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Blender V4.3
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#include <transform_data.hh>
Public Attributes | ||
| float | loc [3] | |
| union { | ||
| float * loc2d | ||
| int * loc2d_i | ||
| }; | ||
| float * | h1 | |
| float * | h2 | |
| float | ih1 [2] | |
| float | ih2 [2] | |
Definition at line 95 of file transform_data.hh.
| union { ... } TransData2D |
| float* TransData2D::h1 |
Pointer to handle locations, if handles aren't being moved independently.
Definition at line 104 of file transform_data.hh.
Referenced by bezt_to_transdata(), is_td2d_int(), restoreTransObjects(), TimeToTransData(), transform_convert_flush_handle2D(), and update_transdata_bezt_pointers().
| float * TransData2D::h2 |
Definition at line 104 of file transform_data.hh.
Referenced by bezt_to_transdata(), restoreTransObjects(), TimeToTransData(), transform_convert_flush_handle2D(), and update_transdata_bezt_pointers().
| float TransData2D::ih1[2] |
Definition at line 105 of file transform_data.hh.
Referenced by bezt_to_transdata(), restoreTransObjects(), TimeToTransData(), and transform_convert_flush_handle2D().
| float TransData2D::ih2[2] |
Definition at line 105 of file transform_data.hh.
Referenced by bezt_to_transdata(), restoreTransObjects(), TimeToTransData(), and transform_convert_flush_handle2D().
| float TransData2D::loc[3] |
Location of data used to transform (x,y,0).
Definition at line 97 of file transform_data.hh.
Referenced by bezt_to_transdata(), blender::ed::transform::create_transform_data_for_node(), createTransCursor_2D_impl(), flushTransGraphData(), flushTransMasking(), blender::ed::transform::flushTransNodes(), flushTransPaintCurve(), flushTransTracking(), flushTransTrackingCurves(), flushTransUVs(), GPLayerToTransData(), GreasePencilLayerToTransData(), markerToTransCurveDataInit(), markerToTransDataInit(), MaskHandleToTransData(), MaskLayerToTransData(), MaskPointToTransData(), PaintCurveConvertHandle(), PaintCurvePointToTransData(), planeMarkerToTransDataInit(), recalcData_actedit(), recalcData_sequencer_image(), recalcData_sequencer_retiming(), SeqToTransData(), SeqToTransData(), SeqToTransData(), TimeToTransData(), and UVsToTransData().
| float* TransData2D::loc2d |
Pointer to real 2d location of data.
Definition at line 100 of file transform_data.hh.
Referenced by bezt_to_transdata(), blender::ed::transform::create_transform_data_for_node(), createTransCursor_2D_impl(), flushTransGraphData(), flushTransMasking(), flushTransTracking(), flushTransTrackingCurves(), flushTransUVs(), markerToTransCurveDataInit(), markerToTransDataInit(), MaskHandleToTransData(), MaskPointToTransData(), PaintCurveConvertHandle(), PaintCurvePointToTransData(), planeMarkerToTransDataInit(), recalcData_cursor_2D_impl(), remake_graph_transdata(), SeqToTransData(), SeqToTransData(), SeqToTransData(), TimeToTransData(), update_transdata_bezt_pointers(), and UVsToTransData().
| int* TransData2D::loc2d_i |
Definition at line 101 of file transform_data.hh.
Referenced by GPLayerToTransData(), is_td2d_int(), MaskLayerToTransData(), and recalcData_actedit().