mesh &mesh, const BMEditMesh *em, eCustomDataType layer)
 
static MutableSpan< float3blender::bke::orco_coord_layer_ensure (Mesh &mesh, const eCustomDataType layer)
 
static void blender::bke::add_orco_mesh (Object &ob, const BMEditMesh *em, Mesh &mesh, const Mesh *mesh_orco, const eCustomDataType layer)
 
static void blender::bke::mesh_calc_finalize (const Mesh &mesh_input, Mesh &mesh_eval)
 
static Meshblender::bke::modifier_modify_mesh_and_geometry_set (ModifierData *md, const ModifierEvalContext &mectx, Mesh *input_mesh, GeometrySet &geometry_set)
 
static void blender::bke::set_rest_position (Mesh &mesh)
 
static void blender::bke::mesh_calc_modifiers (Depsgraph &depsgraph, const Scene &scene, Object &ob, const bool use_deform, const bool need_mapping, const CustomData_MeshMasks &dataMask, const bool use_cache, const bool allow_shared_mesh, Mesh **r_deform, Mesh **r_final, GeometrySet **r_geometry_set)
 
bool blender::bke::editbmesh_modifier_is_enabled (const Scene *scene, const Object *ob, ModifierData *md, bool has_prev_mesh)
 
static MutableSpan< float3blender::bke::mesh_wrapper_vert_coords_ensure_for_write (Mesh *mesh)
 
static void blender::bke::editbmesh_calc_modifiers (Depsgraph &depsgraph, const Scene &scene, Object &ob, const CustomData_MeshMasks &dataMask, Mesh **r_cage, Mesh **r_final, GeometrySet **r_geometry_set)
 
static void blender::bke::mesh_build_extra_data (const Depsgraph &depsgraph, const Object &ob, const Mesh &mesh_eval)
 
static void blender::bke::mesh_build_data (Depsgraph &depsgraph, const Scene &scene, Object &ob, const CustomData_MeshMasks &dataMask, const bool need_mapping)
 
static void blender::bke::editbmesh_build_data (Depsgraph &depsgraph, const Scene &scene, Object &obedit, CustomData_MeshMasks &dataMask)
 
static void blender::bke::object_get_datamask (const Depsgraph &depsgraph, Object &ob, CustomData_MeshMasks &r_mask, bool *r_need_mapping)
 
void blender::bke::mesh_data_update (Depsgraph &depsgraph, const Scene &scene, Object &ob, const CustomData_MeshMasks &dataMask)
 
Meshblender::bke::mesh_get_eval_deform (Depsgraph *depsgraph, const Scene *scene, Object *ob, const CustomData_MeshMasks *dataMask)
 
Meshblender::bke::mesh_create_eval_final (Depsgraph *depsgraph, const Scene *scene, Object *ob, const CustomData_MeshMasks *dataMask)
 
Meshblender::bke::mesh_create_eval_no_deform (Depsgraph *depsgraph, const Scene *scene, Object *ob, const CustomData_MeshMasks *dataMask)
 
Meshblender::bke::mesh_create_eval_no_deform_render (Depsgraph *depsgraph, const Scene *scene, Object *ob, const CustomData_MeshMasks *dataMask)
 
Meshblender::bke::editbmesh_get_eval_cage (Depsgraph *depsgraph, const Scene *scene, Object *obedit, BMEditMesh *em, const CustomData_MeshMasks *dataMask)
 
Meshblender::bke::editbmesh_get_eval_cage_from_orig (Depsgraph *depsgraph, const Scene *scene, Object *obedit, const CustomData_MeshMasks *dataMask)
 
static void blender::bke::make_vertexcos__mapFunc (void *user_data, int index, const float co[3], const float[3])
 
void blender::bke::mesh_get_mapped_verts_coords (Mesh *mesh_eval, MutableSpan< float3 > r_cos)
 

Macro Definition Documentation

◆ ASSERT_IS_VALID_MESH

#define ASSERT_IS_VALID_MESH ( mesh)